| Commit message (Expand) | Author | Files | Lines |
2012-06-06 | Actively dispose of Bitmaps in Warp3D image module and world map module once ... | Justin Clark-Casey (justincc) | 3 | -215/+248 |
2012-06-06 | enabling all corners of a sim to be set in one call | SignpostMarv | 1 | -1/+11 |
2012-06-06 | Ensure closure of bitmap and memory stream with using() statements in WorldVi... | Justin Clark-Casey (justincc) | 1 | -7/+8 |
2012-06-05 | Stop accidentally reading 4 Int16s instead of 2 in SIZE section of Terragen f... | Justin Clark-Casey (justincc) | 1 | -2/+0 |
2012-06-05 | fix the real cause of double velocity | UbitUmarov | 1 | -1/+0 |
2012-06-05 | revert last bad commit but fix recoil direction | UbitUmarov | 1 | -4/+4 |
2012-06-05 | Stop llRezAtRoot() from applying velocity setting impulse in World.RezObject... | UbitUmarov | 1 | -2/+3 |
2012-06-05 | minor: Add user feedback when executing fix-phantoms | Justin Clark-Casey (justincc) | 1 | -0/+2 |
2012-06-05 | Allow fix-phantoms command to appear even if CombineContiguousRegions = false... | Justin Clark-Casey (justincc) | 1 | -13/+11 |
2012-06-05 | Mantis 4597 AgentPaused packet is ignored. | Talun | 1 | -3/+15 |
2012-06-05 | Fix land collisions to work like SL. | Melanie | 1 | -6/+16 |
2012-06-05 | Remove unused ScenePresence list structure in llGetAgentList() | Justin Clark-Casey (justincc) | 1 | -1/+0 |
2012-06-05 | Scale down per frame MS stats to match scaled simulator FPS stat. | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-06-05 | Start sending spare frame time MS viewer stat. Make frame time correctly dis... | Justin Clark-Casey (justincc) | 2 | -78/+124 |
2012-06-04 | Properly show per frame millisecond statistics per frame, not as amount of ti... | Justin Clark-Casey (justincc) | 1 | -22/+41 |
2012-06-04 | Add replaceable region modules to the "show modules" command | BlueWall | 1 | -29/+49 |
2012-06-04 | Actually trigger land collisions in the root even when a child collides | Melanie | 1 | -1/+1 |
2012-06-04 | fix addforce/impulse. | UbitUmarov | 1 | -3/+3 |
2012-06-04 | Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach posi... | Melanie | 5 | -9/+27 |
2012-06-04 | Correct the delegate specification in EventManager.TriggerTerrainTainted. Loo... | Robert Adams | 1 | -1/+1 |
2012-06-04 | Remove the "Profile" config as it's covered by the replaceable interface | Melanie | 1 | -8/+0 |
2012-06-03 | When regions are set to shut down the instance, always send notifications to | Melanie | 1 | -6/+30 |
2012-06-02 | Fix build break whree accidentally did inv.Folders rather than inv.Folders.Co... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-06-02 | minor: tidy up some comments | Justin Clark-Casey (justincc) | 1 | -4/+2 |
2012-06-02 | Fix various issues with http inventory | Justin Clark-Casey (justincc) | 4 | -78/+85 |
2012-06-01 | Fix LSL animation state reporting and animation state transitions on crossing | Melanie | 2 | -8/+34 |
2012-06-01 | Fix impersonation, it got broken in a merge | Melanie | 1 | -7/+10 |
2012-06-01 | Instead of updating sim stats root agent, child, objects and scripts accounts... | Justin Clark-Casey (justincc) | 2 | -33/+14 |
2012-06-01 | Add optional total avatars, total prims and active prims stats to ODE plugin. | Justin Clark-Casey (justincc) | 1 | -0/+21 |
2012-06-01 | If OdeScene.Near() returns no collision contacts, then exit as early as possi... | Justin Clark-Casey (justincc) | 1 | -0/+4 |
2012-06-01 | Add optional stat for the other collision time per frame not spent in ODE nat... | Justin Clark-Casey (justincc) | 1 | -1/+16 |
2012-06-01 | Add avatar forces calculation, prim force and raycasting per frame millisecon... | Justin Clark-Casey (justincc) | 1 | -7/+46 |
2012-06-01 | Collection optional avatar and prim taint frame millisecond times | Justin Clark-Casey (justincc) | 1 | -7/+36 |
2012-06-01 | Remove recent optional native collision frame milliseconds stat | Justin Clark-Casey (justincc) | 1 | -13/+1 |
2012-06-01 | Add optional stat that records milliseconds spent notifying collision listene... | Justin Clark-Casey (justincc) | 1 | -0/+14 |
2012-06-01 | Add avatar and prim update milliseconds per frame optional stats | Justin Clark-Casey (justincc) | 1 | -7/+31 |
2012-06-01 | Add option native step frame ms stat | Justin Clark-Casey (justincc) | 1 | -9/+21 |
2012-06-01 | Add total ODE frame time optional stat, as a sanity check on the main scene p... | Justin Clark-Casey (justincc) | 1 | -7/+21 |
2012-06-01 | Break down native ODE collision frame time stat into native space collision a... | Justin Clark-Casey (justincc) | 1 | -4/+22 |
2012-06-01 | Rename new collision stats to 'contacts' - there are/can be multiple contacts... | Justin Clark-Casey (justincc) | 1 | -6/+6 |
2012-06-01 | Stop adding an unnecessary duplicate _perloopcontact if the avatar is standin... | Justin Clark-Casey (justincc) | 1 | -9/+4 |
2012-06-01 | minor: comment out currently unused OdeScene.sCollisionData | Justin Clark-Casey (justincc) | 1 | -9/+9 |
2012-06-01 | Add ODE avatar and prim collision numbers if extra stats collection is enabled. | Justin Clark-Casey (justincc) | 1 | -5/+34 |
2012-06-01 | Fix OdeScene.GetTopColliders() to return the top 25 colliders rather than the... | Justin Clark-Casey (justincc) | 1 | -19/+13 |
2012-06-01 | Remove the kill record. Core has removed it long ago and it really does more ... | Melanie | 1 | -19/+19 |
2012-05-31 | Add an optional mechanism for physics modules to collect and return arbitrary... | Justin Clark-Casey (justincc) | 5 | -60/+252 |
2012-05-30 | ubitode prim: if makebody() is called already having a body, do a full destru... | UbitUmarov | 1 | -3/+4 |
2012-05-30 | Guard setting the building flag | Melanie | 1 | -0/+4 |
2012-05-30 | Whitespace fix | Melanie | 1 | -1/+1 |
2012-05-30 | Prevent multiple requests to go physical from reaching the physics plugin | Melanie | 1 | -0/+4 |