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2010-04-11Fixed LINEAR_MOTOR Z drive, Mantis #30Kitto Flora1-23/+35
2010-04-10Adding ColdStart event lcc1-0/+1
2010-04-10guarantee that a script engine's GetScriptErrors() will not be calledMike Rieker3-12/+71
2010-04-10re-fixing this darn filelcc1-0/+11
2010-04-10dding this deleted file...lcc1-2/+2
2010-04-10Fixing Traplcc1-11/+0
2010-04-09Add Scene.SnmpService, which is of type ISnmpModule and, if nun-null, canMelanie1-0/+14
2010-04-08Changed the GetTextureModule backport to work with the 0.6.9 codebaseJohn Hurliman2-363/+11
2010-04-08Backported WebUtil.cs from master to 0.6.9-postfixes to fix the build breakJohn Hurliman1-0/+361
2010-04-08Backported GetTextureModule and IAssetService.GetCached()John Hurliman10-3/+287
2010-04-07Implement cmGetAvatarList(). This returns a strided list of all avatars in th...Thomas Grimshaw3-60/+87
2010-04-07Increase the amount of time we wait for a teleport to complete. This allows t...Thomas Grimshaw1-1/+1
2010-04-07Fix llDialog responses so that they can be heard throughout the region. This ...Thomas Grimshaw1-1/+1
2010-04-07Fix llLookAt so that it doesn't "roll" the object and more closely imitates t...Thomas Grimshaw1-4/+16
2010-04-07Add CHANGED_REGION_START (alias for CHANGED_REGION_RESTART as per LL Jira SVC...Thomas Grimshaw1-0/+1
2010-04-07Implement PSYS_SRC_INNERANGLE and PSYS_SRC_OUTERANGLEThomas Grimshaw1-0/+10
2010-04-05Add the ISnmpModule interface definition to Careminster releaseMelanie Thielker1-0/+11
2010-04-05Fix up my own shoddy code! Fixes prim rez break. Whups!Thomas Grimshaw1-22/+26
2010-04-05Test commitMelanie Thielker1-1/+1
2010-04-05Bump version numberMelanie Thielker1-1/+1
2010-04-05This commit adds some randomness to object persistence. It's a Work In Progre...Thomas Grimshaw1-4/+42
2010-04-05Add a much cheaper agent count retrieval method. This is obsoleted by 0.7 so...Thomas Grimshaw4-4/+12
2010-04-05Fix some overlooked merge conflicts that got committedMelanie1-10/+0
2010-04-04ChODE Only: Corrected Heightmap load to iliminate crack at 255M. Added 'fence...kitto2-156/+157
2010-04-04Fixed Ban and parcel exclusion. Need to fix the parcel chat toolcc1-1/+1
2010-03-26switch flavor to RC1Justin Clark-Casey (justincc)1-1/+1
2010-03-23Change land overlay to send group owned status properlyMelanie Thielker1-0/+4
2010-03-19Update acceleration to 0 on no tphysical.Kitto Flora1-1/+3
2010-03-19Fix sit with autopilot.Kitto Flora1-3/+5
2010-03-18Unify a previous refactor of object return with the older solution. WeMelanie6-102/+21
2010-03-17Prevent llTeleportAgentHome from affecting godsThomas Grimshaw1-0/+3
2010-03-16Debugger tags for VS2010Thomas Grimshaw2-193/+196
2010-03-14RotLookAt repaired; debug msg cleanup.Kitto Flora4-444/+151
2010-03-13Fix the delay in llGiveInventory so that it only takes effect when giving inv...CasperW1-2/+5
2010-03-12Fix Rotation Lock. NOTE: This version had poor border crossing controlKitto Flora2-24/+18
2010-03-11Dynamics Integration Part 1Kitto Flora3-1756/+1644
2010-03-09Fix bug where approximately half the time, attachments would rez only their r...Justin Clark-Casey (justincc)4-43/+138
2010-03-07Small consistency changeMelanie1-1/+1
2010-03-07Small consistency changeMelanie1-1/+1
2010-03-06- implementing server 1.38 functionsunknown5-10/+119
2010-03-04Fix Physics angular reference frame.Kitto Flora3-655/+84
2010-03-04Remove a superfluous array creationMelanie1-1/+0
2010-03-04Remove a superfluous array creationMelanie1-1/+0
2010-03-01Fix a few compiler warnings.Jeff Ames3-9/+0
2010-02-26fix bug where region settings loaded via an oar (water height, terrain textur...Justin Clark-Casey (justincc)1-0/+2
2010-02-25Fix the crashed session notification from the userserver.CasperW1-10/+8
2010-02-25Allow particles and texture anims to be persisted to XML. This behaviour is e...CasperW1-2/+0
2010-02-25llDie() should not work on attachments (results in an incosistent attachment ...CasperW1-1/+1
2010-02-25Disable blocking teleports within the same parcel for now; it's not implement...CasperW1-2/+4
2010-02-22minor formatting tweak - try to trigger a build on pandadahlia1-1/+0