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2010-11-09Remove "OpenSimulator" from startup messageMelanie1-1/+1
2010-11-09Change "OpenSim" to "Careminster" and remove CM suffix.Melanie1-2/+2
2010-11-08Prevent temp-on-rez prims from being persistedMelanie1-0/+3
2010-11-08Reinstate a lost fixMelanie1-2/+1
2010-11-08Fix merge artefactsMelanie1-14/+19
2010-11-08Prevent plants from being treated like dropped attachments and removedMelanie1-2/+1
from the sim.
2010-11-08Call the cleanup after saving attachment states, so that the attachmentsMelanie1-1/+3
don't get killed before they can be saved
2010-11-08Call the Cleanup when an agent logs out, when an agent leaves and justMelanie1-0/+3
before an agent logs in directly. Intentionally not calling this from MakeRoot as that would mess up attachment transfer in teleport
2010-11-08Call attachment cleanup when an agent crosses outMelanie Thielker1-0/+2
2010-11-08Add a method to delete left over / dropped attachmentsMelanie Thielker1-0/+32
2010-11-08Detach attachments displaced by other attachmentsMelanie1-4/+8
2010-11-07Decrease min search length to 2 chars for map search.Melanie1-2/+2
2010-11-05Fix the inventory transfer module to not cause duplicated text IMsMelanie1-3/+6
2010-11-05Fix merge artefactsMelanie2-59/+22
2010-11-05Fix playing sound from HUDsMelanie2-2/+17
2010-11-05Fix attached sounds from HUDs erroneously being delivered to other avatarsMelanie1-0/+19
2010-11-05Delete existing presences for a user ID when they log in again.Melanie1-0/+13
WARNING!!! This changes a default. The old default is to allow multiple presences, the new default disables this. As the feature currently has no users, this should not present any difficulty and will alleviate the presence issues somewhat.
2010-11-05Revert "Spin the AddNewClient process off into a new thread to avoid locking ↵Melanie1-24/+1
up the LLUDPServer (and therefore the entire scene)" This reverts commit 40e05f41098bdedac7296d84c9aa8d915c5c9ede. Conflicts: OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
2010-11-05Revert "Fix for hanging on "Connecting to region".. caused by packets being ↵Melanie9-88/+63
processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready." This reverts commit 91b1d17e5bd3ff6ed006744bc529b53a67af1a64. Conflicts: OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
2010-11-04Fix child prims returning after being unlinked and deleted where the root isMelanie1-0/+5
not deleted
2010-11-04Fix avatar to avatar inventory gives across serversMelanie1-8/+50
2010-11-04Fix creation of a duplicate physics actor on chained drag-copy operations,Melanie1-17/+0
the main cause for "ghost prims"
2010-11-03Fix playing sound from HUDsMelanie2-10/+16
2010-11-03Add lsClearWindlightScene() to the lightshare module to remove WL settingsMelanie12-1/+64
from a region and allow normal day cycles to be reestablished
2010-11-03When LightShare is enabled, the standard day cycle is bypassed and replaced byMelanie4-1/+5
midday defaults when no specific LightShare profile is set. This prevents LightShare info being send out when the region has no LightShare profile, allowing normal day/night cycles to happen.
2010-11-03Change the default of the new bind_ip_address RemoteAdmin option to 0.0.0.0Melanie1-1/+1
so it reflects the prior default. We are not in the habot of changing default behavior without good reason and making localhost the default would break most current use cases.
2010-11-03Admin Server can now bind to a private ip addressmores2-1/+12
Signed-off-by: Melanie <melanie@t-data.com>
2010-11-03Change the default of the new bind_ip_address RemoteAdmin option to 0.0.0.0Melanie1-1/+1
so it reflects the prior default. We are not in the habot of changing default behavior without good reason and making localhost the default would break most current use cases.
2010-11-03Admin Server can now bind to a private ip addressmores2-1/+12
Signed-off-by: Melanie <melanie@t-data.com>
2010-11-03Actually calculate the height before setting it, this isn't done automaticallyMelanie1-1/+7
on incoming transfers in all cases.
2010-11-03Trying to prevent a wrong physical actor sizeMelanie1-0/+3
2010-11-02Fix avatar height managementMelanie1-24/+11
2010-11-02Fix default club feetMelanie1-1/+1
2010-11-02Fix sitting and standing upMelanie1-5/+14
2010-11-02Add support for cross-domain AJAX requests to REST console.Marck1-0/+31
Enables RemoteConsole to add the appropriate HTTP header when responding to requests that use Cross-Origin Resource Sharing (CORS with simple requests). The allowed origin is set with configuration option "ConsoleAllowedOrigin" in section [Network]. For a suggestion to make this configuration option more flexible, see the TODO comment in the source code. The WifiConsole uses this functionality with grid mode.
2010-11-02Support for CORS with simple requests in BaseHttpServerMarck1-0/+4
2010-11-02Try to not make avatars switch outfitsMelanie1-3/+0
2010-11-02Old deserialization can't deal with commas in flag fields. Making use of ↵Diva Canto4-21/+30
-version option on save oar command. Bumped archives version to 0.5; version < 0.5 generates flag fields without commas. Everything else is identical.
2010-11-02Thanks Snoopy for a patch that addresses Mantis #0005165: ↵dahlia1-32/+32
osSetDynamicTextureURL crashed region server Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
2010-11-01Fix HypergridLinker.Check4096()Marck1-1/+28
Make the optimization with IEnumerable.Except() in Check4096 actually work by providing an appropriate equality definition for GridRegion objects.
2010-10-31Removed a couple of very verbose debug messages.Diva Canto1-2/+2
2010-10-30Fixed: ToAvatarAppearance wasn't retrieving the AvatarHeight.Diva Canto1-0/+3
2010-10-30Move physics actor creation to after SetHeight to try and preventMelanie1-11/+11
bowlegginess. Didn't work but is better this way anyway.
2010-10-30Fix logins and avatar appearance. Contains a Migration. May contain nuts.Melanie6-49/+154
This will cause visual params to be persisted along with worn items. With this, alpha and tattoo laters will be saved. Multiple layers MAY work, but not tested because I don't use Viewer 2.
2010-10-30* AbsolutePosition.Get{} returns incorrect result for child prim so switch ↵Teravus Ovares (Dan Olivares)1-1/+1
to using prim.GetWorldPosition() in the warp renderer.
2010-10-30On first login, Ruth is back now. Strangely, inventory items are created forMelanie1-4/+0
tattoo and alpha layers. Any change of appearance in the sim makes the green gnome reappear on next login. Progress of sorts.
2010-10-30Logins work now, but avatars are green ugly gnomes.Melanie1-2/+0
2010-10-30minor: remove some old commented out codeJustin Clark-Casey (justincc)1-22/+0
2010-10-30This commit fixes all the appearance related null refs. Still can't log in,Melanie4-59/+80
client displays a blank error box.
2010-10-30Set async_packet_handling = true by defaultJustin Clark-Casey (justincc)1-1/+1
Setting this to true avoids a 500ms or so client freeze when the LLUDP server thread is taken up with processing a UseCircuitCode packet synchronously. Extensive testing on Wright Plaza appeared to show no bad effects and this seems to reduce login lag considerably. Of course, a lot of login lag is still coming from other sources.