Commit message (Collapse) | Author | Files | Lines | ||
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2012-07-14 | Reinstate sleeping because less CPU is preferred over reporting accuracy. | Melanie | 1 | -1/+1 | |
Who needs accurate collisions when the sim lags and crashes? | |||||
2012-07-13 | In collisions report linksets root parts to parts, and not all parts. | UbitUmarov | 4 | -41/+45 | |
Temporary suspend collision checks on full stopped bodies, until a better away is found wake them, avoiding spurius collision end and start events. Until a nice way is found to avoid them, this may cause some higher cpu load. plus some clean up | |||||
2012-07-13 | missed fix on vehicle reference frame | UbitUmarov | 1 | -2/+1 | |
2012-07-13 | fix bad vehicle reference frame | UbitUmarov | 1 | -1/+2 | |
2012-07-13 | Revert " lltargetomega efective spinrate now multiplied by gain ( need check )" | Melanie | 1 | -1/+0 | |
Undo figuring gain into spinrate in llTargetOmega. In SL, gain has null effect on nonphysical spinning objects. This reverts commit df55de5b3d88e241f35217d5c08d02b921991513. | |||||
2012-07-12 | Use faster any contact point collision detection for Volumedetect, plus | UbitUmarov | 3 | -98/+41 | |
some clean up | |||||
2012-07-12 | Revert "Add instrumentation to log finalizer being called. Suppressed for ↵ | Melanie | 2 | -12/+6 | |
backup" This reverts commit ea91a36483f3eba90e16b664715d152f9eca2980. | |||||
2012-07-12 | Revert "Place instrumentation in the proper place. This needs reverting, too!" | Melanie | 1 | -1/+1 | |
This reverts commit d9b0b03aa3f92bcd860e4edb656cf6b1221776a6. | |||||
2012-07-12 | Add "gc collect" console command for debugging memleaks | Melanie | 1 | -0/+7 | |
2012-07-11 | Place instrumentation in the proper place. This needs reverting, too! | Melanie | 1 | -1/+1 | |
2012-07-11 | Add instrumentation to log finalizer being called. Suppressed for backup | Melanie | 2 | -6/+12 | |
interim copies to avoid spammage. Not for release to the grid, must be reverted first! | |||||
2012-07-11 | Change order of operations on backup to ensure keyframe motions are backed | Melanie | 1 | -2/+6 | |
up properly | |||||
2012-07-11 | be paranoic (?) | UbitUmarov | 1 | -0/+6 | |
2012-07-11 | Replace a Multicast Delegate by a simple list of delegates in access Get | UbitUmarov | 1 | -5/+23 | |
Can't seen more than one evocation on the multicast on this case, even expanding its evocation list (as it should be used in case one fails). With the list i do see what we want. | |||||
2012-07-11 | remove expensive and leaked ( in Xengine at least) SayShout timer and | UbitUmarov | 1 | -5/+23 | |
replace it by a simpler function that should do the same (?) (don't like much those 10 + 1 bursts) | |||||
2012-07-11 | ubitODE leaks | UbitUmarov | 3 | -25/+33 | |
2012-07-11 | stop keeping references to objects on released items | UbitUmarov | 1 | -1/+10 | |
2012-07-11 | Melanie fix: detach SOGs from backup on linking | UbitUmarov | 1 | -0/+2 | |
2012-07-11 | clear released minheap items so they don't keep holding references to | UbitUmarov | 1 | -0/+1 | |
objects. | |||||
2012-07-11 | Make sure handles stay intact when removing from the MinHeap | Melanie | 1 | -5/+8 | |
2012-07-10 | add some more memory information to StatsCollector | UbitUmarov | 1 | -4/+20 | |
2012-07-10 | console region restart: Let Xengine not cry all over the place with | UbitUmarov | 1 | -6/+10 | |
errors also. May not be that good, but is not in use in AVN (i hope). Still safer to do a full shutdown and refire the region from a OS tool like a script, monit, etc etc | |||||
2012-07-10 | lltargetomega efective spinrate now multiplied by gain ( need check ) | UbitUmarov | 1 | -0/+1 | |
2012-07-10 | let SOP AngularVelocity set physics actor angular velocity if it's | UbitUmarov | 1 | -1/+9 | |
physical root prim and not a vehicle. With this llSetAngularVelocity should work and also llTargetOmega will do the same in this case. but for now this llTargetOmega is being a normal physical rotation with damping, and stops with selection. Thats not like SL apparently | |||||
2012-07-10 | more work on llSetAngularVelocity() | UbitUmarov | 2 | -4/+29 | |
2012-07-10 | let rotationVelocity or AngularVelocity be setted on prims. Limited to | UbitUmarov | 1 | -19/+46 | |
12rad/s | |||||
2012-07-09 | retry fixing ode getconfiguration() | UbitUmarov | 1 | -1/+8 | |
2012-07-09 | fix ode getconfiguration | UbitUmarov | 2 | -2/+2 | |
2012-07-09 | log ODE lib configuration | UbitUmarov | 1 | -3/+7 | |
2012-07-09 | fix ODE dispose plus minor clean. On regions restart ode.dispose seems | UbitUmarov | 1 | -15/+43 | |
to be called with scene still calling simulation, that should be changed, for now added a check for a valid world in ode simulation | |||||
2012-07-08 | Reinstate parallel fetching of residents and remove a left over return from ↵ | Melanie | 1 | -5/+7 | |
debugging | |||||
2012-07-08 | Revamp map block sending to eliminate overload of the grid server connection | Melanie | 2 | -98/+204 | |
and the sim's http client | |||||
2012-07-08 | Instead of sending 20 records in 2 packets, send just one as we intended in ↵ | Melanie | 1 | -1/+1 | |
the first place. | |||||
2012-07-08 | Address map lag issue seen with non-avination viewers | Melanie | 3 | -262/+271 | |
2012-07-07 | Change semantics of FromXML on vehicle data to make the serializer a bit cleaner | Melanie | 2 | -7/+19 | |
2012-07-07 | fix vehicle to XML string | UbitUmarov | 1 | -7/+13 | |
2012-07-07 | ODE turn off material dependent friction while vehicle linear motor is ↵ | UbitUmarov | 3 | -5/+9 | |
Effective. Increase a bit world damping of velocities | |||||
2012-07-07 | Fix storing vehicle data | Melanie | 1 | -2/+2 | |
2012-07-07 | Add saving vehicle physics data to the database | Melanie | 4 | -27/+73 | |
2012-07-06 | added llSetVelocity. will refuse to work on vehicles and on attachments ( ↵ | UbitUmarov | 4 | -1/+57 | |
this last may need fix) added also some code for llSetAngularVelocity but not working still | |||||
2012-07-06 | Changed GetTexture error code RequestedRangeNotSatisfiable to NotFound, ↵ | UbitUmarov | 1 | -1/+3 | |
since viewers don't seem to handle that and keep retrying | |||||
2012-07-06 | Convert the slow request queue into a regular queue and add some cleanup | Melanie | 1 | -4/+18 | |
and locking. | |||||
2012-07-05 | Fix the boo-boo | Melanie | 1 | -3/+3 | |
2012-07-05 | Add an EventType enum and Type field to the poll service event args. This allows | Melanie | 4 | -16/+39 | |
the manager to tell what type of event it is. All events except for lsl http in go to the "slow queue" which is run once per second as before. | |||||
2012-07-04 | use the pollEvent timeout paramenter on pooling | UbitUmarov | 1 | -4/+7 | |
2012-07-04 | added a timeout paramenter to PollServiceEventArgs, so each type can define ↵ | UbitUmarov | 4 | -5/+8 | |
it's timeout | |||||
2012-07-04 | *test2* http poll: increased again the pool rate do 10/s but increased ↵ | UbitUmarov | 1 | -2/+2 | |
timeout to 1s. So data there is less delay when there is new data, but enought waiting time for it to be avaiable | |||||
2012-07-04 | *test* slow http retries pool rate to original 1s | UbitUmarov | 1 | -1/+1 | |
2012-07-02 | Implement the buggy version of llXorBase64Strings() for compatibility's sake | Melanie | 1 | -3/+84 | |
2012-07-01 | Bring casing of llSHA1String in line with SL | Melanie | 1 | -1/+1 | |