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My fork of OpenSim for IG and DG, called SledjChisl.
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2012-12-21
BulletSim: repair vehicle problems introduced in previous 'improvements'. Fix...
Robert Adams
4
-572
/
+598
2012-12-21
BulletSim: Move all the parameter variables, tables and get and fetch logic t...
Robert Adams
13
-606
/
+681
2012-12-21
BulletSim: small fix to avatar movement motor use which keeps avatar from fly...
Robert Adams
1
-1
/
+2
2012-12-21
BulletSim: avatar movement smoothed with motor that modifies avatar velocity ...
Robert Adams
2
-4
/
+81
2012-12-21
BulletSim: Better detail logging of VMotor actions.
Robert Adams
1
-7
/
+8
2012-12-21
BulletSim: begin movement of parameters from pinned memory block to variables...
Robert Adams
2
-7
/
+19
2012-12-20
BulletSim: fix incorrectly defined property changed flag.
Robert Adams
1
-3
/
+1
2012-12-20
BulletSim: Check for unspecified TimeScale in BSVMotor and don't scale if not...
Robert Adams
1
-9
/
+43
2012-12-20
BulletSim: replace use of funky nullable values for vehicle property update c...
Robert Adams
1
-26
/
+43
2012-12-20
BulletSim: angularMotorUp working again (seems a little slow as it takes long...
Robert Adams
2
-32
/
+66
2012-12-20
BulletSim: reorganize motor step code to separate error computation allowing ...
Robert Adams
1
-51
/
+91
2012-12-19
Add the interfaces for the new Avination baked texture cache service
Melanie
2
-0
/
+36
2012-12-18
BulletSim: improve angularVerticalAttraction calculation to compute angular c...
Robert Adams
1
-18
/
+15
2012-12-18
BulletSim: initial implementation of a PID motor. Not hooked up yet.
Robert Adams
1
-6
/
+38
2012-12-18
BulletSim: comments and TODO list update
Robert Adams
2
-3
/
+9
2012-12-18
Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Als...
Robert Adams
3
-9
/
+19
2012-12-19
Disable UDPPacketBuffer pooling for now to resolve an issue on Windows of int...
Justin Clark-Casey (justincc)
1
-5
/
+8
2012-12-18
* Merges BulletSim Updates to BulletSimN(BulletSNPlugin)
teravus
19
-79
/
+116
2012-12-26
BulletSim: scale the force for external AddForce by the simulation
Robert Adams
3
-1
/
+19
2012-12-25
BulletSim: make llBuoyancy work. For some reason, Bullet resets an
Robert Adams
3
-5
/
+13
2012-12-25
BulletSim: stop avatar from sliding VERY slowly after walking by
Robert Adams
1
-3
/
+2
2012-12-18
Fix locking for good
Melanie
1
-3
/
+3
2012-12-17
BulletSim: apply friction to linear and angular motion before returning advan...
Robert Adams
3
-14
/
+2
2012-12-17
Extend default 1 second wait for event completion to other thread script rese...
Justin Clark-Casey (justincc)
3
-4
/
+33
2012-12-17
BulletSim: fix vehicles going underground when unsat. Problem was that, when ...
Robert Adams
4
-29
/
+32
2012-12-16
BulletSim: fix vehicles being shot in the air at border crossings because of ...
Robert Adams
1
-2
/
+5
2012-12-16
BulletSim: add parameter to UpdateProperties call into the linkset so changes...
Robert Adams
6
-36
/
+65
2012-12-16
BulletSim: add even more to the TODO list.
Robert Adams
1
-4
/
+27
2012-12-16
BulletSim: add check for border crossing in character position sanity check.
Robert Adams
1
-2
/
+10
2012-12-16
BulletSim: refactor to combine common terrain height testing code. Add functi...
Robert Adams
1
-38
/
+48
2012-12-16
BulletSim: experimentally remove unit displacement from prim border crossing ...
Robert Adams
1
-2
/
+13
2012-12-16
Add stack dump function that takes an alternate printer outter. I've found th...
Robert Adams
1
-1
/
+7
2012-12-16
BulletSim: remove some errors on shutdown by moving terrain destruction until...
Robert Adams
2
-3
/
+16
2012-12-16
BulletSim: rip out old code for linkset child position fetching. BulletSim do...
Robert Adams
5
-45
/
+31
2012-12-17
*TESTP unscripted sit: missing files
UbitUmarov
2
-0
/
+6
2012-12-17
* TEST * unscripted sit
UbitUmarov
3
-176
/
+244
2012-12-16
Fix locking objects
Melanie
1
-1
/
+3
2012-12-15
* Fix for Prim Locking. Prior to the merge, it was just a clone of the root...
teravus
1
-4
/
+4
2012-12-15
Make WebStatsModule properly handle scenes added or removed after initial sta...
Justin Clark-Casey (justincc)
1
-14
/
+31
2012-12-15
minor: If the physics module tells us that an object has gone out of bounds, ...
Justin Clark-Casey (justincc)
1
-2
/
+5
2012-12-14
minor: Add commented out log lines to ScenePresenceAnimator for future debug ...
Justin Clark-Casey (justincc)
1
-1
/
+10
2012-12-14
Fix issue where calling llVolumeDetect(FALSE) would not remove phantom flag, ...
Justin Clark-Casey (justincc)
2
-2
/
+42
2012-12-13
BulletSim: Add more to the TODO list. Clean up and improve some comments.
Robert Adams
2
-10
/
+9
2012-12-14
Prevent a failed user relogi from throwing exceptions in poll services
Melanie
2
-2
/
+2
2012-12-13
Return the last set targetVelocity rather than the current velocity as the de...
Robert Adams
1
-5
/
+8
2012-12-13
BulletSim: fix problem with continuious rebuilding of physical linksets. This...
Robert Adams
3
-79
/
+88
2012-12-13
BulletSim: correct line endings in new BulletSimData.cs file.
Robert Adams
1
-282
/
+282
2012-12-13
BulletSim: Add 'BulletSimData' which separates structures created
Robert Adams
7
-205
/
+308
2012-12-13
BulletSim: remove extra linkset rebuilds.
Robert Adams
1
-18
/
+36
2012-12-13
minor: add some more detail to the logging if an LLClientView fails to proces...
Justin Clark-Casey (justincc)
1
-2
/
+4
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