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My fork of OpenSim for IG and DG, called SledjChisl.
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Files
Lines
2012-04-25
Port Avination link order to make OpenSim behave like SL. Make Primstar scrip...
Melanie
2
-7
/
+47
2012-04-25
Adapt some TeleportWithMomentum calls
Melanie
2
-2
/
+2
2012-04-25
Add try/catch around Json script method registration to avoild some issues
Mic Bowman
1
-15
/
+24
2012-04-24
Slight rewording of output messages.
Diva Canto
1
-1
/
+1
2012-04-24
HG: Moved User-level code down to the HGEntityTransferModule where it belongs.
Diva Canto
2
-14
/
+14
2012-04-25
Commit the avination Teleport() methods (adaptedto justincc's changes)
Melanie
1
-1
/
+12
2012-04-25
zero out SP velocity before calling SP.Teleport(), as the client expects (tho...
Justin Clark-Casey (justincc)
1
-0
/
+1
2012-04-25
refactor: Combine ScenePresence.Teleport() and TeleportWithMomentum()
Justin Clark-Casey (justincc)
2
-17
/
+1
2012-04-25
Add regression test TestSameRegionTeleport()
Justin Clark-Casey (justincc)
3
-1
/
+43
2012-04-25
Comment out AvatarService.SetAvatar debug log line for now
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-04-25
Comment out some debug ATTACHMENTS log messages for now.
Justin Clark-Casey (justincc)
1
-15
/
+14
2012-04-25
Comment out the noisier AVFACTORY log messages for now.
Justin Clark-Casey (justincc)
1
-4
/
+6
2012-04-25
Improve teleport log debug and error messages to tell us who is teleporting.
Justin Clark-Casey (justincc)
1
-3
/
+14
2012-04-24
Go back to always using the local timezone for now - not all machines have US...
Justin Clark-Casey (justincc)
1
-13
/
+18
2012-04-24
Revert "Refactored how asset/inventory types are associated with content type...
Justin Clark-Casey (justincc)
2
-177
/
+228
2012-04-24
Minor improvements to logging
Oren Hurvitz
6
-12
/
+24
2012-04-24
Refactored how asset/inventory types are associated with content types: gathe...
Oren Hurvitz
2
-228
/
+177
2012-04-24
Fixed problem with MySQL: it was possible for one thread to use an incomplete...
Oren Hurvitz
3
-21
/
+37
2012-04-24
When reading a region, use null objects to represent NULL fields.
Oren Hurvitz
1
-1
/
+5
2012-04-24
OSSL: fixed the threat level check for osParseJSONNew
Oren Hurvitz
1
-1
/
+1
2012-04-24
minor: formatting changes to top of LLLoginResponse.SetDefaultValues(), chief...
Justin Clark-Casey (justincc)
1
-1
/
+6
2012-04-24
DST settings to match client default Pacific Time (mantis #5972)
Olivier van Helden and Gudule Lapointe (Speculoos.net)
1
-1
/
+15
2012-04-24
Restore _parent_scene.actor_name_map[prim_geom] = this; accidentally removed ...
Justin Clark-Casey (justincc)
1
-0
/
+1
2012-04-23
Changed the Map-related messages from Info to Debug. They're debug messages.
Diva Canto
4
-8
/
+8
2012-04-24
Add online/offline indicator to "friends show" region console command.
Justin Clark-Casey (justincc)
1
-3
/
+14
2012-04-24
Add osForceAttachToAvatar() and osForceDetachFromAvatar()
Justin Clark-Casey (justincc)
6
-49
/
+127
2012-04-23
Replace common code to fetch self inventory item (as opposed to uuid) with Ge...
Justin Clark-Casey (justincc)
1
-155
/
+76
2012-04-23
refactor: Replace calls to InventorySelf() with existing m_itemID in LSL_Api
Justin Clark-Casey (justincc)
1
-94
/
+42
2012-04-23
ubitODE - do own timing control (as chODE does) until heartbeat does it right
UbitUmarov
2
-21
/
+34
2012-04-23
Mantis 5977 Corrections to llRegionSayTo
Talun
6
-58
/
+120
2012-04-23
ubitODE - several changes...
UbitUmarov
3
-431
/
+379
2012-04-22
refactor: simply some properties code in BasicPhysicsPlugin
Justin Clark-Casey (justincc)
2
-72
/
+12
2012-04-22
Make TestSetPhysicsSinglePrim() actually add the object to the scene in order...
Justin Clark-Casey (justincc)
1
-0
/
+2
2012-04-22
Fix bug where setting phantom on a prim would result in a server log message ...
Justin Clark-Casey (justincc)
6
-32
/
+382
2012-04-22
fix a bug i added fixing another....
UbitUmarov
1
-2
/
+5
2012-04-21
ubitODE: - don't try to hover underground unless volumedetector (that doesn't...
UbitUmarov
1
-47
/
+93
2012-04-21
Comment out spurious Body != IntPtr.Zero code after disableBody(), since disa...
Justin Clark-Casey (justincc)
2
-10
/
+20
2012-04-21
refactor: Simplify ODEPrim.AddChildPrim() by returning early where appropriate.
Justin Clark-Casey (justincc)
1
-115
/
+117
2012-04-21
Add test for setting physics in a linkset
Justin Clark-Casey (justincc)
1
-2
/
+28
2012-04-21
Add regression test for prim status when root prim in a new linkset is non-ph...
Justin Clark-Casey (justincc)
2
-1
/
+20
2012-04-21
Fix a bug where linking a non-physical prim with a physical prim as root woul...
Justin Clark-Casey (justincc)
2
-0
/
+22
2012-04-21
Add test for correct physics status on linking two physics objects
Justin Clark-Casey (justincc)
1
-2
/
+26
2012-04-21
refactor: extract common setup code in SceneObjectStatusTests
Justin Clark-Casey (justincc)
1
-10
/
+16
2012-04-21
Add TestSetPhysics() to SOP status tests
Justin Clark-Casey (justincc)
3
-4
/
+27
2012-04-21
Remove redundant prim_geom != IntPtr.Zero checks in ODEPrim.
Justin Clark-Casey (justincc)
1
-116
/
+88
2012-04-20
Improve bitmap disposal to do null checks and not to potentially try disposal...
Justin Clark-Casey (justincc)
1
-4
/
+7
2012-04-20
If a physical prim is manually moved (e.g. by a user) then set the geometry p...
Justin Clark-Casey (justincc)
1
-12
/
+10
2012-04-20
changed seletion code. SOP now knows about parts selection. UI actions are se...
UbitUmarov
3
-24
/
+104
2012-04-20
ubitODE: - Change triangles used in terrain height estimation
UbitUmarov
1
-11
/
+28
2012-04-20
Always dispose of existing opened bitmap from file in SaveFile(), instead of ...
Justin Clark-Casey (justincc)
1
-22
/
+37
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