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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
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2012-08-30
[possible still bad] make use of keyframemotion.copy on sop.copy, replacing
UbitUmarov
3
-35
/
+38
2012-08-30
Sequence inventory descendents requests to reduce inventory server load and
Melanie
2
-5
/
+56
2012-08-29
Allow llList2Key to also act on System.String
Melanie
1
-1
/
+2
2012-08-29
Fix issue with the quit packet being stuck int he queue and a one packet delay.
Melanie
1
-2
/
+8
2012-08-29
Remove Justin's addition to avoid sending incoming packets to inactive clients
Melanie
1
-9
/
+9
2012-08-29
A few more changes to keyframes
UbitUmarov
4
-65
/
+117
2012-08-29
implementing rule tracking
SignpostMarv
1
-6
/
+9
2012-08-29
track originating IScriptApi method for SL-like error messages. Will add rule...
SignpostMarv
3
-13
/
+17
2012-08-29
Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folder...
Justin Clark-Casey (justincc)
10
-52
/
+231
2012-08-29
[Potentially broken] keyframes changes.. since it's there, use timer for
UbitUmarov
1
-115
/
+165
2012-08-28
Add experimental DynamicTextureModule.ReuseTextures flag, currently only conf...
Justin Clark-Casey (justincc)
5
-56
/
+310
2012-08-28
Add a queue with two priority levels. This is a drop in replacement for
Melanie
1
-2
/
+111
2012-08-28
Fix a nullref while object is being created
Melanie
1
-1
/
+2
2012-08-28
Add IDynamicTextureManager.ConvertData() to match AsyncConvertData(). Remove...
Justin Clark-Casey (justincc)
3
-7
/
+8
2012-08-28
[possible still very broken] mess around keyframes. timer events
UbitUmarov
8
-115
/
+311
2012-08-28
copying documentation from http://opensimulator.org/wiki/Threat_level
SignpostMarv
1
-0
/
+59
2012-08-27
formatting
SignpostMarv
1
-22
/
+22
2012-08-27
refactoring to load from self (fixes ChanneDigger being absent)
SignpostMarv
1
-5
/
+11
2012-08-27
refactoring to assign the first argument to a variable
SignpostMarv
1
-4
/
+5
2012-08-27
minor: Simplify return of vector render module name and some very minor remov...
Justin Clark-Casey (justincc)
1
-4
/
+3
2012-08-27
Add VectorRenderModule.TestRepeatSameDrawDifferentExtraParams()
Justin Clark-Casey (justincc)
1
-2
/
+32
2012-08-27
Add VectorRenderModuleTests.TestRepeatDrawContainingImage()
Justin Clark-Casey (justincc)
1
-0
/
+31
2012-08-27
Add VectorRenderModuleTests.TestRepeatDraw()
Justin Clark-Casey (justincc)
1
-11
/
+48
2012-08-26
fix incoerence btw KFM_TRANSLATION and ROTATION LSL constants and internal
UbitUmarov
1
-2
/
+2
2012-08-25
Make llCollisionSprite not throw anymore
Melanie
1
-1
/
+2
2012-08-25
Minor formatting cleanup
Melanie
1
-2
/
+2
2012-08-25
refactoring to local variable for cleaner code
SignpostMarv
1
-2
/
+5
2012-08-25
since we will be making the Get return type the remaining ruleset as with the...
Melanie
2
-137
/
+139
2012-08-25
Also move the other avatar based overload out of harms way
Melanie
1
-261
/
+261
2012-08-25
Temprary restructure to avoid conflicts
Melanie
1
-183
/
+183
2012-08-25
use SceneObjectPart instead of var
Melanie
1
-10
/
+8
2012-08-25
renaming to be similar to equivalent Set command
Melanie
4
-11
/
+11
2012-08-25
Fix and refactor region registration. Reorder checks to short-curcuit expensi...
Melanie
1
-25
/
+28
2012-08-25
minor formatting
SignpostMarv
1
-2
/
+2
2012-08-25
refactoring to local variable for cleaner code
SignpostMarv
1
-2
/
+5
2012-08-25
since we will be making the Get return type the remaining ruleset as with the...
SignpostMarv
2
-18
/
+22
2012-08-25
use SceneObjectPart instead of var
SignpostMarv
1
-3
/
+3
2012-08-25
implementing PRIM_LINK_TARGET on GetPrimParams ala SetPrimParams
SignpostMarv
2
-11
/
+60
2012-08-25
renaming to be similar to equivalent Set command
SignpostMarv
3
-8
/
+8
2012-08-25
Following on from f8a89a79, do not allow more than one 'type' folder (e.g. ca...
Justin Clark-Casey (justincc)
1
-16
/
+49
2012-08-25
Allow multiple calling card type inventory folders to be created.
Justin Clark-Casey (justincc)
1
-0
/
+1
2012-08-25
minor: Fix bad log message for failure to create an inventory folder
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-08-25
Log initial script startup info notice when xengine actually starts to do thi...
Justin Clark-Casey (justincc)
2
-3
/
+5
2012-08-24
Extend "Restarting scripts in attachments" debug log message to show actual n...
Justin Clark-Casey (justincc)
1
-1
/
+3
2012-08-24
Remove debug spam
Melanie
1
-2
/
+2
2012-08-24
Fix background inventory loading (Viewer 3) so it won't lag out the sim
Melanie
3
-51
/
+107
2012-08-24
If a connecting scene presence is replacing an existing scene presence then b...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-08-24
Pass the "attachToBackup" bool given to SceneGraph.AddNewSceneObject() down i...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-08-24
stripping superfluous whitespace
SignpostMarv
1
-3
/
+0
2012-08-24
immediately returning the string.Join operation instead of checking if the li...
SignpostMarv
1
-11
/
+5
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