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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Files
Lines
2017-05-29
remove a unnecessary dns check
UbitUmarov
1
-3
/
+0
2017-05-29
some cleanup and assume Linux/mono DNS is just broken...
UbitUmarov
3
-45
/
+57
2017-05-29
no.. still a fail
UbitUmarov
2
-20
/
+14
2017-05-29
mono is a total crap
UbitUmarov
3
-26
/
+30
2017-05-29
cleanup util.cs get dns
UbitUmarov
2
-78
/
+81
2017-05-29
add temporary debug msgs
UbitUmarov
2
-0
/
+8
2017-05-29
remove a now anoying message..
UbitUmarov
1
-3
/
+3
2017-05-28
enclose GetRequestStream on try/catch
UbitUmarov
1
-6
/
+6
2017-05-28
enclose GetRequestStream on try/catch
UbitUmarov
1
-12
/
+13
2017-05-28
need to delay even more agent close after teleport to compensate for slow ma...
UbitUmarov
1
-3
/
+4
2017-05-28
a null ref check left behind on previus commits
UbitUmarov
1
-1
/
+2
2017-05-28
make use of a rare thing called StringBuilder on LSL_List. LSL_List uses may...
UbitUmarov
1
-30
/
+39
2017-05-28
make LSL_list a CLASS again. Now we need to it allover again. Scripts need t...
UbitUmarov
1
-1
/
+1
2017-05-27
minor cleanup
UbitUmarov
1
-0
/
+1
2017-05-27
minor cleanup
UbitUmarov
3
-86
/
+56
2017-05-26
lose a ref
UbitUmarov
1
-5
/
+12
2017-05-26
cleanup (grid)region info endpoint; add log to try to find some xml decode is...
UbitUmarov
4
-88
/
+75
2017-05-26
mantis 8181: don't try to delete contents of a non exitent folder
UbitUmarov
1
-4
/
+13
2017-05-26
avoid some wrong watchdog timeouts
UbitUmarov
2
-3
/
+2
2017-05-26
make BlockingQueue.Dequeue timeouts more coerent (just less than watchdog tim...
UbitUmarov
4
-10
/
+9
2017-05-26
missing file change.. actually use watchdog threads on assetsconnector and
UbitUmarov
2
-5
/
+13
2017-05-26
change wrong watchdog stopped thread check code, and don't log it
UbitUmarov
2
-5
/
+10
2017-05-25
add some checks for valid endpoints
UbitUmarov
2
-59
/
+33
2017-05-25
move assetsconnector threads to whatchdog; Abort all alive threads known to w...
UbitUmarov
6
-2
/
+30
2017-05-25
use threads from main pool on assetsconnector
UbitUmarov
2
-4
/
+1
2017-05-25
minor changes
UbitUmarov
3
-6
/
+13
2017-05-25
another one
UbitUmarov
2
-1
/
+9
2017-05-25
make a few more threads background ones
UbitUmarov
2
-3
/
+3
2017-05-25
make some threads background ones
UbitUmarov
3
-2
/
+3
2017-05-25
remove use of libomv BlockingQueue
UbitUmarov
3
-7
/
+7
2017-05-24
add a bit more pre exit cleanup
UbitUmarov
4
-4
/
+23
2017-05-24
give up on the code to stop AsyncCommandManager. It fails with many scripts r...
UbitUmarov
2
-2
/
+4
2017-05-23
dont log timeouts on stopped threads
UbitUmarov
1
-1
/
+2
2017-05-23
fix lock position removing a not necessary function
UbitUmarov
1
-10
/
+1
2017-05-23
allow new thread creation if it was aborted on AsyncCommandManager
UbitUmarov
1
-3
/
+6
2017-05-23
protect AsyncCommandManager thread from fails on the several things it checks
UbitUmarov
1
-6
/
+7
2017-05-23
only remove AsyncCommandManager thread when last instance is deleted
UbitUmarov
1
-4
/
+11
2017-05-23
dont fail saving a OAR because of a broken material
UbitUmarov
1
-1
/
+10
2017-05-23
stop a few more threads on exit
UbitUmarov
3
-17
/
+21
2017-05-23
please DIE! PLEASE??
UbitUmarov
7
-7
/
+40
2017-05-23
no all mono versions know DnsRefreshTimeout
UbitUmarov
2
-2
/
+5
2017-05-23
remember mono about the default for DnsRefreshTimeout
UbitUmarov
2
-0
/
+4
2017-05-22
check XFF headers of caller, but be quiet about them
UbitUmarov
3
-8
/
+8
2017-05-22
receivers can't tell if there where proxies on path unless they look
UbitUmarov
2
-22
/
+20
2017-05-22
remove some code for NAT that was disabled by its author Adam Frisby since 20...
UbitUmarov
1
-18
/
+1
2017-05-22
fix IClientIPEndpoint broken by justin long ago.. but stop using it
UbitUmarov
4
-20
/
+15
2017-05-22
PGSQL: Another missing cast in XInventoryData
Geir Nøklebye
1
-1
/
+1
2017-05-22
make sure we drop requests if DoHTTPGruntWork fails
UbitUmarov
1
-4
/
+9
2017-05-22
disable keepalive on llHttpRequest
UbitUmarov
1
-0
/
+1
2017-05-21
cross avatar group info also if title is empty string
UbitUmarov
1
-1
/
+4
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