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2012-01-31Draw brders around parcels for saleMelanie1-11/+37
2012-01-31Make parcel sale overlays work. No auction support.Melanie2-7/+87
2012-01-30Comment debug spamMelanie1-3/+3
2012-01-30Fix displaying landmark and search info properly with long namesMelanie1-1/+4
2012-01-30Use the requested sim's map, not our ownMelanie1-2/+2
2012-01-30Use the requested sim's map, not our ownMelanie1-2/+2
2012-01-30Patch in the rest of the maptile stuffMelanie1-3/+7
2012-01-30Add the needed column in the regions table and a few tweaks.Melanie1-0/+9
Warning: Contains a Migration Warning: Cannot guarantee nut free
2012-01-30Next step for world map overlaysMelanie2-3/+11
2012-01-30Some plumbing for map overlaysMelanie1-15/+20
2012-01-30lock SceneObjectGroupsByFullID in SceneGraph.ForEachSOG() to stop failure if ↵Justin Clark-Casey (justincc)1-5/+7
SceneObjectGroupsByFullID is updated elsewhere at the same time.
2012-01-30Revert "Pickup map overlay tile from RegionSettings.ParcelImageID"BlueWall1-1/+1
This reverts commit 00d1c88c59c10aa8d34fa36910cf0f1f0e9878b8. Need to dig a little deeper to see exactly how V1 viewers are using this
2012-01-30Pickup map overlay tile from RegionSettings.ParcelImageIDBlueWall1-1/+1
2012-01-30Add ParcelImageID to RegionSettings so we can have that overlay.Melanie3-2/+18
Warning: Contains a Migration. Warning: May contain nuts.
2012-01-29Fix llEdgeOfWorld functionality - see mantis ↵Garmin Kawaguichi1-1/+1
http://opensimulator.org/mantis/view.php?id=5865 Signed-off-by: nebadon <michael@osgrid.org>
2012-01-29Fix:Get embedded objects in notecard ↵PixelTomsen1-0/+71
http://opensimulator.org/mantis/view.php?id=2607 Signed-off-by: nebadon <michael@osgrid.org>
2012-01-28Add the ability to abort a pending restart using the viewer UI or aMelanie3-1/+28
RemoteAdmin message
2012-01-28Fix calculating land prim count type width issueMelanie1-8/+8
2012-01-28Prevent an overlong description from messing up a ParcelInfoReplyMelanie1-1/+1
2012-01-28Adding our parcel's generated id to map packetsBlueWall1-2/+2
2012-01-28Send CHANGED_TELEPORT during local TP again - partially revert ↵Bo Iwu1-2/+1
cf73afec356eed30e169be3ce71edad89b4fdb37 Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-01-28Add an overloaded SceneObjectPart.UpdateTextureEntry(Primitive.TextureEntry ↵Justin Clark-Casey (justincc)1-4/+12
texEntry) for region modules
2012-01-28Make all NPCs owned by defaultMelanie1-1/+1
2012-01-28Add experimental --publish option to "save oar" so that OARs reloaded to the ↵Justin Clark-Casey (justincc)7-21/+116
same grid don't have the publisher as owner.
2012-01-28Fix build breakMelanie1-1/+2
2012-01-28Completely disable NPC being sensed as agents, the abuse potential is too greatMelanie2-5/+10
2012-01-28Comment out xfer section in Scene.UpdateTaskInventory() which was causing ↵Justin Clark-Casey (justincc)1-13/+20
spurious errors and "script saved" messages when script properties were changed. Viewers since at least Linden Lab 1.23 use the script upload capability to save script changes. It's unknown whether the commented out code was working for very old viewers or not. Code is commented out to reduce complexity and so that useful error messages don't need to be removed. If there is a substantial population using extremely old viewers that can't upgrade to a newer version 1 viewer (e.g. 1.23) or similar TPV then this can be revisited.
2012-01-28Remove IClientAPI from the money module. It was only used to pass in theMelanie6-10/+10
agent id anyway
2012-01-28Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().Justin Clark-Casey (justincc)7-17/+83
This allows NPCs to be sensed as agents by LSL sensors rather than as a specific NPC type (which is currently an OpenSimulator-only extension). Wiki doc on this and other recent NPC functions will follow soon
2012-01-27Increment LPS script stat for OSSL functions that were not already doing thisJustin Clark-Casey (justincc)1-2/+41
2012-01-27Implement osIsNpc(key npc):integer. This return TRUE if the given key ↵Justin Clark-Casey (justincc)3-0/+29
belongs to an NPC in the region. FALSE if not or if the NPC module isn't present.
2012-01-27Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ↵Justin Clark-Casey (justincc)4-20/+56
NPC, the npc's own key for an 'unowned' NPC and NULL_KEY is the input key was not an npc. llGetOwnerKey() could also be extended but this does not allow one to distinguish between an unowned NPC and some other result (e.g. 'no such object' if NULL_KEY is the return. Also, any future extensions to LSL functions by Linden Lab are unpredictable and OpenSim-specific extensions could clash.
2012-01-26HG Inventoty: Guard against items not found.Diva Canto1-6/+7
2012-01-26llManageEstateAccess implementation ↵PixelTomsen5-0/+89
http://wiki.secondlife.com/wiki/LlManageEstateAccess Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-01-26Support rejecting a teleport if a user is banned in all parcels that haveMelanie1-0/+30
spawn points
2012-01-26Change references from sop to sog and add protection from null refBlueWall1-11/+13
I had code made additions to the map module that was based on the earlier work that I did before Melanie made improvements. Updating the new code to incorporate the same changes.
2012-01-26Add basic TestAddScript() regression testJustin Clark-Casey (justincc)2-0/+87
2012-01-26Re-enable error logging associated with assembly and script loading failure ↵Justin Clark-Casey (justincc)1-9/+19
in ScriptInstance. Swallowing exceptions just leads to more mysterious failures later on.
2012-01-26refactor: change RezScriptFromAgentInventory(), RezNewScript() and ↵Justin Clark-Casey (justincc)3-37/+40
AddInventoryItem() to accept an agent id rather than a full IClientAPI. This stops some code having to make spurious client == null checks and reduces regression test complexity.
2012-01-25refactor: decompose most of RezScript() into RezScriptFromAgentInventory(), ↵Justin Clark-Casey (justincc)2-80/+97
RezNewScript() and rename one RezScript() to RezScriptFromPrim()
2012-01-25Update save oar and save iar help responses to reflect new -h|--homenebadon2-4/+4
switches which replace -p|--profile ie: "save oar --home=http://hg.osgrid.org:80 region.oar"
2012-01-25Update BulletSim.dll with some interface changes and tuning (see ↵Robert Adams2-6/+31
opensim-libs). Change BSScene to use new interface.
2012-01-25llGetParcelMusicURL implementation ↵Pixel Tomsen5-1/+34
http://wiki.secondlife.com/wiki/LlGetParcelMusicURL Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-01-25minor: stop the WebStatsModule logging UPDATE or INSERT every time it ↵Justin Clark-Casey (justincc)1-3/+3
updates bin/LocalUserStatistics.db
2012-01-25Serialize calls to ODE Collide() function across OdeScene instances to ↵Justin Clark-Casey (justincc)2-1/+32
prevent ODE crashes on simulators running more than one region. It turns out that calls to Collide() are not thread-safe even for objects in different ODE physics worlds due to ODE static caches. For simulators running multiple regions, not serializing calls from different scene loops will sooner or later cause OpenSim to crash with a native stack trace referencing OBBCollider. This affects the default OPCODE collider but not GIMPACT. However, GIMPACT fails for other reasons under some current simulator loads. ODE provides a thread local storage option, but as of ODE r1755 (and r1840) DLLs compiled with this crash OpenSim immediately.
2012-01-25Change the WorldMapModule to use SOG rather than SOP for the telehub ansMelanie1-13/+15
cover a potential nullref
2012-01-25Typo fixMelanie1-1/+1
2012-01-25Spin off starting scripts in rezzed objects into a thread to avoid a recursionMelanie1-1/+4
into the script engine if the script was suspended inside an event.
2012-01-24Telehub map items displayedBlueWall1-3/+51
2012-01-24Removed unused delegates in SceneGraph: ObjectDuplicateDelegate, ↵Dan Lake1-6/+0
ObjectCreateDelegate, ObjectDeleteDelegate