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2015-10-17The protocol version checking on the grid server connector seemed to have a b...Diva Canto1-1/+18
2015-10-18 stop a object when making it not physicalUbitUmarov1-2/+9
2015-10-17 Fix wrong active angularlock detection (it was only burning cpu), stop tryin...UbitUmarov2-16/+11
2015-10-17 fix GetTerrainHeightAtXY also on master. Fix wrong active angularlock detect...UbitUmarov2-281/+9
2015-10-17fix GetTerrainHeightAtXY for large regions. Also change ode dispose()UbitUmarov1-386/+30
2015-10-15bug fix. Some rare meshs reported as having +-infinity dimensionsUbitUmarov1-6/+28
2015-10-14More exception catching in ODE at shutdown. Not sure why the exception happens.Diva Canto1-1/+10
2015-10-14Restored authentication in AssetServicesConnector.Diva Canto1-2/+2
2015-10-14Also restoring proper function for Simian external GetTexture functionality.Diva Canto1-6/+5
2015-10-14Fixed Robust-bound GetTexture handler that had been knocked off with the new ...Diva Canto2-3/+434
2015-10-14Fixed exception upon shutting down in plain ODE.Diva Canto1-2/+5
2015-10-14 fix a typo..UbitUmarov1-1/+0
2015-10-14 bug fix, and make Mesh-Mesh and Mesh-Terrain collisions a lot softerUbitUmarov1-68/+74
2015-10-13 reduce jitter due to viewer interpolators on objects that are really almost ...UbitUmarov1-37/+87
2015-10-13 change fps and dilation (still something not that usefull). make collisions ...UbitUmarov1-86/+77
2015-10-13 rename UbitMeshmerizer class as ubMeshmerizerUbitUmarov1-1/+1
2015-10-12 in stats use real integration time, not the wanted one. Dont let stats calls...UbitUmarov1-20/+29
2015-10-12 detect a fully degenerated mesh and avoid using it and so crashing ubOdeUbitUmarov2-1/+18
2015-10-11use System.IO.Compression.DeflateStream for mesh decompression like master, s...UbitUmarov1-9/+9
2015-10-11 display prim name, if unzip of selected phsyics mesh part fails on ubMeshmer...UbitUmarov1-1/+1
2015-10-08 fix the casting to Boolean of lsl types vector,quaternion,list and rotation,...UbitUmarov1-0/+28
2015-10-08 change NPC restriction options default from restricted to all allowed, as ma...UbitUmarov1-10/+4
2015-10-06 dont send of the contents of LinkFolders also on Multiple folder fetch. Outf...UbitUmarov1-3/+3
2015-10-06 dont send of the contents of LinkFoldersUbitUmarov1-0/+5
2015-10-05 send DisplayNames dates in UTC and not region local time. send a next update...UbitUmarov1-2/+5
2015-10-04 in llAttachToAvatarTemp() (TempAttachmentsModule) dont add to inventory, lik...UbitUmarov1-1/+1
2015-10-02Implement an overridable implementation of PhysicsActor.SetVehicle()Robert Adams2-2/+103
2015-10-02 reduce some diferences with masterUbitUmarov1-256/+260
2015-10-02 put back ip check on llSetContentTypeUbitUmarov1-3/+1
2015-10-02 also on another location, plus a bit cleanUbitUmarov1-7/+10
2015-10-02 do group SetPos sync as master, script thread does need to wait for it to be...UbitUmarov1-3/+1
2015-10-02 change llSetContentType to master version, but removing IP checkUbitUmarov1-15/+16
2015-10-02 remove unused method parameter master also removedUbitUmarov3-5/+8
2015-10-02 do not send DisableSimulator on teleport if agent is already returningUbitUmarov1-2/+2
2015-10-01 send DisableSimulator messages on closing childagents. Possible still not on...UbitUmarov2-3/+18
2015-10-01 make bakes reception handle empty BakedTexture elements. But at same time st...UbitUmarov1-36/+36
2015-10-01 change GetNewRezLocation physics ray results processingUbitUmarov1-21/+38
2015-10-01 remove a forgotten if that is actually only a statementUbitUmarov1-1/+1
2015-10-01 fix missing clear of queued timer even and state transition flags on scripts...UbitUmarov1-0/+7
2015-09-30 let hoverheight rest position be a falling stateUbitUmarov2-2/+12
2015-09-30 add get method on physics actors PIDHoverActiveUbitUmarov11-5/+21
2015-09-30 first steps adding suport for llSetHoverHeight() called from attachments on ...UbitUmarov1-16/+143
2015-09-30 add high level code suport for SetHoverHeight() called from a attachment, so...UbitUmarov2-13/+14
2015-09-30 some fixes/changes on land sendUbitUmarov1-7/+14
2015-09-30 let sp know about scene before anything else on creationUbitUmarov1-1/+1
2015-09-30 clamp all draw distance changes within region limitsUbitUmarov1-8/+14
2015-09-30 add several options for NPC creation so abusive use can be reduced (restrict...UbitUmarov3-10/+81
2015-09-29 remove some restrictions on NPCs creationUbitUmarov1-41/+19
2015-09-29 clean some spacing issuesUbitUmarov1-1/+1
2015-09-29 try fix some whitespaces VS decided to changeUbitUmarov1-26/+28