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2013-06-07Adding Avination's PollService to round out the HTTP inventory changesMelanie8-236/+219
2013-06-07Fix regression where multiple close agents could be sent to the wrong neighbo...Justin Clark-Casey (justincc)1-1/+6
2013-06-07In LocalFriendshipTerminated, send the original client's agentId to the frien...Donnie Roberts2-4/+4
2013-06-07Mantis #6620 (removed debug message)Diva Canto1-1/+1
2013-06-06Fix keyframe motion copyrightMelanie1-3/+26
2013-06-05Strengthen some assumptions.Diva Canto1-0/+5
2013-06-06Database persistence for keyframes. Contains a Migration.Melanie2-4/+32
2013-06-06Hook up Keyframe motion to almost everything. Failing to cross a sim borderMelanie11-0/+229
2013-06-06Committing Avination's Keyframe module. This is not hooked up yet and will do...Melanie1-0/+766
2013-06-05Port Avination's inventory send throttlingMelanie2-52/+321
2013-06-05Prevent processing for NpcBlueWall1-1/+3
2013-06-05CleanupBlueWall1-5/+0
2013-06-05Avoid a deadlock where a script can attempt to take a ScriptInstance.m_Script...Justin Clark-Casey (justincc)1-11/+21
2013-06-05Remove a couple of orphaned linesBlueWall1-3/+0
2013-06-05Make locking more uniformBlueWall1-14/+19
2013-06-05BulletSim: default PhysicsTimeStep to same as the simulator'sRobert Adams1-1/+1
2013-06-05BulletSim: fix corner case when rebuilding a compound linkset whileRobert Adams1-11/+46
2013-06-01BulletSim: experimental movement of physics execution off of heartbeatRobert Adams3-73/+209
2013-05-31Adding standard OpenSim header to source filesBlueWall8-0/+216
2013-05-31Adding back the BasicProfileModuleBlueWall2-73/+191
2013-05-31Remove unnecessary m_scenes and m_scene from AsyncCommandManager.Justin Clark-Casey (justincc)1-6/+1
2013-05-31Lock areas of AsyncCommandManager where multiple threads could try to access/...Justin Clark-Casey (justincc)1-111/+177
2013-05-31refactor: Remove unused AsyncCommandManager.PleaseShutdownJustin Clark-Casey (justincc)1-19/+1
2013-05-31Fill in fields with default values on profile creationBlueWall1-2/+48
2013-05-30Trigger OnScenePresenceUpdated when the avatar's animations change.Robert Adams2-4/+21
2013-05-30Add methods to Animation and AnimationSet for easier manipulation andRobert Adams3-0/+156
2013-05-30Add region heartbeat start event to complement heartbeat end event.Robert Adams2-0/+25
2013-05-30If an exception occurs in the AsyncCommandManager loop, spit it out to log ra...Justin Clark-Casey (justincc)1-8/+6
2013-05-30UserProfilesBlueWall13-176/+3631
2013-05-30minor: fix warnings in GodsModule that were due to duplicate using statementsJustin Clark-Casey (justincc)1-11/+7
2013-05-30Fix passing of voice distance attenuation to the Vivox voice server.Justin Clark-Casey (justincc)1-1/+1
2013-05-30If on a sit request we sit the avatar on a different prim in a linkset for so...Justin Clark-Casey (justincc)1-3/+3
2013-05-29Try caching the user name for a new agent earlier on in the process of establ...Justin Clark-Casey (justincc)3-5/+11
2013-05-29Add HG regression TestCachedUserNameForNewAgent()Justin Clark-Casey (justincc)1-0/+76
2013-05-28First change in Vivox for ages! -- added a lock to serialize calls to vivox s...Diva Canto1-14/+25
2013-05-28BulletSim: don't zero motion when changing vehicle type.Robert Adams1-1/+4
2013-05-27BulletSim: default using mesh asset hulls to 'true'. This means that,Robert Adams1-2/+2
2013-05-26BulletSim: enable GImpact shape for prims with cuts. Include DLLs and SOsRobert Adams1-1/+1
2013-05-25Update the money framework to allow sending the new style linden "serverside ...Melanie9-44/+32
2013-05-24Meshmerizer: remember to add the copied hull verts to the list of hulls.Robert Adams1-0/+1
2013-05-24BulletSim: add VehicleInertiaFactor to allow modifying inertia.Robert Adams2-1/+5
2013-05-24BulletSim: properly set mesh hash key in use tracking structure.Robert Adams1-1/+4
2013-05-24Meshmerizer: add INI parameter to enable DEBUG mesh detail logging.Robert Adams1-3/+6
2013-05-24One more appearance change: drop sending the SendAppearance packetMic Bowman1-1/+3
2013-05-24Protect one more update of the baked texture hashes.Mic Bowman1-2/+5
2013-05-24This is an experimental patch that adds support for comparing textureMic Bowman5-84/+147
2013-05-24change a hull debugging message to Debug instead of Infodahlia1-1/+1
2013-05-24correct some errors in decoding of mesh asset convex decomposition datadahlia1-53/+83
2013-05-24minor: Remove unnecessary duplication of AbsolutePosition Vector3 in SOG.Copy()Justin Clark-Casey (justincc)1-1/+0
2013-05-24Fix issue where llSetPayPrice on either one of a clone prim in the same OpenS...Justin Clark-Casey (justincc)1-0/+2