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2010-10-24* throw debug message when no HomeURI is setJonathan Freedman1-0/+2
2010-10-23* a bit of additional debugging:Jonathan Freedman2-8/+6
2010-10-22Revert "Merge remote branch 'otakup0pe/mantis5110'"Justin Clark-Casey (justincc)25-214/+193
This reverts commit 21187f459ea2ae590dda4249fa15ebf116d04fe0, reversing changes made to 8f34e46d7449be1c29419a232a8f7f1e5918f03c.
2010-10-22Revert "* refactor refactor refactor ServerURI 4 lyfe"Justin Clark-Casey (justincc)14-72/+94
This reverts commit 55974df14b6d64c1e1f9e386a3eacce3ba86dc98.
2010-10-22Revert "* additional serveruri cleanup"Justin Clark-Casey (justincc)8-20/+54
This reverts commit 19119d7705f8381a3c207d0e64a23243215a12b9.
2010-10-22Revert "* more url / hg cleanup"Justin Clark-Casey (justincc)8-56/+45
This reverts commit 58f75fa19d9aea18283ecdbd44559efb81781c9d.
2010-10-22Revert "* remove some spurious debug info"Justin Clark-Casey (justincc)3-22/+20
This reverts commit 017b83d0a3e3ac6a1c8bc86b9bef1ee47cba059e.
2010-10-22Fix llParcelMediaCommandList() so that it applies commands only to the ↵Justin Clark-Casey (justincc)1-4/+4
parcel that the script is in, not all parcels. Patch from http://opensimulator.org/mantis/view.php?id=2738 Thanks snoopy and fineman.
2010-10-22Allow OARs and IARs to save and load meshes.Justin Clark-Casey (justincc)1-0/+2
Save and reload appears okay for the duck mesh at https://collada.org/owl/download.php?sess=0&parent=126&expand=1&order=name&curview=0&binary=1&id=698/ However, one attempt at trying to load a more complicated scene failed (errors on console, only triangles appearing in mesh viewer). Not sure if this is really and OAR load problem. Needs more investigation.
2010-10-22print IAR version number on console when savingJustin Clark-Casey (justincc)1-2/+6
2010-10-22Implement guard against trying to load incompatible version IARsJustin Clark-Casey (justincc)2-3/+20
2010-10-22start parsing iar control fileJustin Clark-Casey (justincc)2-2/+20
This change requires a prebuild[.sh|.bat] since a System.Xml.Linq reference is added to prebuild.xml
2010-10-22slightly simplify oar control file loading codeJustin Clark-Casey (justincc)1-10/+3
2010-10-22write IAR control file first in the archive rather than lastJustin Clark-Casey (justincc)2-5/+8
2010-10-22Allow region modules to know which agents actually receive chatJustin Clark-Casey (justincc)2-8/+71
2010-10-22This fixes a delay in llSetLinkPrimitiveParamsFastAdelleF1-1/+6
Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
2010-10-22Make SImStatsReporter pick ObjectCapacity striaght out of region infoMelanie2-9/+3
2010-10-22Remove a bit of dead code relating to ObjectCapacityMelanie1-2/+0
2010-10-22Fix the OOB error (#5102). Sorry, my bad.Melanie1-1/+1
2010-10-22Skip empty strings in ParseString* functionsMelanie1-0/+6
2010-10-22Change some exception to use ToString(). e.Message is not sufficient to fixMelanie1-3/+3
errors. Please don't use e.Message, devs NEED to see the dumps!
2010-10-22Fix llParcelMediaCommandList() so that it applies commands only to the ↵Justin Clark-Casey (justincc)1-4/+4
parcel that the script is in, not all parcels. Patch from http://opensimulator.org/mantis/view.php?id=2738 Thanks snoopy and fineman.
2010-10-22Allow OARs and IARs to save and load meshes.Justin Clark-Casey (justincc)1-0/+2
Save and reload appears okay for the duck mesh at https://collada.org/owl/download.php?sess=0&parent=126&expand=1&order=name&curview=0&binary=1&id=698/ However, one attempt at trying to load a more complicated scene failed (errors on console, only triangles appearing in mesh viewer). Not sure if this is really and OAR load problem. Needs more investigation.
2010-10-22print IAR version number on console when savingJustin Clark-Casey (justincc)1-2/+6
2010-10-22Implement guard against trying to load incompatible version IARsJustin Clark-Casey (justincc)2-3/+20
2010-10-22start parsing iar control fileJustin Clark-Casey (justincc)2-2/+20
This change requires a prebuild[.sh|.bat] since a System.Xml.Linq reference is added to prebuild.xml
2010-10-22slightly simplify oar control file loading codeJustin Clark-Casey (justincc)1-10/+3
2010-10-22write IAR control file first in the archive rather than lastJustin Clark-Casey (justincc)2-5/+8
2010-10-21* change the data exchanged within hypergrid transactionsJonathan Freedman10-44/+108
2010-10-22minor: add some text to the oar abort messages on assets timeout to make it ↵Justin Clark-Casey (justincc)1-1/+1
clear that the oar will not be usable
2010-10-22Allow region modules to know which agents actually receive chatJustin Clark-Casey (justincc)2-8/+71
2010-10-21This fixes a delay in llSetLinkPrimitiveParamsFastAdelleF1-1/+6
Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
2010-10-21Deleted a verbose and unneeded log message.Diva Canto1-1/+1
2010-10-21Make SImStatsReporter pick ObjectCapacity striaght out of region infoMelanie2-9/+3
2010-10-21Remove a bit of dead code relating to ObjectCapacityMelanie1-2/+0
2010-10-21Fix the OOB error (#5102). Sorry, my bad.Melanie1-1/+1
2010-10-21Skip empty strings in ParseString* functionsMelanie1-0/+6
2010-10-20fix combining of multiple physics submeshesdahlia1-3/+4
2010-10-20* remove some spurious debug infoJonathan Freedman3-20/+22
* The last 4 commits are a patch from otakup0pe that's supposed to make URLs better somehow in an effort to make it easier to do hypergrid (I think).. But as it seems that I'm the only one who was able to apply the patch.. and I looked it over and it doesn't look like it breaks anything via the diffs.. I'll sign off on it. Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
2010-10-20* more url / hg cleanupJonathan Freedman8-45/+56
2010-10-20* additional serveruri cleanupJonathan Freedman8-54/+20
2010-10-20* refactor refactor refactor ServerURI 4 lyfeJonathan Freedman14-94/+72
2010-10-20* remove some spurious debug infoJonathan Freedman3-20/+22
2010-10-19Deleted verbose debug messages that are bringing sims to an halt. Increased ↵Diva Canto2-3/+3
the user cache expiration period to 33 hours.
2010-10-20* One more goofy thing. I note that the sculpt texture id is broken out of ↵Teravus Ovares (Dan Olivares)1-1/+4
the ExtraParams data in UploadObjectAsset. At this moment, if you're uploading a Sculpt, make sure to break out the Texture ID into the object data or it might not get applied appropriately.
2010-10-20* This removes an ugly extraparams hack that I used and makes ↵Teravus Ovares (Dan Olivares)1-17/+62
UploadObjectAsset into a generic linkset upload tool.
2010-10-19It looks like Vector3s also got written down in lower case at some point in ↵Diva Canto1-3/+3
time. Added code to account for that. 17:45:59 - [SceneObjectSerializer]: exception while parsing SitTargetPosition: System.Xml.XmlException: Expecting X tag from namespace , got x and instead Line 1, position 2838.
2010-10-19Another take related to the previous commit.Diva Canto1-13/+17
2010-10-19Added code to quaternion deserialization to try to cope with an exception ↵Diva Canto1-4/+15
seen in Wright Plaza related to SitTargetOrientation. 17:23:05 - [SceneObjectSerializer]: exception while parsing SitTargetOrientation: System.Xml.XmlException: Expecting X tag from namespace , got w and instead Line 1, position 30064.
2010-10-19Added TextureAnimation and ParticleSystem to serialization.Diva Canto1-0/+27