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2012-07-07ODE turn off material dependent friction while vehicle linear motor is Effect...UbitUmarov3-5/+9
2012-07-07Fix storing vehicle dataMelanie1-2/+2
2012-07-07Add saving vehicle physics data to the databaseMelanie4-27/+73
2012-07-06 added llSetVelocity. will refuse to work on vehicles and on attachments ( th...UbitUmarov4-1/+57
2012-07-06Changed GetTexture error code RequestedRangeNotSatisfiable to NotFound, since...UbitUmarov1-1/+3
2012-07-06Convert the slow request queue into a regular queue and add some cleanupMelanie1-4/+18
2012-07-05Fix the boo-booMelanie1-3/+3
2012-07-05Add an EventType enum and Type field to the poll service event args. This allowsMelanie4-16/+39
2012-07-04 use the pollEvent timeout paramenter on poolingUbitUmarov1-4/+7
2012-07-04 added a timeout paramenter to PollServiceEventArgs, so each type can define ...UbitUmarov4-5/+8
2012-07-04*test2* http poll: increased again the pool rate do 10/s but increased timeou...UbitUmarov1-2/+2
2012-07-04*test* slow http retries pool rate to original 1sUbitUmarov1-1/+1
2012-07-02Implement the buggy version of llXorBase64Strings() for compatibility's sakeMelanie1-3/+84
2012-07-01Bring casing of llSHA1String in line with SLMelanie1-1/+1
2012-07-01*TO CHECK/REVIEW/REVERT/TEST whatever* pollService new requests get enqueued ...UbitUmarov2-0/+206
2012-06-30ubitode: create and use 4 off world collision spaces for offworld static primsUbitUmarov1-11/+38
2012-06-29Remove spammy debugMelanie1-1/+1
2012-06-29in CreateAvatarUpdateBlock() change updateflags to 0. Original flags seem pri...UbitUmarov1-0/+3
2012-06-29don't recoil attachments doing llRezObject()UbitUmarov1-2/+8
2012-06-29stop chat being sent to child avs again.Melanie1-3/+2
2012-06-28Fix llRegionSayTo the right wayMelanie4-11/+37
2012-06-28Return NPC instead of AGENT in the detect parameters for touch, collision andMelanie1-0/+2
2012-06-28 reactivate physics raycasts on llCastRay() until it's clear what is its prob...UbitUmarov1-1/+1
2012-06-27Comment out a spammy message that will spew 4 lines for each request to aMelanie1-1/+2
2012-06-26Add an event to the poll service manager thread to allow starting itMelanie2-4/+14
2012-06-26Disable physics raycast until it can be seen to. Fix distance calculationMelanie1-2/+3
2012-06-26Correct a wrong error constantMelanie1-1/+1
2012-06-26Prevent bad prim in the database from crashing the sim, list affectedMelanie1-26/+34
2012-06-25 fix a seg fault in sp.csUbitUmarov1-1/+2
2012-06-22 coment out some of previus debug messaged before forgetting about them...UbitUmarov1-2/+2
2012-06-22more debugUbitUmarov1-0/+3
2012-06-22i more debugUbitUmarov1-1/+1
2012-06-22 add a temp debug messageUbitUmarov1-0/+3
2012-06-21 fix turning off phanton always decreasing number of physical partsUbitUmarov1-28/+28
2012-06-21fix SceneGraph Add/Remove PhysicalPrim countersUbitUmarov1-2/+2
2012-06-17 don't send a lot of avatar data when we are just changing position or rotati...UbitUmarov1-4/+8
2012-06-17*CHECK/REVIEW* comented out not used sp.ParentPosition. Comented out SOG.Abs...UbitUmarov2-14/+24
2012-06-17 split ugly expression in a if making it simpler to readUbitUmarov1-3/+5
2012-06-17Don't let scripts rotate root part of physical linksets like SL, Update clien...UbitUmarov1-35/+66
2012-06-15Reapply the one change that was in the revert that was actually function, notMelanie1-1/+1
2012-06-15Revert changes...UbitUmarov2-76/+37
2012-06-15 SL doesn't let scripts rotate root part of physical linksets also fix sittin...UbitUmarov1-16/+27
2012-06-15 Add sop IsPhysical and IsPhantom to be used gradually in core in place of as...UbitUmarov1-3/+21
2012-06-15 only rotation of root part change parts positions, so only call ResetChildPr...UbitUmarov1-21/+31
2012-06-13 Changed t adding the avatar dependent sit offset and not subtracting, so not...UbitUmarov2-27/+46
2012-06-13 convert a LSL rotation of <0,0,0,0> to <0,0,0,1> and not <0,0,1,0> in SitTar...UbitUmarov1-1/+1
2012-06-13Fixed llGetObjectDetails(), OBJECT_ROT for sitting avatars case, plus 'cosmet...UbitUmarov1-9/+23
2012-06-13*TEST this will affect inworld sittargets by +-0.1m, so may be very BAD *. Ch...UbitUmarov2-10/+19
2012-06-13Add detecting non-physical phantoms back into raycastMelanie1-3/+11
2012-06-12 try to replicate SL bug of PRIM_ROTATION also for avas, est a fix to other c...UbitUmarov1-3/+10