| Commit message (Expand) | Author | Files | Lines |
2012-02-26 | Implement llSetKeyframedMotion. No persistence, no region crossing. Yet. | Melanie | 9 | -2/+493 |
2012-02-25 | Delay the sending of the initial werables update until the inventory and | Melanie | 2 | -8/+12 |
2012-02-24 | replace bad meshs by a small cube and log it. | UbitUmarov | 1 | -5/+21 |
2012-02-24 | Try not to send the avatar updates on login. This may mean loggin in with | Melanie | 1 | -1/+2 |
2012-02-24 | stop using useless geom tricallback. | UbitUmarov | 1 | -1/+2 |
2012-02-24 | Add a cache on GridService requests | Melanie | 1 | -0/+10 |
2012-02-23 | Prevent a nullref when nonphysical motion objects cross sim boundaries | Melanie | 1 | -1/+1 |
2012-02-23 | Partially apply the core banlines fix | Melanie | 2 | -6/+9 |
2012-02-23 | Try to resolve some problems with viewers crashing after hitting parcel banli... | Justin Clark-Casey (justincc) | 3 | -16/+41 |
2012-02-23 | Correct sit position calculations | Melanie | 1 | -2/+2 |
2012-02-23 | Fix preserving the animation state of a crossing seated avatar | Melanie | 1 | -2/+10 |
2012-02-23 | Properly sequence updates of avatars and attachments so that we don't | Melanie | 2 | -0/+11 |
2012-02-23 | Show avatars as sitting on proot prims only to avoid motion jitter | Melanie | 1 | -5/+31 |
2012-02-23 | Add a position parameter to region crossing of objects. This avoids the | Melanie | 8 | -18/+25 |
2012-02-23 | fix the last fix. Regions are square but... Also remove the 0.5 offset in ma... | UbitUmarov | 1 | -1/+3 |
2012-02-23 | fix my bug on ChODE terrain heightmap build | UbitUmarov | 1 | -3/+3 |
2012-02-23 | Add permission checks to scripted object movements, which didn't respect bans | Melanie | 3 | -1/+59 |
2012-02-22 | Count agents for LSL instead of relying on SceneGraph to have the correct | Melanie | 1 | -1/+7 |
2012-02-22 | Adjust sit target and the llSetLinkPrimitiveParams sit position hack | Melanie | 2 | -16/+68 |
2012-02-22 | Remove two spurious m_sceneGraph != null checks in Scene.cs. It's set in con... | Justin Clark-Casey (justincc) | 1 | -8/+2 |
2012-02-21 | Restore the taskItem null check that I accidentally blatted in 5397a6d | Justin Clark-Casey (justincc) | 1 | -0/+9 |
2012-02-21 | Fix:LINK_ROOT flag for llGetLinkName() by SinglePrim | PixelTomsen | 1 | -1/+1 |
2012-02-21 | Fix problem with dragging child part inventory item to user inventory. | Justin Clark-Casey (justincc) | 2 | -30/+4 |
2012-02-21 | Revert "Fix:Cannot drag inventory from child prim into inventory http://opens... | Justin Clark-Casey (justincc) | 1 | -8/+4 |
2012-02-21 | Fix:Cannot drag inventory from child prim into inventory http://opensimulator... | PixelTomsen | 1 | -4/+8 |
2012-02-21 | Reverse the changed to ODE heightmap. It results in SERIOUS issues like an | Melanie | 1 | -4/+4 |
2012-02-21 | Also preserve angular velocity on crossing. | Melanie | 1 | -0/+3 |
2012-02-21 | Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate. | Justin Clark-Casey (justincc) | 1 | -0/+3 |
2012-02-21 | Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process. | Justin Clark-Casey (justincc) | 9 | -14/+51 |
2012-02-21 | Fix bug where NPCs would establish child agents on other neighbour regions th... | Justin Clark-Casey (justincc) | 1 | -15/+14 |
2012-02-21 | Remove PhysXPlugin and wrappers. | Justin Clark-Casey (justincc) | 5 | -1001/+0 |
2012-02-20 | Amend to last commit: synchronize access to queues. | Diva Canto | 1 | -2/+5 |
2012-02-20 | More improvements on agent position updates: if the target sims fail, blackli... | Diva Canto | 2 | -11/+16 |
2012-02-20 | Make vehicles retain velocity when crossing between regions. | Melanie | 1 | -0/+4 |
2012-02-20 | Add an override to make SOG.Velocity work as expected | Melanie | 1 | -0/+6 |
2012-02-19 | One more tweak related to the previous 2 commits. | Diva Canto | 1 | -1/+3 |
2012-02-19 | Amend to last commit. This should have been committed too. | Diva Canto | 1 | -1/+1 |
2012-02-19 | A few more tweaks on position updates and create child agents. Mono hates con... | Diva Canto | 3 | -11/+23 |
2012-02-19 | Uncomment serialization | Melanie | 1 | -3/+3 |
2012-02-19 | simplified vehicle fromXml. Use still comented on SceneObjectSerialized.cs | UbitUmarov | 1 | -77/+117 |
2012-02-19 | Vehicle XML serialization more complete. Inactived by coments in SceneObjectS... | UbitUmarov | 3 | -4/+260 |
2012-02-19 | Use localy defined name, TPFlags, for Constants.TeleportFlags | BlueWall | 1 | -6/+6 |
2012-02-19 | moved vehicle from SOG to SOP | UbitUmarov | 3 | -104/+79 |
2012-02-19 | Fix:Fly setting for Parcel dosen't work http://opensimulator.org/mantis/view.... | PixelTomsen | 1 | -1/+2 |
2012-02-19 | Fix:OmegaX, OmegaY and OmegaZ not saved for child prims http://opensimulator.... | PixelTomsen | 1 | -3/+3 |
2012-02-18 | This should smooth movement in heteregeneous networks by a lot: cache the reg... | Diva Canto | 2 | -2/+40 |
2012-02-19 | minor fix to chODE terrain heighmap scale | UbitUmarov | 1 | -4/+4 |
2012-02-18 | missing paramenters init plus some cleaning | UbitUmarov | 1 | -91/+16 |
2012-02-18 | added a EnUsCulture whatever that is.. | UbitUmarov | 1 | -4/+3 |
2012-02-18 | a bit less human readable xml | UbitUmarov | 1 | -25/+25 |