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2019-04-02change avatars sending pointUbitUmarov1-8/+10
2019-04-02another test....UbitUmarov1-7/+34
2019-04-02another test....UbitUmarov1-0/+9
2019-04-02make tests happy again; try to speedup crossingsUbitUmarov2-10/+37
2019-04-02change the point where child regions are closed/openedUbitUmarov1-77/+83
2019-04-02add extra delay before sending initial dataUbitUmarov1-6/+12
2019-04-02minor cleanup on mesh decompress codeUbitUmarov3-42/+19
2019-04-01mantis 8509: replace mesh gzip decompressUbitUmarov1-15/+15
2019-04-01Yengine: try fix changing scripts running state if the have long eventsUbitUmarov4-23/+96
2019-04-01still issues on fast hg tpsUbitUmarov1-2/+6
2019-04-01change avatar arrival at hg destination handlingUbitUmarov1-2/+5
2019-04-01fix tp set callback log messageUbitUmarov1-1/+1
2019-04-01Yengine: clear events queue on reset. Also keep clearing all on state change....UbitUmarov1-2/+7
2019-03-31rez npcs attachments async againUbitUmarov1-1/+11
2019-03-31Yengine attachment drop, do set attachment ready eventUbitUmarov1-0/+1
2019-03-31oops RegionHandShakeReply is not reentrantUbitUmarov1-0/+1
2019-03-31remove a potencially dang. lockUbitUmarov1-1/+1
2019-03-31a few more changes on initial data sendingUbitUmarov1-98/+40
2019-03-31do clear MOAP on removeUbitUmarov1-6/+35
2019-03-31fix osSet/GetPrimitiveParams threat levelUbitUmarov1-2/+2
2019-03-30missing fileUbitUmarov1-1/+1
2019-03-30make 2 tests happy againUbitUmarov1-4/+4
2019-03-30a few more changes on initial objects sendUbitUmarov8-193/+119
2019-03-28Yengine: fix scripts resume on attachments dropUbitUmarov1-1/+2
2019-03-28mantis 8508: ignore llAttachToAvatar if already attachedUbitUmarov1-0/+4
2019-03-28changes on teleports v7UbitUmarov3-93/+84
2019-03-27try another wayUbitUmarov3-2/+6
2019-03-27timming issues on fast tp back to same region on new codeUbitUmarov1-0/+9
2019-03-27timming issues on fast tp back to same region on new codeUbitUmarov2-4/+6
2019-03-25we should be able to zeroencode compressedupdatesUbitUmarov1-31/+425
2019-03-24some more changes on objects sendingUbitUmarov3-86/+28
2019-03-24mantis 8505 ( and not 8506 by mistake on previus commit) remove the meshes nu...UbitUmarov2-22/+24
2019-03-24compact the trivial te case, a more complete one may be needed even beening h...UbitUmarov2-7/+21
2019-03-23mantis 8506: parse highlod mesh and compare its number of prim faces to the n...UbitUmarov1-6/+29
2019-03-23fix particles encoding on compressedupdateUbitUmarov1-4/+22
2019-03-23a bit more suicidal...UbitUmarov2-17/+21
2019-03-23pesty warningUbitUmarov1-1/+0
2019-03-23add more test code to make usage od compressed updates etc. Should be disable...UbitUmarov12-315/+499
2019-03-21oops send flag PrimFlags.InventoryEmpty but do not override othersUbitUmarov1-1/+1
2019-03-21add some code for compressed updates, but disabled, since more changes are ne...UbitUmarov2-54/+363
2019-03-21do send flag PrimFlags.InventoryEmptyUbitUmarov1-1/+4
2019-03-20missing fileUbitUmarov1-59/+27
2019-03-20RegionHandshake IS critical llupd protocol not to be done by odd modulesUbitUmarov7-16/+15
2019-03-20lludp direct encode RegionHandshakeUbitUmarov1-113/+167
2019-03-19LSL update texture entry is heavy, set all parameters on same updateUbitUmarov2-11/+59
2019-03-19prevent spurius acceleration valuesUbitUmarov1-1/+1
2019-03-19recover the UnAckedBytes are in KB fixUbitUmarov1-1/+2
2019-03-19try to avoid some useless full object updatesUbitUmarov1-5/+13
2019-03-19lludp ObjectAnimation encodingUbitUmarov1-9/+29
2019-03-19lludp SimStats encodingUbitUmarov1-13/+38