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2015-09-18MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thingUbitUmarov3-63/+16
2015-09-17sync remote responses for mapItens with the local ones, but sending all ↵UbitUmarov1-18/+11
valid information, so later we can cache/throotle
2015-09-17dont block a region just bc it doesnt have the requested map itemUbitUmarov1-10/+0
2015-09-17dont create terrain map asset for V1 viewers on large regions again, but do ↵UbitUmarov1-165/+186
create parcel overlay since current viewers seem to use it (or we are missing something elsewhere)
2015-09-17recover bulletS fps math change lost in mergeUbitUmarov1-2/+3
2015-09-17remove messages on agents cross fails that got mergedUbitUmarov1-64/+40
2015-09-17generate maptile assets again, v2 do use at least the parcels overlayUbitUmarov1-2/+2
2015-09-17 merge issues and a few more changesUbitUmarov1-152/+116
2015-09-17 remove bad merge code..UbitUmarov1-14/+16
2015-09-16 remove bad merge from masterUbitUmarov1-12/+0
2015-09-16 change point of evocation of AgentHasMovedAway for HGUbitUmarov1-19/+9
2015-09-15Added migration for UserAccounts table.Kevin Cozens1-0/+7
2015-09-16restore some avn code, fixing for var regionsUbitUmarov1-23/+8
2015-09-15avoid a null ref (that should not happen after last commit), also reduce use ↵UbitUmarov1-20/+28
of thread jobs, where one is good enought
2015-09-15fix missing check for viaHGLoginUbitUmarov1-2/+2
2015-09-15fix bad side efects of missing avination optional configurationUbitUmarov1-11/+16
2015-09-15temporary reduce maxwearables, so teleport testing can be performed before ↵UbitUmarov1-3/+3
other regions get updated
2015-09-15 remove redundant using(){}UbitUmarov1-47/+40
2015-09-15 mute watchdog timeouts on world map work threads. They do wait for events ↵UbitUmarov1-2/+2
for a long time
2015-09-14 try to improve vehicles crossing with Xengine. Lag seems main issue now, ↵UbitUmarov5-13/+28
but needs testing, specially the fail cases, that most likelly need more work
2015-09-14 try to add a mysql migration to avnUbitUmarov1-0/+15
2015-09-14 update ProtocolVersionsUbitUmarov1-4/+4
2015-09-14Change the actual versions allowed to connect, which is different fromMelanie Thielker1-4/+4
the interface major version
2015-09-14 change interface version to 8, as coreUbitUmarov1-1/+1
2015-09-14Bump Interface Version to 8Melanie Thielker1-1/+1
2015-09-13Remove the last proprietary copyright headers, insert BSD ones.Melanie Thielker5-20/+81
2015-09-13change the names also on the assembyInfo filesUbitUmarov2-7/+7
2015-09-12missing file...UbitUmarov1-29/+34
2015-09-12rename Ubit physics modulesUbitUmarov17-70/+71
2015-09-12remove a silly and not necessary List i addedUbitUmarov1-6/+6
2015-09-12 let regionCache really find a varregion by a positionUbitUmarov1-13/+26
2015-09-12 try to be more friendly to HGUbitUmarov2-21/+30
2015-09-12 revert validating Library textures. Those need to be on a grid assets or ↵UbitUmarov1-14/+0
will not work anyway
2015-09-12 try to validate textures from library folderUbitUmarov1-0/+14
2015-09-12 try to better merge avn and os fetchinventory and fetchinvdescendentsUbitUmarov4-447/+94
2015-09-12 fix the typos that seem to matter so much to some :pUbitUmarov2-2/+2
2015-09-12 send a reply on UpdateInventoryItem with the transactionID viewer sent. ↵UbitUmarov1-1/+3
Protocol seems to have also a callbackID on this, apparently ignored by viewers ( as possible the transactionID )
2015-09-11 put back diva's cache with her recent fix but also avoid duplicated ↵UbitUmarov2-11/+33
InventoryService.UpdateItem call in case of m_uploadState is complete. In that case CompleteItemUpload will do it
2015-09-11 inventory mess return to the state before divas cache issueUbitUmarov8-130/+1465
2015-09-11 inventory messUbitUmarov2-88/+241
2015-09-11 change to avn fecthinventory and webfecth.. codeUbitUmarov8-1465/+130
2015-09-11 remove diva's inventory cache since it seems to cause mantis 7720, broken ↵UbitUmarov2-241/+88
items UUID. Guess it doesn't cover all paths
2015-09-10add a few terminating / in LSLhttp uris as coreUbitUmarov1-4/+4
2015-09-10remove a avn thing before it gets into coreUbitUmarov1-11/+0
2015-09-10fix lost sending of initial terrain to child agentsUbitUmarov1-0/+2
2015-09-09revert SynchronousRestObjectRequester timeout to miliseconds, and fix where ↵UbitUmarov2-3/+3
it was wrong set in seconds
2015-09-09minor clean, letting small classes be own module classUbitUmarov1-2/+4
2015-09-09 let old ode also have a Module classUbitUmarov3-80/+113
2015-09-09 found core hack to fix modules interdependencies RegionLoaded is not that ↵UbitUmarov2-24/+37
obvius
2015-09-09 split Module from its scene, so if not enabled there is no scene memory ↵UbitUmarov2-97/+113
allocation. All physics modules need this ( if not others)