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2016-07-27 a few more changes on avatar crossingUbitUmarov2-46/+20
2016-07-27waste another thread job on another thing that should be part of a moreUbitUmarov2-53/+66
2016-07-27missing changes about friends on crossings, and missing angular velocity clea...UbitUmarov1-4/+14
2016-07-26 take friends out of onMakeRoot if crossingUbitUmarov2-15/+34
2016-07-26 do GridUserService.SetLastPosition async on crossingsUbitUmarov1-10/+23
2016-07-26 apply the change to groups v2 alsoUbitUmarov1-1/+2
2016-07-26 reduce some grid services calls on region crossings, sending more informatio...UbitUmarov4-149/+121
2016-07-26 add a public SetGroupPowers to clientViewUbitUmarov5-1/+18
2016-07-26 let some group related data to have a public setUbitUmarov5-6/+14
2016-07-26 get a copy of current clientView group powersUbitUmarov5-0/+25
2016-07-25cleanup some codeUbitUmarov1-23/+22
2016-07-25remove redundant checkUbitUmarov1-2/+1
2016-07-25remove extra charUbitUmarov1-2/+6
2016-07-25add give a body to default rootVelocityUbitUmarov1-1/+1
2016-07-25add missing overridesUbitUmarov2-2/+2
2016-07-25revert bad last changes and fix the issue another wayUbitUmarov4-10/+27
2016-07-25ubOde bug fixUbitUmarov2-2/+4
2016-07-25missing fileUbitUmarov1-2/+26
2016-07-25add osGetHealRate(avatarkey) and osSetHealRate(avatarkey, healrate); healrate...UbitUmarov3-0/+36
2016-07-25change bullet relative velocity sign to match ubOdeUbitUmarov1-1/+1
2016-07-25change avatar Health, from bad penetration depth to relative velocityUbitUmarov1-91/+89
2016-07-25preserve max relative velocity on a colision report time sliceUbitUmarov1-1/+12
2016-07-24ubOde actually revert last change don't send unnecessary empty collisions, wi...UbitUmarov1-2/+2
2016-07-24ubOde still on relative velocity. Make ubOde report avatar empty collisions ...UbitUmarov1-5/+11
2016-07-24ubOde try to improve contact velocity on first avatar collision with terrainUbitUmarov1-2/+5
2016-07-24ubOde fix contact relative velocity signUbitUmarov1-30/+31
2016-07-24 add a missing update to avatar damage InvulnerableUbitUmarov2-0/+5
2016-07-24 add osSetHealth() value from 1 to 100; (mantis 7973)UbitUmarov3-0/+25
2016-07-24 reOoops ...UbitUmarov1-3/+3
2016-07-24 Ooops ...UbitUmarov1-1/+1
2016-07-24add missing IM parameter ( needs fix where it is really relevant )UbitUmarov3-10/+24
2016-07-24do not send IMs via child agentsUbitUmarov2-50/+20
2016-07-23 add a coment for improvement of ChatterBoxSessionAgentListUpdates closer to ...UbitUmarov1-0/+3
2016-07-23change group lists control so it does show something (only xmlrpcgroups for n...UbitUmarov2-98/+100
2016-07-23remove code from httptests branchUbitUmarov1-1/+1
2016-07-23add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, ...UbitUmarov6-10/+25
2016-07-22 don't try to rez a object from a asset with empty data and Let user know abo...UbitUmarov1-0/+9
2016-07-18Add some additional checks to llTransferLindenDollars.Melanie Thielker2-6/+23
2016-07-17dont try dequeues if didnt reacquired lockUbitUmarov1-1/+2
2016-07-16http send is blocking, so we need we need to do it async in all cases. - this...UbitUmarov2-20/+15
2016-07-16simplify http textures and meshs ThrottlesUbitUmarov2-100/+24
2016-07-15 disable OSHttpTests that will collide with testing new http server changesUbitUmarov4-0/+9
2016-07-15PGSQL: Update simulation data with a number of missing fields for parcels. So...Geir Nøklebye2-6/+24
2016-07-15lib omv now supports SeeAvs fields, so use it, thx Gavin HirdUbitUmarov1-16/+5
2016-07-14 revert changes to Select/DeSelect, using the SelectObjects as control seems badUbitUmarov1-29/+18
2016-07-13make getBoundsCenter() call GetBoundsRadius() to do the math if neededUbitUmarov1-1/+4
2016-07-13use geometric center and not sog root position in cullingUbitUmarov2-17/+25
2016-07-13Oops that was not slowerUbitUmarov1-2/+2
2016-07-13slow down culling kills even moreUbitUmarov1-1/+5
2016-07-13don't overlap Select and Deselect, fix deselect prims accountUbitUmarov1-14/+29