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2012-11-21BulletSim: add terrainImplementation parameter with default to Mesh.Robert Adams3-5/+46
2012-11-21BulletSim: fix line endings to be all Linux style (windows style keeps ↵Robert Adams2-454/+454
creeping in)
2012-11-21BulletSim: enablement and debugging of mesh terrain.Robert Adams4-36/+253
2012-11-21BulletSim: pull heightmap implementation out of the terrain manager so a ↵Robert Adams4-181/+327
mesh terrain can be implemented.
2012-11-21BulletSim: rename SHAPE_AVATAR to SHAPE_CAPSULE with the eye to eventually ↵Robert Adams4-8/+8
having mesh avatars.
2012-11-21BulletSim: uplevel FixedShapeKey out of ShapeData structure (since it is ↵Robert Adams3-20/+22
getting simplified out of existance someday) and update all the references to same.
2012-11-21BulletSim: uplevel PhysicsShapeType out of ShapeData structure (since it is ↵Robert Adams9-66/+67
getting simplified out of existance someday) and update all the references to that enum.
2012-11-21BulletSim: change PositionSanityCheck to apply a force to correct position ↵Robert Adams2-33/+30
corrections (below ground and floating).
2012-11-21BulletSim: tweek avatar capsule parameters so avatar feet don't go below ↵Robert Adams2-8/+10
ground. This solves the bouncing, short avatar problem (Mantis 6403).
2012-11-20If GetAgents() is called with an empty userIDs array then don't bother with ↵Justin Clark-Casey (justincc)1-0/+4
a useless potentially network call on the scene presence service connector. This also eliminates the "[PRESENCE HANDLER]: GetAgents called without required uuids argument" which has started to pop up in the logs when a call is made with an empty uuid array as occasionally happens.
2012-11-20refactor: Move common presence connector code into BasePresenceServiceConnectorJustin Clark-Casey (justincc)4-193/+145
2012-11-20Minor formatting for 0962a35d and a few one-line comments as to why that ↵Justin Clark-Casey (justincc)1-8/+7
code is there
2012-11-20Fix movetotarget on mega regions.Iain Oliver1-3/+21
2012-11-20minor: If logging full incoming HTTP data, don't deceptively print ... at ↵Justin Clark-Casey (justincc)1-2/+5
the end of the body.
2012-11-18BulletSim: Use base class constructors for initialization of BSShape and ↵Robert Adams4-216/+214
other classes.
2012-11-18BulletSim: fix the problem with flying being disabled when crossing region ↵Robert Adams1-2/+6
boundries.
2012-11-18BulletSim: remove the obsolete interface to the Bullet code. Update ↵Robert Adams1-134/+0
BulletSim libraries with code stripped of the obsolete code.
2012-11-17Remove old InventoryService, which has for a long time been replaced by ↵Justin Clark-Casey (justincc)2-782/+0
XInventoryService.
2012-11-17Remove unnecessary ability to directly set InventoryItemBase.CreatorIdAsUuidJustin Clark-Casey (justincc)5-27/+9
This was necessary historically but hasn't been for many years. Can still get CreatorIdAsUuid, which is really just a UUID cached version of the string CreatorId
2012-11-17Do not allow invariants to change on calls to XInventoryService.UpdateItem()Justin Clark-Casey (justincc)2-10/+140
This is to help track down http://opensimulator.org/mantis/view.php?id=6359 where creator IDs on items and rezzed objects have been reported to sometimes change. This should never happen - a particular item should never change creators (if an item is given then a new item (with new id) is created). Invariants are inventory type, asset type, folder (changed only on MoveItems()), CreatorIdentification and Owner. If caller attempts to change an invariant, warning is logged but other properties are still changed. If you see this warning, reporting on Mantis 6359 would be very welcome with the exact operation being done at the time.
2012-11-17Add basic XInventoryServicesTests.TestAddItem() regression test.Justin Clark-Casey (justincc)1-0/+87
2012-11-16refactor: Move stat classes out of StatManager and into their own files for ↵Justin Clark-Casey (justincc)3-260/+326
clarity.
2012-11-16Add a first draft mechanism for the IncomingPacketsProcessedStat to show the ↵Justin Clark-Casey (justincc)3-4/+140
delta over time. The chief motivation for this is to be able to tell whether there's any impact on incoming packet processing from enabling extra packet pooling.
2012-11-14The last few AssemblyInfos. Finished!Diva Canto20-0/+660
2012-11-15refactor: move common inventory folder version update code to parent class ↵Justin Clark-Casey (justincc)3-112/+28
in mysql, mssql and sqlite database plugins
2012-11-15Improve inventory folder version updating for mssql database plugin.Justin Clark-Casey (justincc)1-14/+102
I am not in a position to test this so the updates have been done blind. If it needs any fixing will probably require patches.
2012-11-15Implement folder version updating for the sqlite inventory pluginJustin Clark-Casey (justincc)2-7/+142
2012-11-15Handle Map block requests on a separate thread rather than the main packet ↵Justin Clark-Casey (justincc)1-1/+1
handling thread. This prevents a slow grid information network call from holding up the main packet handling thread. There's no obvious race condition reason for not doing this asynchronously.
2012-11-15Do HandleMapLayerRequest on its own thread rather than on the main inbound ↵Justin Clark-Casey (justincc)1-1/+1
udp packet handling thread. There's no obvious race condition reason for doing this on the main packet handling thread.
2012-11-15Following on from 4f982596, launch map name requests on an async thread from ↵Justin Clark-Casey (justincc)2-13/+9
LLClientView directly. This releases the inbound packet handling thread marginally quicker and is more consistent with the other async packet handling
2012-11-15Make PacketPool class stats pull stats instead of push stats so they can be ↵Justin Clark-Casey (justincc)4-67/+117
lifted up into LLUDPServer and be distiguished by scene name
2012-11-15Add IncomingPacketsProcessedCount stat for diagnostics.Justin Clark-Casey (justincc)2-38/+96
Also puts some packet processing counts in a container named after the scene so that stats can be collected from more than one scene.
2012-11-14Added AssemblyInfos in the OpenSim.Server namespace dlls.Diva Canto2-0/+66
2012-11-14Added AssemblyInfos to every dll in the OpenSim.Region namespace.Diva Canto20-4/+532
2012-11-14A few more AssemblyInfos in a few more dlls.Diva Canto12-4/+334
2012-11-14Possibly fixes mantis #6429 (Flotsam cache having a null ref to the asset ↵Diva Canto1-4/+2
service)
2012-11-14More consistently dispose of SqliteCommand in OpenSim.Data.SQLite where ↵Justin Clark-Casey (justincc)9-298/+305
possible. Not doing SQLiteInventoryStore since this is no longer used and should disappear in the future.
2012-11-14If no ISimulationDataStore or IEstateDataStore implementations could be ↵Justin Clark-Casey (justincc)1-0/+14
loaded then halt with informative message rather than a later NRE. Halt already occurs if the relevant config sections are not present. So it also makes sense to halt if the implementations themselves cannot be loaded.
2012-11-13Added a few more AssemblyInfos. (Plus added the one in OptionalModules, ↵Diva Canto5-0/+169
which had been forgotten.)
2012-11-13Updated all existing AssemblyVersions's to 0.7.5.*. Many DLLs still don't ↵Diva Canto15-16/+16
have an AssemblyInfo file.
2012-11-13Deleted OptionalModules.addin.xml. Added AssemblyInfo.cs for that dll.Diva Canto2-15/+0
2012-11-13All optional modules' directives moved out of addin.xmlDiva Canto9-8/+15
2012-11-13Deleted .addin.xml. Added AssemblyInfo.csDiva Canto2-15/+38
2012-11-13Last 27 modules' directives (service connectors out).Diva Canto27-33/+54
2012-11-13Another 11 modules' directions moved out of .addin.xmlDiva Canto12-14/+22
2012-11-13Another 21 modules' directives moved out of .addin.xmlDiva Canto21-22/+41
2012-11-12Moved the WindModule and its own plugins out of .addin.xmlDiva Canto4-5/+5
2012-11-12Another 10 modules' directives moved from .addin.xmlDiva Canto11-10/+20
2012-11-13minor: Add some explanative method doc to SceneHelpers.SetupSceneModules()Justin Clark-Casey (justincc)1-0/+4
2012-11-13Disable code to get server-side to move given items to a destination folder ↵Justin Clark-Casey (justincc)1-67/+70
on TaskInventoryAccepted. This is because the fixes to inventory versioning (so that they better match viewer expections) now appear to allow the viewer to execute #RLV moves, as happens on the LL grid. Doing it again server-side now wrongly creates another child #RLV folder underneath the root one. As per http://opensimulator.org/mantis/view.php?id=6311