| Commit message (Collapse) | Author | Files | Lines |
|
regions )
|
|
|
|
newgroup information avaiable.
|
|
fromdata(seralize). for now its called with null group since sop.copy()
hasn't usable new group information, so for copied keyframes be fully operational UpdateSceneObject(newgroup) needs to be called on them.
|
|
movement lag.
|
|
|
|
Also fix semaphore excetion caused by enqueueing while dequque is taking place.
|
|
This also causes the initial AgentUpdate to be rejected because our processing
is asynchronous.
|
|
|
|
crossing retries and not still another thread, etc...
|
|
the BlockingQueue from OMV, but allows two priorities.
|
|
|
|
threads overlaps, some null objects exceptions, region crossing...
|
|
DataFormat enum, using values from the KFM constants
|
|
|
|
|
|
|
|
|
|
sim killer.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This is to avoid false positives when the machine is under heavy load whilst starting up.
|
|
script needs this for proper logging.
|
|
|
|
|
|
Update BulletSimAPI with new constraint related function calls.
Reorganize locking in BS6DofConstraint.
Update BS6DofConstraint to do constraint reset correctly.
Add new 'midpoint' construction of 6Dof constraint.
|
|
method variables to reduce confusion between a physics scene and the real scene.
|
|
and then commenting out most of the additions.
|
|
Make sure the collisionCollection is reallocated each tick to fix race condition of it being cleared while still in use.
|
|
were linksets in the region.
|
|
RemoveAndDestroyConstraint(BSConstraint xx)
|
|
recomputation after linksets changed, etc
|
|
|
|
|
|
permissions and add support for this (incomplete!) to LSL
|