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2008-10-19* minor: remove mono warningsJustin Clarke Casey3-2/+3
2008-10-19* refactor: move loadInv and saveInv command line param functions up to the ↵Justin Clarke Casey2-47/+47
interactive OpenSim class * direct module import is temporary
2008-10-19* Restore loaded inventory items to the given folderJustin Clarke Casey1-10/+47
* Among many other deficiencies, currently a cache clear and relog is needed to see them, which is highly unsatisfactory * No user funcionality yet
2008-10-19* move command line parsing code from inventory archive modules to opensim ↵Justin Clarke Casey3-29/+44
server * use default inventory archive name if none is given * other minor cleanups * this facility is not useable yet
2008-10-19* Fixed UDP server (again)Teravus Ovares1-3/+14
* Guys, there's an endless loop there *ON PURPOSE*. Please don't try to *fix* it. We must continue to process the UDP stream buffer on clients that disconnected nastily until it ends or the UDP server accept thread will die a horrible death.
2008-10-19Added calling cards. Fixes Mantis#2409 and part of #1515.Homer Horwitz5-8/+229
2008-10-19More progress towards implementing vertex normals - not complete yet.Dahlia Trimble1-116/+371
2008-10-19* Null check before UseCircuitCode Check or the server crashes on packet loss!Teravus Ovares1-1/+1
2008-10-19* Add root agent list/check for mapitem requests.Teravus Ovares1-9/+52
2008-10-19A small attempt to make persisting prims more reliableMelanie Thielker1-1/+1
2008-10-18Add a resource file on Strawberry's patch I missedMelanie Thielker1-0/+7
2008-10-18* Changed the dupe collision depth limiter to be slightly more restrictive. ↵Teravus Ovares1-3/+3
(less chance for a dupe)
2008-10-18Prevent a null root part from stopping objects from being persisted, alsoMelanie Thielker1-0/+7
remove any such objectsd from backup
2008-10-18- Fix Util.UnixTimeSinceEpoch:Homer Horwitz3-4/+11
* Unix epoch starts at midnight, not at 8:00am * All date/time handling should be done in UTC in the server, not in the local timezone. * Refactor out repeated computation of a constant value - Added setting of CreationTime to some places where inventoryitems are created This fixes Mantis#2390.
2008-10-18Guard against a null ref that can prevent objects from being persistedMelanie Thielker1-1/+2
2008-10-18Thank you, Strawberry Fride, for a patch that brings MSSQL even with MySQLMelanie Thielker1-31/+35
2008-10-18Fix thingd so that autoreturn also works when the user is not in the sim.Melanie Thielker4-10/+33
Also add experimental distance ordering for prims
2008-10-18Megapatch. :) Fix skull attachment editing. Streamline Object terse updates.Melanie Thielker20-226/+419
Add rezzing time to objects. Add Object return and traffic fields to land database. Add plumbing for auto return. Implement auto return. Contains a migration. May contain nuts.
2008-10-17* Fix an over compensation for bounciness on flat PrimitiveTeravus Ovares3-12/+176
* Implement the linear impulse portion of llPushObject. We should have a lsl compatible implementation of that portion of the push. Angular.. well. still have yet to implement a torque accumulator. * llPushObject respects the region and parcel settings for Restrict Push, it also respects GodMode as is defined in the LSL spec.
2008-10-17* Remove mono warningsJustin Clarke Casey2-3/+3
2008-10-17* Finally, don't worry about doing containment checks on other dictionaries ↵Justin Clarke Casey1-4/+2
if we are adding a client * Regarding an earlier change, I think it would be possible to eliminate the creation of new IPEndPoints on every end receive if we did the client circuit lookup before starting the next receive. However, this would be a performance trade off and hence not worth trying without performance testing
2008-10-17* Don't worry about trying to populate the other dictionaries if a client's ↵Justin Clarke Casey1-13/+22
circuitcode is already found in the first one
2008-10-17* close two potential race conditions where a new asynchronous UDP recieve ↵Justin Clarke Casey1-69/+53
could overwrite an existing endpoint that had not yet been used by the previous thread * in practice these race conditions were probably pretty rare
2008-10-17* Temporarily resume creation of IPEndPoint on every callJustin Clarke Casey1-5/+7
* This widened what I think is an existing race condition where asynchronous recieves could potentially stomp on each other's end points (though this must occur very rarely, if at all, in reality)
2008-10-17Fixed llDeleteSubList; the indices were swapped (Fixes Mantis#2399).Homer Horwitz1-1/+1
2008-10-17* Instead of creating a new IPEndPoint on every udp packet receive, reuse ↵Justin Clarke Casey2-23/+41
the existing one * This requires copying details into a new endpoint when it needs to be stored in client/circuit code hashes
2008-10-17* reverse part of a change that accidentally crept in with the last revisionJustin Clarke Casey2-1/+6
2008-10-17* Apply a modified version of http://opensimulator.org/mantis/view.php?id=2290Justin Clarke Casey4-14/+47
* This allows multiple user profile providers to be specified in OpenSim.ini separated by commas * If multiple providers are specified then a request for a user profile will query each in turn until the profile is either found or all have been queried * Unfortunately I don't believe this order can currently be specified, which if true is something that will need to be fixed. * Thanks to smeans for the original patch.
2008-10-17* Adds a lot of stability and performance to the physics engine. The ↵Teravus Ovares1-1/+86
avatar bounces less and things are a bit less explosive. * Additionally, you can probably get more physical prim now together.. though, I think this puts us back on par with where we were in the beginning of the year on number of physical objects. Experiment. Make videos. Send Feedback. Enjoy.
2008-10-17Update svn properties, minor formatting cleanup.Jeff Ames2-3/+3
2008-10-17* Added missing dependencies that was causing build to fail in windows. ↵Teravus Ovares2-0/+2
Mono doesn't seem to care.
2008-10-16Fixed (mono-)script handling for SL viewer 1.21:Homer Horwitz4-4/+42
- Added two missing caps (UpdateScriptAgent, UpdateScriptTask) - Added one missing EventQueue event (ScriptRunningReply) - Changed DNE and XEngine to use this new event As we only use the mono engine anyway, the "Mono" checkbox is set by default but doesn't have any function.
2008-10-16Split the currency module into currency and a new Combat module, becauseMelanie Thielker2-55/+155
the combat function really doesn't belong into currency
2008-10-16* minor: get rid of pointless ipeSenderJustin Clarke Casey3-7/+9
2008-10-16- Removed debug print methodSean Dague1-12/+1
2008-10-16more fun with rebasingSean Dague1-2/+12
2008-10-16resorting out this merge from arthur, sorry for so many commits here.Sean Dague1-8/+0
2008-10-16- Enforced no user or agent with UUID 0 on agent DB insertionSean Dague1-0/+5
2008-10-16* Apply http://opensimulator.org/mantis/view.php?id=2401Justin Clarke Casey2-1/+22
* Removes spacers that are also separators in llParseString2List * Thanks idb
2008-10-16fix line endings, as apparently the bot didn't do this yetSean Dague1-527/+527
2008-10-16- New attempt after merging problemSean Dague1-5/+0
2008-10-16- Enforced no user or agent with UUID 0 on agent DB insertionSean Dague1-0/+3
2008-10-16- Removed a Console.Writeline and added a Test that will be changedSean Dague1-2/+7
if the last commit is accepted
2008-10-16- Removed debug print methodSean Dague1-12/+1
2008-10-16- Enforced no user or agent with UUID 0 on agent DB insertionSean Dague3-8/+12
2008-10-16Updated 32Bit launcher so it works in Visual Studio again. (So developers on ↵Tedd Hansen2-9/+4
64-bit os can run OpenSim in 32-bit mode)
2008-10-16* Apply http://opensimulator.org/mantis/view.php?id=2405Justin Clarke Casey3-2/+24
* Implement llGetRegionFPS() * Thanks idb
2008-10-16* Releases the inter-region thread synchronization between physics in ODE on ↵Teravus Ovares3-6/+7
the same instance. * If you are hosting many regions on a single instance, you will probably notice a decrease in region startup time and maybe a slight increase in performance. * Single regions won't notice anything different
2008-10-15Check for terrain size=256x256 on "terrain load <file>". This fixesHomer Horwitz1-0/+13
(the rest of) Mantis#1813.
2008-10-15clean up a merge conflict and remove a console messageSean Dague1-0/+1