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2011-02-27Fix a few little thingsMelanie2-0/+5
2011-02-25change some log messages from info to debugJustin Clark-Casey (justincc)3-3/+3
2011-02-25Make the file expiration defaults the same whether the whole [FLOTSAM ASSET ↵Justin Clark-Casey (justincc)1-3/+3
CACHE] section is missing or just the particular config values
2011-02-25instead of using different default memory expiration depending on whether ↵Justin Clark-Casey (justincc)1-11/+2
there is a [FLOTSAM ASSET CACHE] section present at all, use the same default all the time this simplifies the code
2011-02-25log actual cache directory for FlotsamAssetCache instead of always logging ↵Justin Clark-Casey (justincc)1-1/+1
the default
2011-02-25Fix bug where having no maximum memory cache timeout would cause the flotsam ↵Justin Clark-Casey (justincc)1-1/+1
asset cache to try using Double.MaxValue, which would cause the underlying OpenMetaverse.ExpiringCache to choke. There is probably an underlying bug to fix in ExpiringCache.
2011-02-24Fix bug where avatars in other regions would not always show up on the mini-mapJustin Clark-Casey (justincc)1-1/+2
2011-02-24On a Grid Handler exception, explicitly log the exception message and stack ↵Justin Clark-Casey (justincc)1-2/+2
trace so that we get somewhat better diagnostics on windows
2011-02-22Forces the owner of a rezzed object to be the "rezzer" of theMic Bowman1-0/+2
object rather than the owner of the inventory item. In theory, this shouldn't happen unless you are using grid-wide library for inventory.
2011-02-22Parameterizes the view distance used to compute and manageMic Bowman5-21/+66
child agents in neighbor regions. This means you can extend the view on a simulator beyond the default 3x3 regions. This uses a region default draw distance and should be replaced at some point by the avatar specified draw distance. That will require more careful, dynamic recomputation of child agents every time the draw distance changes. WARNING: this is experimental and has known instabilities. specifically all regions "within site" should be running the same default draw distance or agents will not be closed correctly.
2011-02-22GetRegion(s)ByName with SQLite behaves like it does with other databases.Marck1-10/+38
The in-memory storage of region data that is used by default with SQLite now handles wildcards in region names in the same way as SQL queries do with other databases.
2011-02-21Allow modifying a no mod object through llGiveInventoryItem if the objectMelanie1-1/+5
sets allowed drop. This makes breedables feasible.
2011-02-21Prevent giving copies of no copy scripts or transferring no trans scriptsMelanie1-2/+14
through LSL
2011-02-21Prevent attaching things you don't own from inworld. Simple solution for aMelanie1-0/+7
complex issue
2011-02-20throttle group notices to max of 4 threads at a timeMike Rieker1-14/+50
...otherwise it can create hundreds of threads and hang
2011-02-19Restore heartbeat threadMelanie1-5/+3
2011-02-19Remove test T020_TestMakeRootAgent() which hasn't been active for ages anywayJustin Clark-Casey (justincc)1-19/+0
This test was non-viable. Keeping inactive T021_TestCrossToNewRegion() around for now since it's still useful for reference purposes in constructing a future working test.
2011-02-19Remove unused SceneSetupHelpers.DeleteObjectAsync().Justin Clark-Casey (justincc)1-19/+0
Calling async code in automated tests is never a good idea - things become very fragile very quickly
2011-02-19remove unused code to share services between scenes in SceneSetupHelpers - ↵Justin Clark-Casey (justincc)1-52/+16
this is done differently elsewhere
2011-02-18Put some CapabilitiesModule null checks in SceneJustin Clark-Casey (justincc)4-11/+20
Stop tests setting up a capabilities module by default
2011-02-18If GridService.GetNeighbours() could not find the region then log a warning ↵Justin Clark-Casey (justincc)2-3/+16
rather than causing a null reference on the normal log line This also extends the TestChildAgentEstablished() test to actually activate the EntityTransferModule, though the test is not yet viable
2011-02-18minor: remove mono compiler warningJustin Clark-Casey (justincc)1-1/+1
2011-02-18extend TestChildAgentEstablished() test slightly to put in ↵Justin Clark-Casey (justincc)2-3/+12
EntityTransferModule. Not yet enabled.
2011-02-18On SceneSetupHelpers, go back to calling ScenePresence.CompleteMovement() ↵Justin Clark-Casey (justincc)2-24/+44
for the last stage of AddRootAgent() instead of SP.MakeRootAgent() Going this extra step doesn't appear to cause any test failures. This is arguably better for test purposes, though at some stage another method may arise which does just call AddRootAgent().
2011-02-18remove another unused test teardown methodJustin Clark-Casey (justincc)1-6/+0
2011-02-18remove unused test teardown methodJustin Clark-Casey (justincc)1-8/+2
2011-02-18separate attachment tests out into their own classJustin Clark-Casey (justincc)2-50/+180
2011-02-18minor: remove mono compiler warningJustin Clark-Casey (justincc)1-1/+1
2011-02-18Add very basic test which invokes the scene update loop once and checks the ↵Justin Clark-Casey (justincc)3-157/+224
frame number. This makes Scene.Update() match its original description of performing a single update, which also matches the semantics of SOG and ScenePresence.
2011-02-18minor: add method doc to a few ScenePresence methodsJustin Clark-Casey (justincc)1-2/+13
2011-02-18Stop the avatar sometimes pausing for more than a second on the border when ↵Justin Clark-Casey (justincc)1-0/+7
region crossing. This restores a RemoveFromPhysicalScene() call in ScenePresence.CheckForBorderCrossing() when the agent has been placed in transit. If we don't remove the agent from the physical scene, then the method continues to be called via ScenePresence.Update() until the handover of the client between regions is completed. Since this handover can take more than 1000ms (due to the 1000ms event queue polling response from the server), this results in the avatar pausing on the border for the entire handover period.
2011-02-17Add needed dummy to sample moneyMelanie2-0/+5
2011-02-17Add support for new naming syntax of linked regions to osTeleportAgent and ↵Marck2-18/+5
osTeleportOwner.
2011-02-17Make osTeleportOwner work in foreign regions by relaxing the restrictions on ↵Marck1-9/+14
teleporting an agent.
2011-02-16Fix bug introduced by Query Access. The response does not come in a packaged ↵Diva Canto2-6/+6
_Result field, it comes as simple OSDMap with 2 fields in it. Also in this commit: comment out irrelevant debug message on AuthService.
2011-02-16Changed console command "alert" and added new command "alert-user".Marck1-42/+18
This addresses Mantis #4709. Command "alert" always sends a message to everybody; the variant "alert general" has been removed. Sending messages to one user is done with the dedicated command "alert-user".
2011-02-16Changed default directory for storing map tile images from remote regions.Marck1-1/+1
2011-02-16XFF capitalization strikes again -- this time in the XMLRPC method. mantis #5386Diva Canto1-1/+13
2011-02-16Change the QUERYACCESS method to eliminate spurious access denied messagesMelanie7-15/+40
2011-02-16Streamline ban line processing. Remove remnants of old advisory messages.Melanie2-59/+24
Centralize ban checking and prepare for adding a "ban and eject" function.
2011-02-16Change the QUERYACCESS method to eliminate spurious access denied messagesMelanie7-16/+42
2011-02-13Set filter to send proper rotations for root partBlueWall1-1/+1
This allows the root prim, alone or in a set, to send it's rotation. This fixes unsitting the avatar on sit-offsest type teleports where the sit target is in the root prim of a linkset.
2011-02-13Fix and simplify QBasedComparer.Marck1-13/+7
Make parsing of qvalues independent from a system's language setting and ensure that the comparison adheres to a descending order.
2011-02-12TypoDiva Canto1-1/+1
2011-02-12Add the country functions in the careminster APIMelanie3-0/+235
2011-02-12Improved error message on TP failureDiva Canto1-1/+1
2011-02-12minor: add comment explaining that GetRegionsByName needs to stay in ↵Justin Clark-Casey (justincc)1-0/+2
TeleportAgent for its side effects.
2011-02-12Fix bug where "My estate" name was always used even if the user entered a ↵Justin Clark-Casey (justincc)2-4/+10
different name on initial setup. Turns out we had stopped saving estate settings immediately after the name change. The scene constructor then reloade the settings and oblitereted the different name. This code could be more efficient since there's no reason for scene to reload the settings when they are already known to be valid. Thanks to Thoneve for the spot on this.
2011-02-12Hack in a crude temporary "estate show" commandJustin Clark-Casey (justincc)3-22/+94
This will show the estate for each region, along with that estate's id and the estate owner. This is temporary because the command output might change. This commit also converts the estate module from the old to the new region module format
2011-02-11refactor: split out estate management commands into separate classJustin Clark-Casey (justincc)2-340/+400