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2007-07-26More work on inventory and opensim library.MW10-348/+579
Fixed a number of bugs in the AssetCache related to asset downloading.
2007-07-26* Started renaming world to Scenelbsa7120-202/+137
* Update and UpdateMovement now first stores array to avoid collection update exceptions * Ignored some bins
2007-07-25Added the default shape to the OpenSim library. Now need to get the new ruth ↵MW4-27/+63
into asset format and add that.
2007-07-25Start of the OpenSim library , for now only contains a few textures. MW35-4635/+4839
2007-07-25* Terrain now uses the older slower method again until the fast version can ↵Adam Frisby1-1/+1
be fixed.
2007-07-25* Fixed an issue where Terrain brushes may not update correctly.Adam Frisby2-2/+11
2007-07-25* Assorted terrain fixesAdam Frisby6-14/+176
2007-07-24* Several functions should now be more efficient with sending packets to the ↵Adam Frisby1-3/+6
client (at the expense of some server CPU while editing)
2007-07-24* Users doing terraforming should see updates instantly now.Adam Frisby4-33/+5
* Other viewers in the sim will see updates no more than once every 5 seconds.
2007-07-24* SendLayerData overload including coords now uses patch number rather than ↵Adam Frisby3-28/+32
coords directly.
2007-07-24* Small fix, patch values should be multiplied by their size (16)Adam Frisby1-1/+1
2007-07-24* Terrain should now send just updated patches.Adam Frisby20-27/+167
2007-07-24* Terrain Fracture Generator now produces more appropriate results.Adam Frisby3-4/+87
* Terrain Flatten Brush has been optimised, now affects an appropriate sized section of terrain. * Navier-Stokes handler bounds issue partially fixed.
2007-07-24* More console related changes.Adam Frisby3-5/+10
2007-07-24* Reduced a significant number of compiler warnings (back down to 9 for all ↵Adam Frisby9-14/+12
projects combined, all 'never used' things)
2007-07-23*Added configuration plugin (OpenSim.Framework.Configuration.HTTP.dll) that ↵mingchen5-11/+148
fetches a file from a remote server *Right now, values are not saved back to the remote server, but that will be changed *Removed some warnings from invalid references that were not used anyways
2007-07-23Applied makomk 's patch from issue #219.MW1-9/+7
2007-07-23* Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain.Adam Frisby1-2/+19
2007-07-23* 1 line commit: Erosion functions should taint the terrain.Adam Frisby1-0/+1
2007-07-23* Bonus commit, added a "terrain fill" command to fill a terrain with a ↵Adam Frisby1-0/+5
specific height value.
2007-07-23* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.Adam Frisby18-180/+180
* Issue#218 - Updated mySQL region table.
2007-07-22Couple of small changesMW2-3/+3
2007-07-22Think I've recovered my deleted files, so hopefully it works now. MW7-0/+1356
2007-07-22* Some work in progress code: Inventory cache, start of inventory ↵MW52-2043/+1417
server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). * Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212 patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first] * Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll. This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn.
2007-07-22* Aerobic erosion now uses Navier Stokes algorithms for wind calculations.Adam Frisby3-10/+27
2007-07-22* Added Navier Stokes computational fluid dynamics algorithms to ↵Adam Frisby1-1/+32
libTerrain.Channel.
2007-07-22* More navier-stokes fun. Will finish it later.Adam Frisby1-1/+15
2007-07-22* Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and ↵Adam Frisby1-0/+214
included in libTerrain - May I never have to do that again.
2007-07-21* Enabled hydraulic erosion command.Adam Frisby1-0/+6
2007-07-21* Reimplemented Hydraulic Erosion routines, may be buggy.Adam Frisby1-1/+144
2007-07-21* Removed reference to libTerrain-BSD.dll from the terrain filter system.Adam Frisby1-1/+0
2007-07-21* Updated licensing headers on libTerrain imported components.Adam Frisby18-504/+450
2007-07-21* Deleted libTerrain-BSD.dllAdam Frisby25-2/+2671
* Added libTerrain to BasicTerrain directly as a subfolder
2007-07-21* Renamed terrain functions to match OpenSim naming styles.Adam Frisby7-77/+113
* Added capability to support minimum/maximum terrain limits (from the last 'bake')
2007-07-21* Fixed an issue whereby extremely tall terrains would be unable to output a ↵Adam Frisby1-35/+35
gradient map. * Renamed several terrain variable names for clarity.
2007-07-21* Issue#211 - 30 second timeout is too low. (Thanks Babblefrog)Adam Frisby1-1/+1
2007-07-21Re-added the ability to set the database provider (dll) in the config file ↵MW4-4/+14
for the userserver and gridserver.
2007-07-21* Issue#206 - Casting of a LLUUID from XMLRPC hashtable causes an error. ↵Adam Frisby4-2/+124
(Thanks Babblefrog) * Issue#205 - MySQLManager User Creation support readded (Thanks Babblefrog + adjohn) * Issue#204 - Clients now recieve terrain updates properly (Thanks Babblefrog) [May do some slight modifications on this to make it an event]
2007-07-21* Issue#209 - Terrain Hills Patch (Thanks Babblefrog)Adam Frisby2-8/+14
* Issue#208 - Region crossing should be using External host (Thanks Babblefrog) * Issue#207 - Prebuild.xml contains path errors (Thanks Gareth)
2007-07-20Attempt to fix the bug/crash that MetaLeo just reported.MW1-1/+1
2007-07-20*Added ability to manually set the configuration plugin dll from ↵mingchen1-1/+5
ConfigurationMember
2007-07-20* Fixed an config issue (log not initialized in RegionInfo config)lbsa715-2/+47
* Added LineInfo stacktrace parser to LogBase (not used yet though)
2007-07-20* Assortment of Console changes - console messages are now grouped into ↵Adam Frisby11-31/+34
modules (eg "client", "grid", "terrain", "storage", etc)
2007-07-20* New log functions which include the module name as an argument.Adam Frisby1-0/+134
2007-07-19opps have a setting as true when it should be false.MW1-2/+2
2007-07-19*Moved XmlConfiguration to its own projectmingchen7-48/+52
*Made it possible to load a configuration interface by DLL *Deleted the 1024 config files until they are updated
2007-07-19Some work on Inventory (not yet finished or enabled)MW14-46/+216
2007-07-19*Handler Functions can now refuse an object as invalid by returning false, ↵mingchen6-54/+94
thus forcing the user to re-enter the data *Added TYPE_STRING_NOT_EMPTY that requires some sort of text to be entered *Added another parameter to addConfigurationOption called use_default_no_prompt that will not ask via the console a configuration option; it will use whatever is in the config file. If nothing is in the config file for that option, it will force itself to use default
2007-07-19Added some Alert methods to Scene , and a console command handler. So from ↵MW10-508/+100
the console to send alerts use : alert general <message> , for a instance wide message , or use alert firstname secondname <message> to send a alert to one user. (TODO: add region wide messages).
2007-07-19* Fixing sandbox mode crash caused by removal of LocalStorage during cleanup ↵Adam Frisby1-0/+2
earlier.