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2012-10-09 force allocation of mesh data on creation ( messy code version )UbitUmarov9-12/+45
2012-10-09temporary debug codeUbitUmarov1-0/+19
2012-10-09 fire a extra terseupdate when stopping (like in loosing physics). In someUbitUmarov1-0/+3
2012-10-09Change ray to land colision range limitation so it has no impact on otherUbitUmarov1-6/+8
2012-10-09move terrain geom to own ode space. Limit range on raycast if includesUbitUmarov4-83/+229
2012-10-07 a few changes/fix (?)UbitUmarov4-117/+112
2012-10-07 bug fix + make costs visible for testingUbitUmarov4-41/+85
2012-10-07refix so we can compile it, loosing alpha scultps fix on core meshmerizerUbitUmarov1-0/+11
2012-10-07 fix wrong file commitedUbitUmarov1-10/+0
2012-10-07 comment out a spam coment on core MeshmerizerUbitUmarov1-26/+4
2012-10-07i update core ode plugin and make it load is meshs (i hope)UbitUmarov3-24/+118
2012-10-07[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculptsUbitUmarov7-1052/+632
2012-10-05make sure a buffer is closed, and changed a misleading log msgUbitUmarov1-8/+20
2012-10-05Fix threading in remote asset connectorMelanie1-16/+21
2012-10-04Allow default animation to be stopped to be replaced with another one.Melanie2-16/+29
2012-10-04 more changes and more non active codeUbitUmarov4-29/+144
2012-10-04apply cmic fix to multi layer wearablesUbitUmarov1-1/+1
2012-10-04 more changes. Most code not in useUbitUmarov5-23/+615
2012-10-03 missing changed fileUbitUmarov1-1/+1
2012-10-03meshworker basic replacement of SOP CheckSculptAndLoad ( for now disabledUbitUmarov2-4/+41
2012-10-03 making meshworker have more work..UbitUmarov2-4/+23
2012-10-03 introduce a ODEMeshWorker class, should be pure cosmetic changes for nowUbitUmarov7-163/+262
2012-10-03Fix a viewer crash issueMelanie1-1/+12
2012-10-02Attempt to fix Mantis #6311. Honor a destination folder if one is givenMelanie1-0/+39
2012-09-28Fix a possible NREMelanie1-3/+10
2012-09-27make some forgotten changes be done by simulation thread not by callerUbitUmarov2-34/+126
2012-09-27Update the Http server with a few additional properties. Adapt the testMelanie1-0/+4
2012-09-27create a new PollServiceHttpRequest req per loop since they can be sent toUbitUmarov1-5/+1
2012-09-26Streamline and improve llGetMassMelanie1-23/+17
2012-09-26 don't send a partial contents report if we are sending all dataUbitUmarov1-10/+15
2012-09-26add assettype mesh to list of binary assetsUbitUmarov1-1/+2
2012-09-26 fix GetTextureHandler rangeUbitUmarov1-1/+5
2012-09-26 missing fileUbitUmarov1-1/+1
2012-09-26just remove the damm thingUbitUmarov7-29/+7
2012-09-26 Seems nothing actually need the request body for getevents. so changeUbitUmarov5-15/+12
2012-09-26UriModule GetEvents also doesn't need a request bodyUbitUmarov1-0/+1
2012-09-26keep watchdog happy using it to kill his threadsUbitUmarov1-9/+1
2012-09-26 more changes to PollServiceUbitUmarov4-25/+25
2012-09-26 fix priorityQueue to correctly use the fairness counts starting at 8 forUbitUmarov1-10/+10
2012-09-25missed changeUbitUmarov1-1/+2
2012-09-25do the same to webFecthInvDescModuleUbitUmarov1-33/+25
2012-09-25 change GetTextureModule processingUbitUmarov1-29/+31
2012-09-24Text changes for upload messagesMelanie1-4/+4
2012-09-24 more upload changes (plus untouch prebuild.xml)UbitUmarov2-68/+128
2012-09-24 add missing transactionID in SendInventoryItemCreateUpdate. and make useUbitUmarov7-7/+38
2012-09-24If an asset upload transaction doesn't exist for a CreateInventory request,Melanie4-37/+38
2012-09-23Protect the responses map with a lock. Also remove ugly "this." type ofMelanie2-18/+24
2012-09-23Change the poll service to use a thread pool for replies to make sure theMelanie1-7/+38
2012-09-23Comment out asset error for sculpts/meshes. If an asset is missing it's missing.Melanie1-4/+4
2012-09-23try to allow free uploads for testing, if users prefix names with "TEST-". LetUbitUmarov3-41/+211