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2014-08-12fix the damm thingUbitUmarov1-6/+13
2014-08-12 use Vector3.normalize in place of util.GetNormalizeUbitUmarov1-6/+3
2014-08-12try no send current LookAt, remove redundant incomplete position heightUbitUmarov1-9/+13
check
2014-08-12 fix VS creative indentationUbitUmarov1-136/+136
2014-08-12 change XMLIrpgGroups attach to events, using the more correctUbitUmarov2-158/+180
\addons\Groups\... model
2014-08-11remove a land.SendLandUpdateToClient() since its now done for all cases inUbitUmarov1-2/+2
completmovement and not only that specific one
2014-08-11 dont do ParcelCrossCheck() on child avatarsUbitUmarov1-0/+3
2014-08-11Fix a condition checkMelanie Thielker1-1/+1
2014-08-11Fix a condition checkMelanie Thielker1-1/+1
2014-08-11Make texture anims work right on singuMelanie Thielker1-12/+19
2014-08-11Make texture anims work right on singuMelanie Thielker1-12/+19
2014-08-11 remove confusing defonly controlUbitUmarov1-14/+4
2014-08-11... one day..UbitUmarov1-1/+2
2014-08-11will get there..UbitUmarov1-4/+3
2014-08-11validatebaked still not okUbitUmarov1-5/+4
2014-08-10 make sensors detect sitting avatars also by the distance to the root primUbitUmarov1-1/+10
of the object as sl does (as sl avatar needs to be in the arc)
2014-08-10LSL llListFindList fix: check types as well as content. Items must be same typeMelanie Thielker1-2/+10
to be found.
2014-08-10LSL llListFindList fix: check types as well as content. Items must be same typeMelanie Thielker1-2/+10
to be found.
2014-08-10TEST move parcelRegionCross to EntityTransferModule cross so it works onUbitUmarov2-8/+14
sitting avatars. (may be bad) comented out sending root avatars information to the child that was just a root it should have it all already. Dont turn a sitting avatar physical, that needs to be a stand at SOG
2014-08-10actually let delay match throttles as original designUbitUmarov1-11/+9
2014-08-10OutgoingPacketHandler can not be paced by hits on SendPacket()UbitUmarov1-4/+8
2014-08-09also on other caseUbitUmarov1-0/+11
2014-08-09return even zero costs ( prims on other regions )UbitUmarov1-1/+1
2014-08-09Give extra info on the call stack when SQL errors happenMelanie Thielker1-0/+1
2014-08-09move from RegisterInventoryServiceHandlers toUbitUmarov1-9/+14
RegisterRegionServiceHandlers what belongs there ( readabilitly only )
2014-08-09dont do for children what is for growups ( root agents) ( needs check)UbitUmarov1-47/+39
2014-08-09explicitly force a reset to the event on creationUbitUmarov1-1/+2
#Please enter the commit message for your changes. Lines starting
2014-08-09Comment out stupid XEngine-bound message about script vs non-script startup, ↵Melanie Thielker1-6/+6
it's annoyed me for a long time. Comment out periodic stats as well, they've never been useful to us and just cause console spew.
2014-08-08of course.. bug..UbitUmarov1-1/+2
2014-08-08 lock set appearence during ValidateBakedTextureCache there seems to be aUbitUmarov1-93/+97
overlap in same cases
2014-08-08DANGER back to right current max number of wearables ( TP out of regionsUbitUmarov1-3/+3
with this may kill old regions)
2014-08-08 add wearables array size checks on unpackUbitUmarov2-3/+18
2014-08-08back to max 15 wearables until its safe ( and before i kill other gridUbitUmarov1-3/+3
regions)
2014-08-07max 16 for testingUbitUmarov1-3/+4
2014-08-07add limites checks on wearables size, revert to max 15 forUbitUmarov3-6/+19
compatibility/testing
2014-08-07Reduce delay time on regin handshake reply to speed up terrain sending.Melanie Thielker1-1/+1
Terrain IS more important than avatar!
2014-08-07update the max number of texture faces and wearables to current values.UbitUmarov3-6/+12
This should be safe now..
2014-08-07bugUbitUmarov1-1/+2
2014-08-07remove annoying debug msg . still a lot of spam, but to remove laterUbitUmarov1-1/+1
2014-08-07 make grid baked textures override the ones on appearance. Due to bugUbitUmarov1-35/+60
somewhere they are always bad at ValidateBakedTextures entry. ( even if they where good and on assets cache we whould need to generate the cacheID hash )
2014-08-07bug on upload new bakes decisionUbitUmarov1-2/+3
2014-08-07minor clean, dont check for cache if we aren't using it..UbitUmarov2-105/+27
2014-08-07 reply to cached checks with same serial numberUbitUmarov1-3/+4
2014-08-07bugUbitUmarov1-1/+1
2014-08-07only send to bakedmodule the baked textures :)UbitUmarov1-10/+13
2014-08-07 buggUbitUmarov2-29/+27
2014-08-07DANGER... changed bakedtextures caching. Assuming grid baking is cacheUbitUmarov5-218/+299
only, reduced number of accesses to it. TESTING
2014-08-06bakemodule didnt like last changesUbitUmarov2-13/+8
2014-08-06some debug to remove laterUbitUmarov2-1/+9
2014-08-06try to make the baked textures cache workUbitUmarov1-33/+40