Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2012-09-25 | Deleted extraneous debug message | Diva Canto | 1 | -2/+0 | |
2012-09-24 | Documenting object-related events | SignpostMarv | 1 | -0/+43 | |
2012-09-24 | Documenting LSL script-related events | SignpostMarv | 1 | -2/+147 | |
2012-09-22 | HG Rez object: warn the user if the item or asset cannot be found. | Diva Canto | 1 | -2/+7 | |
2012-09-22 | Guard against inventory get failures. | Diva Canto | 1 | -0/+3 | |
2012-09-22 | Make BaseHttpServer throws say something useful. | Diva Canto | 1 | -2/+2 | |
2012-09-22 | HG 2.0: User Agent Service now can also control where the local users can ↵ | Diva Canto | 1 | -3/+100 | |
go. Domain-name and user-level based. \o/ | |||||
2012-09-21 | More HG 2.0: access control at the Gatekeeper. \o/ | Diva Canto | 1 | -8/+54 | |
2012-09-21 | This fixes HG attachments' missing assets (textures, etc). | Diva Canto | 2 | -10/+45 | |
Also, further improvements on HGUuidGatherer: if the assets are already in this grid don't fetch them again. | |||||
2012-09-22 | Remove deprecated parameters for region_id. | Michelle Argus | 1 | -74/+0 | |
Remove deprecated parameters for region_id as anounced in january 2012. | |||||
2012-09-22 | Documenting non-LSL script-related events | SignpostMarv | 1 | -0/+52 | |
2012-09-21 | Moved the small HGUuidGatherer class to the file where its parent class is. ↵ | Diva Canto | 3 | -74/+38 | |
No need to keep 2 separate files. | |||||
2012-09-22 | Fix llListFindList() returning no match when there is a match with a script ↵ | Justin Clark-Casey (justincc) | 2 | -8/+150 | |
constant component in the source list. Adds regression test for this case. Based on http://opensimulator.org/mantis/view.php?id=6156 Thanks SignpostMarv. | |||||
2012-09-21 | Removed redundant asset fetches on HGAssetMapper. The UuidGatherer already ↵ | Diva Canto | 1 | -18/+24 | |
downloads the assets, so we don't need to do it again... | |||||
2012-09-21 | Minor: may avoid crashes of sims that still don't have this configuration ↵ | Diva Canto | 2 | -1/+4 | |
section. | |||||
2012-09-21 | HG 2.0: added asset import/export policies at the sim too. | Diva Canto | 1 | -8/+15 | |
2012-09-21 | Minor: change the return value of unsuccessful posts to string.Empty. | Diva Canto | 2 | -2/+2 | |
2012-09-20 | Improvement over last commit: refactor the asset permissions code, so that ↵ | Diva Canto | 2 | -58/+86 | |
it can be used by both the HG Asset Service and the simulator. Also renamed the config vars to something more intuitive | |||||
2012-09-21 | minor: Make slow outgoing request log messages consistent with other log ↵ | Justin Clark-Casey (justincc) | 1 | -7/+7 | |
messages | |||||
2012-09-21 | Rename UuidGather.m_assetCache to m_assetService. If HGUuidGatherer hasn't ↵ | Justin Clark-Casey (justincc) | 2 | -9/+6 | |
been instantiated with an assetServerURL then call down to overriden UuidGatherer.GetAsset() instead of calling m_assetService.GetAsset() itself - these two codepaths are now identical. | |||||
2012-09-21 | Simplify UuidGatherer by performing asset fetch synchronously rather than ↵ | Justin Clark-Casey (justincc) | 1 | -40/+44 | |
using the async call but waiting for completion anyway! | |||||
2012-09-21 | Comment out the long unused afaik HTTP agent handlers. | Justin Clark-Casey (justincc) | 5 | -106/+112 | |
As far as I know, this was only used by the IBM Rest modules, much of which has been commented out for a very long time now. Other similar code uses HTTP or stream handlers instead. So commenting this out to reduce code complexity and the need to make this facility consistent with the others where it may not be used anyway. If this facility is actually being used then please notify me or uncomment it if you are core. | |||||
2012-09-21 | Add request number counting to incoming HTTP requests in the same way that ↵ | Justin Clark-Casey (justincc) | 2 | -19/+42 | |
this was already being done for outgoing HTTP requests. This allows us to associate debug logging messages with the right request. It also allows us to put a request number on 'long request' logging even if other debug logging is not enabled, which gives us some idea of whether every request is suffering this problem or only some. This is a separate internal number not associated with any incoming number in the opensim-request-id header, this will be clarified when logging of this incoming request number is re-enabled. This commit also adds port number to HTTP IN logging to allow us to distinguish between different request numbers on different ports. | |||||
2012-09-20 | More HG2.0: Added permission policies in HGAsset Service based on asset ↵ | Diva Canto | 2 | -18/+95 | |
types. The policies are given in the config. This is only half of the story. The other half, pertaining to exports/imports made by the sim, will be done next. | |||||
2012-09-20 | Insert a new log level 4 for HTTP IN and HTTP OUT that will log how long the ↵ | Justin Clark-Casey (justincc) | 3 | -32/+87 | |
request took. This is only printed if debug http level >= 4 and the request didn't take more than the time considered 'long', in which case the existing log message is printed. This displaces the previous log levels 4 and 5 which are now 5 and 6 respectively. | |||||
2012-09-20 | Add ability to turn on/off logging of outgoing HTTP requests flowing through ↵ | Justin Clark-Casey (justincc) | 3 | -35/+103 | |
WebUtil. This is for debugging purposes. This is controlled via the "debug http" command which can already log incoming requests. This now gains a mandatory parameter of in, out or all to control what is logged. Log messages are also shortened and labelled and HTTP IN or HTTP OUT to be consistent with existing UDP PACKET IN and PACKET OUT messages. | |||||
2012-09-20 | Don't fail to create an IRC nick if nick randomization is disabled in the ↵ | Justin Clark-Casey (justincc) | 1 | -3/+3 | |
IRC module. Patch from http://opensimulator.org/mantis/view.php?id=6293 Thanks Starflower. | |||||
2012-09-20 | Documentation of teleport-related events | SignpostMarv | 1 | -0/+19 | |
2012-09-20 | minor tweaks to existing comments for IDE goodness | SignpostMarv | 1 | -4/+7 | |
2012-09-20 | Documentation of agent-related events | SignpostMarv | 1 | -1/+34 | |
2012-09-20 | Documentation of object-related events | SignpostMarv | 1 | -1/+38 | |
2012-09-20 | Documentation of OnPluginConsole | SignpostMarv | 1 | -0/+16 | |
2012-09-20 | Make ResendAppearanceUpdates = true by default in [Appearance] in ↵ | Justin Clark-Casey (justincc) | 1 | -0/+2 | |
OpenSimDefaults.ini. This resends appearance uuids to avatars in the scene once a minute. I have seen this help in the past resolve grey appearance problems where viewers have for unknown reasons sometimes ignored the packet. The overhead is very small since only the UUIDs are sent - the viewer then requests the texture only if it does not have it cached. This setting will not help with cloudy avatars which are usually due to the viewer not uploading baked texture data or uploading something that isn't valid JPEG2000 | |||||
2012-09-19 | Correctly override and call base OpenSimTestCase.SetUp() method in ↵ | Justin Clark-Casey (justincc) | 3 | -6/+11 | |
GridConnectorsTests and ArchiverTests. Remove unrelated compile warning from AttachmentsModuleTests. | |||||
2012-09-18 | Cleanup from prev. commit | BlueWall | 1 | -2/+2 | |
Make correct defaults to Phys/nonPhys prims to fix errors in prev. commit | |||||
2012-09-18 | Fix some inconsistencies in configurartion: NonPhys prims | BlueWall | 2 | -7/+7 | |
Fix inconsistencies between configuration parameter names and their description names. Changing the configuration parameters for non physical prim size min-max from Nonphys* to NonPhys*. Please update your OpenSim.ini and Regions.ini to reflect these changes. | |||||
2012-09-17 | Moving ScriptModuleComms into the CoreModules tree. | Mic Bowman | 1 | -0/+0 | |
2012-09-17 | Documentation of IScriptModuleComms.RegisterConstant and ↵ | SignpostMarv | 1 | -1/+18 | |
IScriptModuleComms.LookupModConstant Signed-off-by: Melanie <melanie@t-data.com> | |||||
2012-09-17 | Implementing ability to register script constants and invocations on a ↵ | SignpostMarv | 2 | -0/+54 | |
region module automatically | |||||
2012-09-17 | preventing a null reference exception from being thrown | SignpostMarv | 1 | -0/+3 | |
Signed-off-by: Melanie <melanie@t-data.com> | |||||
2012-09-17 | script invocations cannot have void return type | SignpostMarv | 1 | -9/+9 | |
2012-09-16 | HG2.0: Generalized the allowed HG appearances to be more than 1. | Diva Canto | 1 | -31/+59 | |
2012-09-15 | More on HG2.0: added the possibility of controlling the appearance that ↵ | Diva Canto | 3 | -2/+172 | |
avies use to visit other grids. Not as good as I wanted, but good enough. Unfortunately we can't switch the appearance from under the avie without getting into a lot of weirdnesses because appearance is viewer-controlled. So instead, when this control is on, I'm disallowing HG-TP unless the user is wearing an allowed HG appearance -- the user gets a warning and needs to switch appearance. WARNING: I'm still not committing the config vars because this is still not ready for ppl to test. | |||||
2012-09-15 | BulletSim: update DLLs and SOs and remove some debugging code. | Robert Adams | 1 | -1/+1 | |
2012-09-15 | BulletSim: some debugging prints in BSPrim for tracking changes in linkset ↵ | Robert Adams | 1 | -1/+3 | |
children. | |||||
2012-09-15 | BulletSim: add the debugging routine DumpRigidBody2() to API2. | Robert Adams | 1 | -3/+6 | |
2012-09-15 | BulletSim: another attempt at computing physics FPS correctly. | Robert Adams | 1 | -23/+6 | |
2012-09-15 | BulletSim: remove timeStep parameter from calls for vehicle parameter ↵ | Robert Adams | 2 | -9/+6 | |
setting. There is no reason these should be using the simulation time interval for parameter calculation. | |||||
2012-09-15 | BulletSim: Remove calculation and passing of unused collied object type. | Robert Adams | 4 | -28/+36 | |
Fix collision code to properly sense mega-region children regions as terrain. When setting an object physical, reset all the physical properties (friction, ...). | |||||
2012-09-15 | BulletSim: set all linkset objects center of mass to the whole linkset's ↵ | Robert Adams | 1 | -2/+15 | |
center of mass |