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2012-11-09One more more converted: IPBanModule.Diva Canto2-6/+19
2012-11-09One more module converted: TreePopulator.Diva Canto2-11/+20
2012-11-09One more module converted: Vegetation.Diva Canto2-5/+22
2012-11-10Uncomment SceneObjectBasicTests.TestDeleteSceneObjectAsyncToUserInventory() a...Justin Clark-Casey (justincc)2-35/+70
2012-11-09* Prep work switching the GetMeshModule over to a poll service.teravus4-79/+538
2012-11-09Minor improvement in the MapSearchModule. Stop blocking the client thread if ...Diva Canto1-19/+55
2012-11-09MapSearchModule also converted to new region module interface (37 to go).Diva Canto2-5/+23
2012-11-09Converted the WindModule to the new region module interface (38 to go). Also ...Diva Canto4-95/+107
2012-11-09Converted the SunModule to the new region module interface. (39 to go...)Diva Canto2-20/+28
2012-11-09llSetLinkCamera implementationPixelTomsen3-0/+36
2012-11-09marking IRegionModule interface as obsolete via System.ObsoleteAttribute, int...SignpostMarv1-0/+2
2012-11-09minor: Adjust method doc on IXInventoryData MoveItem() and MoveFolder() to ma...Justin Clark-Casey (justincc)1-6/+6
2012-11-09Update parent inventory folder version numbers when folders are moved/created...Justin Clark-Casey (justincc)6-57/+222
2012-11-08ODECharacter overrides TargetVelocity. No change to existing behaviorDan Lake1-1/+15
2012-11-07HG: Hopefully this fixes the issues with port 80 once and for all.Diva Canto2-2/+23
2012-11-07BulletSim: add skeleton classes for shape objectification. This will eventual...Robert Adams1-0/+213
2012-11-07BulletSim: add classes for physics motors. Eventually these will replace the ...Robert Adams1-0/+104
2012-11-06BulletSim: many changes to tune vehicles for BulletSim.Robert Adams1-63/+161
2012-11-06BulletSim: Add ZeroAngularMotion method to physical objects. Add inTaint flag...Robert Adams4-28/+82
2012-11-06BulletSim: remove limit on taints that can happen before a step. Remove some ...Robert Adams1-12/+16
2012-11-06BulletSim: recalculate the compound shape bounding box when built.Robert Adams1-0/+2
2012-11-06BulletSim: only compute linkset mass when membership changes rather than ever...Robert Adams1-2/+6
2012-11-06BulletSim: Add separate linear and angular damping function calls. Add functi...Robert Adams1-0/+9
2012-11-06To keep things consistent allowing an UnregisterModuleInterface... Force the...teravus1-5/+13
2012-11-06Update folder version numbers when moving items and making the Delete(string[...Justin Clark-Casey (justincc)2-4/+53
2012-11-06Increment version number of a folder when an object it contains is deleted.Justin Clark-Casey (justincc)1-3/+25
2012-11-05This implements the Caps throttler. After some testing, the system seemed ...teravus1-13/+106
2012-11-05Another step in the chain. Pipe the throttle update to the appropriate PollS...teravus2-13/+40
2012-11-04Pipe Throttle Update Event to EventManager, client --> ScenePresence --> Even...teravus8-3/+75
2012-11-05Change user message on TeskInventoryAccepted to let the viewer format itMelanie1-5/+5
2012-11-04Prevent IMs being sent to prims when avies decline inventory offers from them.Diva Canto1-9/+12
2012-11-04Prevent IMs being sent to prims when avies decline inventory offers from them.Diva Canto1-9/+12
2012-11-04Add a method to query all registered script constants to allow non-XEngineMelanie2-0/+18
2012-11-04Add a method to query all registered script constants to allow non-XEngineMelanie2-0/+18
2012-11-04 removed potencial null refs and rearrange code a bitUbitUmarov1-13/+19
2012-11-03BulletSim: fix compound linkset crash by not freeing shape of child prims.Robert Adams6-17/+25
2012-11-03BulletSim: search the mesh and hull lists to find shapes if type is not known...Robert Adams4-20/+96
2012-11-03BulletSim: Move construction of compound linkset from ShapeCollectionRobert Adams3-61/+120
2012-11-03BulletSim: parameterize selection of linkset implementationRobert Adams3-10/+24
2012-11-03BulletSim: debugging of compound shape implementation of linksets.Robert Adams10-132/+274
2012-11-03BulletSim: Add RawPosition and RawOrientation to BSPhysObject and rename Mass...Robert Adams5-17/+39
2012-11-03BulletSim: Remove use of shapeData in ShapeCollection and rely on the availab...Robert Adams7-266/+256
2012-11-03BulletSim: rename BSBody and BSShape to PhysBody and PhysShape. Add skeleton ...Robert Adams9-176/+328
2012-11-03BulletSim: vehicle tweeking.Robert Adams3-93/+90
2012-11-03BulletSim: remove center-of-mass setting for linksets because it causes the c...Robert Adams5-54/+33
2012-11-03BulletSim: Use the PostTaints operation to build the linkset once before the ...Robert Adams2-124/+68
2012-11-03BulletSim: Add gravity force to vehicle. Some debugging additions.Robert Adams1-2/+6
2012-11-03BulletSim: fix problem with multiple linksets stepping on each other if they ...Robert Adams1-3/+4
2012-11-03BulletSim: add definitions for linkset collision maskRobert Adams1-0/+3
2012-11-03BulletSim: code rearrangementRobert Adams2-8/+6