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2013-01-24BulletSim: reduce the zeroing threshold for rotational velocity.Robert Adams1-3/+1
2013-01-24BulletSim: disable CCD (continuious collision detection) andRobert Adams1-3/+3
2013-01-24BulletSim: zero motion on an object that we pop up because it isRobert Adams1-1/+7
2013-01-24BulletSim: remove exception that can happen when setting physics parameters f...Robert Adams1-2/+2
2013-01-24Mantis 6508 llHTTPResponse body is incorrectly interpreted by IETalun1-1/+15
2013-01-24Add JSONification of WebStats module. Adds a '?json' query parameterRobert Adams10-11/+281
2013-01-24* Added in the manifold point dept on collision desc. In BulletSim engine Bul...teravus1-5/+64
2013-01-24* Repairs the Object updates, Collision updates, and Child Prim methods makin...teravus1-164/+282
2013-01-23* This makes the non-physics llCastRay 'better'. It's not 'correctly work...teravus2-4/+18
2013-01-24Remove unnecessary System.Linq reference from Compiler.csJustin Clark-Casey (justincc)1-1/+0
2013-01-24Disable the not very useful infinite recursion co-op termination tests for no...Justin Clark-Casey (justincc)1-2/+6
2013-01-24Fix mono 2.4.3 build break by using CreateInstanceAndUnwrap 9 method call dep...Justin Clark-Casey (justincc)1-0/+1
2013-01-23BulletSim: pass up and report the real collision penetration.Robert Adams2-2/+4
2013-01-23Pass narrower WaitHandle rather than EventWaitHandle as co-op termination wai...Justin Clark-Casey (justincc)5-6/+6
2013-01-23Improve logging by making it clearer which script is failing if an assembly f...Justin Clark-Casey (justincc)3-28/+31
2013-01-23BulletSim: remove setting of vehicle InterpolationRotationalVelocity.Robert Adams2-36/+34
2013-01-23BulletSim: small change to center-of-mass computation left out last commitRobert Adams1-3/+8
2013-01-23BulletSim: center-of-gravity linkset changes. Not working yet.Robert Adams4-29/+9
2013-01-23BulletSim: working on COMRobert Adams4-7/+36
2013-01-23BulletSim: fix build break introduced by previous commitRobert Adams1-5/+0
2013-01-23BulletSim: remove the unused RestoreBodyDependencies used by linksetsRobert Adams3-33/+2
2013-01-23Add the Avination physics raycast glue so Core Physics can implement raycastMelanie3-13/+129
2013-01-23Remove the return value from llGiveMoney and add llTransferLindenDollars. AlsoMelanie3-33/+114
2013-01-23Add additional return statusBlueWall2-4/+23
2013-01-23If ScriptStopStrategy hasn't been set to co-op in [XEngine] config, then cont...Justin Clark-Casey (justincc)5-27/+87
2013-01-21BulletSim: Tweeks to vehicle motion.Robert Adams3-15/+11
2013-01-22Add co-op termination regression test for infinite recursive manual call on e...Justin Clark-Casey (justincc)1-0/+22
2013-01-22Set script delay factor to 0 in co-op termination testsJustin Clark-Casey (justincc)1-0/+3
2013-01-22Add regression test for co-op termination on infinite user function call regr...Justin Clark-Casey (justincc)1-0/+30
2013-01-22Add regression test for co-op stop of an infinite jump loopJustin Clark-Casey (justincc)1-8/+41
2013-01-22Add do-while co-op termination testJustin Clark-Casey (justincc)1-2/+30
2013-01-22Add single and comound while loop co-op termination testJustin Clark-Casey (justincc)1-0/+44
2013-01-22Fix bug in generating termination checks in compound statement for loop.Justin Clark-Casey (justincc)2-3/+27
2013-01-22factor out common code in existing co-op termination regression testsJustin Clark-Casey (justincc)1-55/+24
2013-01-22Increase WaitForEventCompletionOnScriptStop to 120 secs to show that the co-o...Justin Clark-Casey (justincc)1-0/+4
2013-01-22minor: comment out Console.WriteLine debugging message in XEngineJustin Clark-Casey (justincc)1-1/+1
2013-01-22Add regression test TestStopOnLongForLoop()Justin Clark-Casey (justincc)1-0/+59
2013-01-22refactor: rename XEngineTest to more descriptive XEngineBasicTestsJustin Clark-Casey (justincc)1-0/+0
2013-01-21BulletSim: allow changing position and rotation of a child of a linksetRobert Adams8-46/+112
2013-01-21Have SOP and LSL_Api call the proper GetCenterOfMass and GetGeometricCenterRobert Adams2-1/+11
2013-01-21BulletSim: remove unused MaxTaintsToProcessPerStep parameterRobert Adams3-8/+5
2013-01-20BulletSim: More aggressive as setting character velocity to zeroRobert Adams5-91/+153
2013-01-20BulletSim: fix problem of avatar sliding very slowly occasionally after stopp...Robert Adams1-34/+41
2013-01-20BulletSim: small fix making sure terrain height is calculatedRobert Adams1-1/+3
2013-01-20BulletSim: modify motors to return correction rather than current valueRobert Adams5-38/+36
2013-01-20This updates prebuild to remove BulletSimN, implements the BulletSim API in B...teravus1-262/+623
2013-01-20* Dumping BulletSimNPlugin in favor of combining the APIteravus23-11752/+0
2013-01-20* Tweak the BulletSimN API a bit.teravus2-17/+18
2013-01-19IRCBridgeModule: optional agent-alertbox for IRC enabled Regions look in Open...PixelTomsen4-273/+305
2013-01-19Check the existing ScenePresence.ParentPart to make sure we're not trying to ...Justin Clark-Casey (justincc)1-2/+1