| Commit message (Expand) | Author | Files | Lines |
2015-10-22 | let ode also finish internal representation of prim actors, before simulation | UbitUmarov | 1 | -0/+40 |
2015-10-22 | Make physics engines finish internal representation of loaded prims before st... | UbitUmarov | 4 | -6/+13 |
2015-10-22 | rename terrain for opensim and respective configuration flag that a future c... | UbitUmarov | 3 | -34/+37 |
2015-10-21 | Mark XAssetService obsolete and warn users. | Diva Canto | 1 | -0/+2 |
2015-10-21 | recover scripts execution time stat i lost on previus changes. Behing async,... | UbitUmarov | 2 | -5/+10 |
2015-10-21 | update ubOde hashspaces levels | UbitUmarov | 1 | -3/+3 |
2015-10-21 | we do not have prims with size 2^128, missing file | UbitUmarov | 1 | -11/+6 |
2015-10-21 | fix or remove some wrong ODE configuration settings | UbitUmarov | 1 | -34/+7 |
2015-10-21 | remove the use of Vector3 for axis locks on the rest of engines | UbitUmarov | 7 | -26/+13 |
2015-10-21 | the inertia matrix inversions and body inertia changes to implement axis loc... | UbitUmarov | 1 | -288/+59 |
2015-10-20 | stop using a vector3 to store axis locks 3bit flags also in ode | UbitUmarov | 2 | -56/+47 |
2015-10-20 | stop using a vector3 to store axis locks 3bit flags in ubOde | UbitUmarov | 2 | -38/+46 |
2015-10-20 | move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to P... | UbitUmarov | 2 | -21/+16 |
2015-10-20 | add axis locks to sop serializer. Now they are also saved to inventory | UbitUmarov | 1 | -0/+8 |
2015-10-20 | also apply axis locks, when creating a prim physics actor | UbitUmarov | 1 | -0/+14 |
2015-10-20 | store rotation axis locks in MySql and SQlite dbs ( others need to be update... | UbitUmarov | 4 | -5/+26 |
2015-10-20 | stop using a Vector3 to store 3bits | UbitUmarov | 2 | -22/+57 |
2015-10-20 | STATUS_ROTATE are linkset flags and not prim | UbitUmarov | 2 | -18/+20 |
2015-10-18 | On to 0.8.3! | Diva Canto | 44 | -44/+44 |
2015-10-18 | Added warning in RegionCombinerModule about it being considered obsolete and ... | Diva Canto | 1 | -0/+2 |
2015-10-18 | Fixed merge conflicts | Diva Canto | 6 | -75/+35 |
2015-10-17 | The protocol version checking on the grid server connector seemed to have a b... | Diva Canto | 1 | -1/+18 |
2015-10-18 | stop a object when making it not physical | UbitUmarov | 1 | -2/+9 |
2015-10-17 | Fix wrong active angularlock detection (it was only burning cpu), stop tryin... | UbitUmarov | 2 | -16/+11 |
2015-10-17 | fix GetTerrainHeightAtXY for large regions. Also change ode dispose() | UbitUmarov | 1 | -386/+30 |
2015-10-15 | bug fix. Some rare meshs reported as having +-infinity dimensions | UbitUmarov | 1 | -6/+28 |
2015-10-14 | More exception catching in ODE at shutdown. Not sure why the exception happens. | Diva Canto | 1 | -1/+10 |
2015-10-14 | Restored authentication in AssetServicesConnector. | Diva Canto | 1 | -2/+2 |
2015-10-14 | Also restoring proper function for Simian external GetTexture functionality. | Diva Canto | 1 | -6/+5 |
2015-10-14 | Fixed Robust-bound GetTexture handler that had been knocked off with the new ... | Diva Canto | 2 | -3/+434 |
2015-10-14 | Fixed exception upon shutting down in plain ODE. | Diva Canto | 1 | -2/+5 |
2015-10-14 | fix a typo.. | UbitUmarov | 1 | -1/+0 |
2015-10-14 | bug fix, and make Mesh-Mesh and Mesh-Terrain collisions a lot softer | UbitUmarov | 1 | -68/+74 |
2015-10-13 | reduce jitter due to viewer interpolators on objects that are really almost ... | UbitUmarov | 1 | -37/+87 |
2015-10-13 | change fps and dilation (still something not that usefull). make collisions ... | UbitUmarov | 1 | -86/+77 |
2015-10-13 | rename UbitMeshmerizer class as ubMeshmerizer | UbitUmarov | 1 | -1/+1 |
2015-10-12 | in stats use real integration time, not the wanted one. Dont let stats calls... | UbitUmarov | 1 | -20/+29 |
2015-10-12 | detect a fully degenerated mesh and avoid using it and so crashing ubOde | UbitUmarov | 2 | -1/+18 |
2015-10-11 | use System.IO.Compression.DeflateStream for mesh decompression like master, s... | UbitUmarov | 1 | -9/+9 |
2015-10-11 | display prim name, if unzip of selected phsyics mesh part fails on ubMeshmer... | UbitUmarov | 1 | -1/+1 |
2015-10-08 | fix the casting to Boolean of lsl types vector,quaternion,list and rotation,... | UbitUmarov | 1 | -0/+28 |
2015-10-08 | change NPC restriction options default from restricted to all allowed, as ma... | UbitUmarov | 1 | -10/+4 |
2015-10-06 | dont send of the contents of LinkFolders also on Multiple folder fetch. Outf... | UbitUmarov | 1 | -3/+3 |
2015-10-06 | dont send of the contents of LinkFolders | UbitUmarov | 1 | -0/+5 |
2015-10-05 | send DisplayNames dates in UTC and not region local time. send a next update... | UbitUmarov | 1 | -2/+5 |
2015-10-04 | in llAttachToAvatarTemp() (TempAttachmentsModule) dont add to inventory, lik... | UbitUmarov | 1 | -1/+1 |
2015-10-02 | Implement an overridable implementation of PhysicsActor.SetVehicle() | Robert Adams | 2 | -2/+103 |
2015-10-02 | reduce some diferences with master | UbitUmarov | 1 | -256/+260 |
2015-10-02 | put back ip check on llSetContentType | UbitUmarov | 1 | -3/+1 |
2015-10-02 | also on another location, plus a bit clean | UbitUmarov | 1 | -7/+10 |