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My fork of OpenSim for IG and DG, called SledjChisl.
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Files
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2016-08-28
mantis: rotate avatar to lookAt o login/teleports. Some cases may still be wrong
UbitUmarov
2
-2
/
+36
2016-08-28
mantis: 8006 remove duplication of attach script events. This is a temporary ...
UbitUmarov
1
-2
/
+7
2016-08-28
mantis: 8008 unscripted child prim collisions didn't trigger scripted root pr...
UbitUmarov
6
-7
/
+32
2016-08-28
let mouse steer work on crossings; some cleanup
UbitUmarov
3
-13
/
+8
2016-08-28
missing file
UbitUmarov
1
-0
/
+1
2016-08-28
my broken version of vehicle mouse steer on ubOde (no bank,needs better damp)
UbitUmarov
5
-43
/
+141
2016-08-27
reduce math on use of camerarotation (need to add a lock there). Fix a bug o...
UbitUmarov
1
-8
/
+14
2016-08-27
remove excess data
UbitUmarov
2
-7
/
+1
2016-08-27
Import plumbing from Halcyon for camera data to physics engine.
Vegaslon
2
-7
/
+70
2016-08-27
experimental function. Results still too volatile to be usefull
UbitUmarov
4
-2
/
+33
2016-08-27
stack overflow is (not)funny :)
UbitUmarov
1
-1
/
+7
2016-08-27
llCollisionSound(,value) back to disable all sounds. new osCollisionSound(..)...
UbitUmarov
4
-9
/
+46
2016-08-25
watchdog timeouts: replace a silly List copy i added doing it a better way
UbitUmarov
1
-6
/
+10
2016-08-25
send selected objects Proprieties udp part outside update queues and as a ph...
UbitUmarov
6
-11
/
+59
2016-08-25
suspend the use of SelectedObjects list. It is not threadSafe and is not in ...
UbitUmarov
1
-4
/
+0
2016-08-25
first step changing Object Select code
UbitUmarov
3
-108
/
+62
2016-08-25
fix missing PhysicsProprieties sending on Object select. This is a temporary...
UbitUmarov
1
-24
/
+1
2016-08-25
put back the console comand i remove since it is not a repetion
UbitUmarov
1
-0
/
+7
2016-08-25
why did u used RunInThread? change to RunInThreadPool
UbitUmarov
1
-1
/
+1
2016-08-24
respect landpoint Z position also on the ugly LandingPointBehavior_OS option...
UbitUmarov
1
-0
/
+1
2016-08-24
do similar changes to unused checksManager
UbitUmarov
2
-27
/
+21
2016-08-24
remove redundate console comand add, change stat deregister
UbitUmarov
1
-22
/
+14
2016-08-24
reduce unnecessary allocation of new items
UbitUmarov
1
-13
/
+9
2016-08-24
dont request a workjob if we can see there is nothing to do
UbitUmarov
1
-12
/
+18
2016-08-24
fix the conditions to do parcel objects autoreturn
UbitUmarov
1
-7
/
+8
2016-08-24
minor change on warp3d lib
UbitUmarov
1
-3
/
+1
2016-08-24
potencial null ref
UbitUmarov
1
-0
/
+3
2016-08-24
potencial null ref
UbitUmarov
1
-15
/
+15
2016-08-24
potencial null ref
UbitUmarov
1
-40
/
+36
2016-08-24
potencial null ref
UbitUmarov
1
-2
/
+3
2016-08-24
potencial null ref
UbitUmarov
1
-3
/
+5
2016-08-24
estate handleTerrainRequest memory leaks
UbitUmarov
1
-6
/
+15
2016-08-24
DynamicTextureModule memory leaks
UbitUmarov
1
-28
/
+35
2016-08-24
fix a use of string Trim()
UbitUmarov
1
-1
/
+1
2016-08-24
remove some dead code
UbitUmarov
1
-9
/
+0
2016-08-24
use known name a group ejetee if its local client
UbitUmarov
1
-13
/
+10
2016-08-23
change odd condition on groupsV2 add to role
UbitUmarov
1
-1
/
+1
2016-08-23
coment some debug messages
UbitUmarov
4
-7
/
+7
2016-08-23
replace warp3D.dll by a newer modified version. (only minor testing done :(
UbitUmarov
2
-106
/
+56
2016-08-22
change strange rotation in legacy MapImageModule (untested)
UbitUmarov
1
-4
/
+4
2016-08-22
change ODEs topcolliders code ( still bad), plus a few memory leaks
UbitUmarov
5
-40
/
+34
2016-08-22
try to make mono happy
UbitUmarov
1
-3
/
+3
2016-08-22
workaround potencial memory leak
UbitUmarov
1
-1
/
+3
2016-08-22
workaround potencial memory leak
UbitUmarov
1
-0
/
+4
2016-08-22
locking issue
UbitUmarov
1
-4
/
+5
2016-08-22
minor locking issue
UbitUmarov
1
-11
/
+11
2016-08-22
remove unnecessary lock
UbitUmarov
1
-31
/
+21
2016-08-22
locking issue
UbitUmarov
1
-2
/
+2
2016-08-22
minor locking issue
UbitUmarov
1
-13
/
+3
2016-08-22
locking issue
UbitUmarov
1
-18
/
+18
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