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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Files
Lines
2014-10-26
Debug... ( restored TriggerOnSceneObjectPreSave)
UbitUmarov
1
-12
/
+10
2014-10-26
remove lock that did nothing, DEBUG disable TriggerOnSceneObjectPreSave
UbitUmarov
1
-4
/
+3
2014-10-26
another try to prevent double crossing
UbitUmarov
1
-52
/
+46
2014-10-26
bug fix
UbitUmarov
1
-1
/
+1
2014-10-26
keep intransit flag even if deleted, dont set sog position if in transit
UbitUmarov
1
-41
/
+38
2014-10-26
some cleanup, localID coerence fix..
UbitUmarov
2
-30
/
+10
2014-10-25
some code reorder/minor changes
UbitUmarov
1
-50
/
+40
2014-10-24
don't backup in transit SOGs
UbitUmarov
1
-1
/
+1
2014-10-24
don't send pack baked texture assets into updates.
UbitUmarov
1
-1
/
+2
2014-10-24
add more temporary fixes for regionSize zero
UbitUmarov
1
-0
/
+12
2014-10-24
check new region size on added code for varsize till its fully suported
UbitUmarov
1
-0
/
+4
2014-10-24
try to make SOG crossings full async. Simplify some borders checking....
UbitUmarov
5
-267
/
+426
2014-10-24
TEST**** wingridproxy detection at grid login. Untested possible not
UbitUmarov
4
-8
/
+31
2014-10-22
remove some Xengine errors on scripted object delete
UbitUmarov
1
-14
/
+8
2014-10-21
refuse crossings if logins disabled
UbitUmarov
1
-0
/
+7
2014-10-21
make sure we return false if catch() is triggered on crossing
UbitUmarov
1
-0
/
+1
2014-10-21
do agent crossing async, including QUERYACCESS ( need to check vehicles for
UbitUmarov
3
-10
/
+56
2014-10-20
Assume childreen don't need to know caps seeds
UbitUmarov
3
-33
/
+84
2014-10-19
try to fix propagation of seeds to all relevante regions
UbitUmarov
4
-37
/
+139
2014-10-18
change position in new region estimation. Reduce border jitter margin
UbitUmarov
1
-34
/
+14
2014-10-18
fix SW direction diagonal crossing
UbitUmarov
1
-2
/
+5
2014-10-18
change child agents creation/notification. As before this assumes that
UbitUmarov
2
-121
/
+119
2014-10-17
debug makeroot timing
UbitUmarov
1
-0
/
+10
2014-10-17
send motion control state in update to childs. Reset CollisionPlane on
UbitUmarov
2
-2
/
+18
2014-10-17
send correct caps seed on CreateAgent to a nearby region
UbitUmarov
1
-45
/
+23
2014-10-16
Fix an obscure permissions exploit. Taking items from a friend's prim could
Melanie Thielker
1
-6
/
+4
2014-10-15
fix some errors when using http debug level > 4
UbitUmarov
1
-6
/
+8
2014-10-14
lso remove caps with "PUT" http method
UbitUmarov
1
-0
/
+1
2014-10-13
Revert "*TEST* send udp sync. Stop uncontroled and hidden use of IO threads."
Melanie Thielker
2
-18
/
+1
2014-10-13
revert to async send, since past experience showed sync didn't work when
UbitUmarov
1
-2
/
+2
2014-10-13
Allow 20 outbound connections per endpoint for the services
Melanie Thielker
1
-0
/
+1
2014-10-13
Set connection limit to 20 for all servers.
Melanie Thielker
1
-0
/
+4
2014-10-13
*TEST* send udp sync. Stop uncontroled and hidden use of IO threads.
UbitUmarov
2
-2
/
+19
2014-10-13
on util thread pool reduce the min number of threads, increase the
UbitUmarov
2
-3
/
+3
2014-10-13
name the thread
UbitUmarov
1
-0
/
+1
2014-10-13
change/fix previus commits
UbitUmarov
2
-3
/
+11
2014-10-13
reduce minimum number of smartpool threads and name it
UbitUmarov
1
-3
/
+3
2014-10-13
tune poll smartThreadpool use and give it a name
UbitUmarov
1
-2
/
+5
2014-10-12
move AnimationSet and AvatarSkeleton to OpenSimExtras
UbitUmarov
1
-5
/
+7
2014-10-12
try to reduce avatar bounce on falls. Not all possible side effects
UbitUmarov
1
-25
/
+19
2014-10-11
add simulator features AvatarSkeleton and AnimationSet report
UbitUmarov
1
-1
/
+4
2014-10-11
changed skeleton, do parse the mesh on upload to check skeleton. Sooner or
UbitUmarov
2
-26
/
+26
2014-10-11
dont let test mesh go to meshes inventory folder that is not displayed by
UbitUmarov
1
-1
/
+3
2014-10-11
bug fix
UbitUmarov
1
-2
/
+3
2014-10-11
check for avatar skeleton data on meshs headers on cost estimation. Dont
UbitUmarov
2
-11
/
+101
2014-10-06
fix targetOmega resend on deselect on the right place, can't be at sop
UbitUmarov
2
-2
/
+5
2014-10-05
reduce some avatar engine strenght
UbitUmarov
1
-9
/
+10
2014-10-04
try to help steps climb a bit compensating the bounce reduction
UbitUmarov
1
-0
/
+2
2014-10-04
bug fix: resend part targetOmega on deSelect
UbitUmarov
1
-0
/
+2
2014-10-04
bug fix: leave jumping state only to landing, without fallback into
UbitUmarov
1
-12
/
+12
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