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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Files
Lines
2013-02-06
Fix a bug I brought in by manually editing a diff file. Terrain is if cource ...
Melanie
1
-1
/
+1
2013-02-06
Partial port of Avination's support for the new physics parameters.
Melanie
7
-21
/
+264
2013-02-06
Remove long unused Scene.DumpAssetsToFile boolean.
Justin Clark-Casey (justincc)
4
-9
/
+3
2013-02-06
Remove very long unused IScriptHost and NullScriptHost
Justin Clark-Casey (justincc)
3
-138
/
+1
2013-02-06
Remove unused ScriptEngineLoader and ScriptEngineInterface in OpenSim.Region....
Justin Clark-Casey (justincc)
3
-168
/
+0
2013-02-06
Remove wrong code in ScriptUtils.GetAssetIdFromKeyOrItemName which would retu...
Justin Clark-Casey (justincc)
1
-15
/
+0
2013-02-06
Allow JsonReadNotecard() to accept the name of the notecard as well as the as...
Justin Clark-Casey (justincc)
1
-8
/
+18
2013-02-05
BulletSim: make removing zero width triangles from meshes optional
Robert Adams
2
-24
/
+33
2013-02-06
refactor: Move functions that lookup asset ids from task inventory or pass th...
Justin Clark-Casey (justincc)
2
-89
/
+137
2013-02-05
BulletSim: remove degenerate triangles from meshes. This fixes the
Robert Adams
5
-45
/
+59
2013-02-05
BulletSim: add debugging looking for doorway sculpty problems
Robert Adams
3
-4
/
+33
2013-02-05
BulletSim: rework some parameter setting implementation moving functionality ...
Robert Adams
5
-158
/
+152
2013-02-05
BulletSim: correct angular vertical attraction to properly correct an upside ...
Robert Adams
1
-1
/
+1
2013-02-05
Changed protection of CreateDefaultAppearanceEntries to protected, so extensi...
Diva Canto
1
-1
/
+1
2013-02-05
* the root prim was being given an OffsetPosition in addition to setting the ...
teravus
1
-1
/
+1
2013-02-05
Try to fix uploaded mesh rotations - code from Avination code base.
Melanie
1
-12
/
+27
2013-02-05
Fix bug where viewers would not see the "Module command functions not enabled...
Justin Clark-Casey (justincc)
1
-2
/
+62
2013-02-05
Bump version and assembly version numbers from 0.7.5 to 0.7.6
Justin Clark-Casey (justincc)
69
-70
/
+70
2013-02-03
Adds the ability to load more then one IClientNetworkServer thereby allowing ...
teravus
2
-47
/
+73
2013-02-01
Revert "Update assembly version numbers"
BlueWall
68
-69
/
+69
2013-02-02
minor: change comment about assuming script references are textures in UuidGa...
Justin Clark-Casey (justincc)
1
-1
/
+2
2013-02-01
Update assembly version numbers
BlueWall
68
-69
/
+69
2013-02-02
Log missing assets on "fcache assets" found. This ignores references found b...
Justin Clark-Casey (justincc)
2
-17
/
+31
2013-02-02
Correct spelling mistake in new RayFilterFlags, LSLPhanton -> LSLPhantom
Justin Clark-Casey (justincc)
2
-3
/
+3
2013-02-02
Stop exceptions being thrown if GenerateMapTiles = false but no static map ti...
Justin Clark-Casey (justincc)
2
-7
/
+18
2013-02-01
Sit and Spin reduction. If sitting, slam avatar angular velocity to zero.
teravus
1
-2
/
+3
2013-02-01
BulletSim: fix problem where editting a physical linkset caused the
Robert Adams
2
-19
/
+33
2013-01-31
BulletSim: fix crash caused when linksets were rebuilt. A problem added
Robert Adams
5
-80
/
+106
2013-01-31
BulletSim: make sure vehicle physical properties are set when going
Robert Adams
5
-46
/
+35
2013-01-31
BulletSim: clean up TargetVelocity implementation by using the default defn i...
Robert Adams
2
-14
/
+2
2013-01-31
Move the JsonStore regular expressions to static variables to avoid
Mic Bowman
2
-87
/
+190
2013-01-31
Whitespace fix and removing unneccessary parentheses
Melanie
1
-1
/
+1
2013-01-31
* This adds a bit more to the previous flying roll effect by adding additiona...
teravus
1
-10
/
+50
2013-01-31
* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...
Melanie
2
-2
/
+84
2013-01-31
Added option for UUID as command parameters. This lets the command handle the...
Dan Lake
1
-0
/
+4
2013-01-30
Allow use of MaptileStaticUUID in Regions.ini to override the global setting ...
Jak Daniels
3
-20
/
+95
2013-01-30
Add JsonTestStore to determine if a JsonStore is associated with
Mic Bowman
3
-0
/
+25
2013-01-30
Change keyframe motion to use a single timer for all objects. This is required
Melanie
1
-236
/
+229
2013-01-30
* This adds a bit more to the previous flying roll effect by adding additiona...
teravus
1
-10
/
+50
2013-01-30
* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...
teravus
2
-1
/
+82
2013-01-30
Add JsonDestroyStore() basic regression test
Justin Clark-Casey (justincc)
1
-0
/
+15
2013-01-30
refactor: Make invocations of json store functions from the regression test s...
Justin Clark-Casey (justincc)
1
-42
/
+17
2013-01-30
Add regression test for script func JsonRemoveValue()
Justin Clark-Casey (justincc)
1
-0
/
+52
2013-01-30
Fix issue where lsl -> c# generation in co-operative termination mode did not...
Justin Clark-Casey (justincc)
2
-22
/
+171
2013-01-29
BulletSim: fix physics repositioning when under ground to only happen
Robert Adams
3
-15
/
+50
2013-01-29
minor: change name of json script tests to JsonStoreScriptModuleTests instead...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-01-29
minor: remove EnableLogging() left over in CoopTerminationTests
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-01-29
Try ignoring json tests if they can't be run due to being on <=.net 3.5
Justin Clark-Casey (justincc)
1
-6
/
+17
2013-01-29
minor: Tidy up disabled logging on AssetTransactionModule for future use. Ma...
Justin Clark-Casey (justincc)
1
-8
/
+10
2013-01-29
minor: remove some mono compile warnings in XEngine.cs
Justin Clark-Casey (justincc)
1
-2
/
+0
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