| Commit message (Collapse) | Author | Files | Lines |
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fromdata(seralize). for now its called with null group since sop.copy()
hasn't usable new group information, so for copied keyframes be fully operational UpdateSceneObject(newgroup) needs to be called on them.
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Also fix semaphore excetion caused by enqueueing while dequque is taking place.
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This also causes the initial AgentUpdate to be rejected because our processing
is asynchronous.
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crossing retries and not still another thread, etc...
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the BlockingQueue from OMV, but allows two priorities.
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threads overlaps, some null objects exceptions, region crossing...
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DataFormat enum, using values from the KFM constants
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sim killer.
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This is to avoid false positives when the machine is under heavy load whilst starting up.
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script needs this for proper logging.
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Update BulletSimAPI with new constraint related function calls.
Reorganize locking in BS6DofConstraint.
Update BS6DofConstraint to do constraint reset correctly.
Add new 'midpoint' construction of 6Dof constraint.
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method variables to reduce confusion between a physics scene and the real scene.
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and then commenting out most of the additions.
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Make sure the collisionCollection is reallocated each tick to fix race condition of it being cleared while still in use.
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were linksets in the region.
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RemoveAndDestroyConstraint(BSConstraint xx)
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recomputation after linksets changed, etc
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permissions and add support for this (incomplete!) to LSL
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permissions and add support for this (incomplete!) to LSL
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