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2015-09-22fix GetPacketsQueuedCount typos in last commitUbitUmarov1-1/+1
2015-09-22let minimum wqburst be a bit larger than MTUUbitUmarov2-4/+4
2015-09-22 removed a protocol breaking lludp debug option that no one should try, ↵UbitUmarov5-100/+35
changed terrain send throotle to be by packets in queue, reduced odds of MTU violation on terrain send (still bad). Most UDP protocol implementations may not mind much, but our code still does
2015-09-21last merging of sog m_linkedAvatars into m_sittingAvatars - untested.UbitUmarov2-49/+6
2015-09-21replace LSL reference to sog GetLinkedAvatarsUbitUmarov1-3/+5
2015-09-21try to remove Scenepresence dependence on sog m_linkedAvatars, sitting may ↵UbitUmarov2-14/+6
still work
2015-09-21add missing sit checkUbitUmarov1-1/+2
2015-09-21remove duplicated and breaking codeUbitUmarov1-3/+0
2015-09-21Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more.Kevin Cozens6-44/+37
2015-09-21coment out lludp debug things that only fill up the help screenUbitUmarov1-0/+2
2015-09-21 SQLite db migration updateUbitUmarov3-6/+57
2015-09-21 revert my change to the range of greyscale image maps, setting it back to 0 ↵UbitUmarov1-3/+8
- 127.5 so not to break loading of old files. There isnt a range that fits all needs anyway
2015-09-20 fix terrain save greyscale mapping to 1:1 suporting standard 0-255m range ↵UbitUmarov1-54/+16
and not only 0-127m. Jpeg format still using a non standard color encoded heightmap
2015-09-19 put back the hack to make viewers display map tags (now and then at least) ↵UbitUmarov1-127/+236
that i had removed and do it also on the local region. Make parcel overlay a bit less transparent than i did before.
2015-09-19a few more changes to worldMap. Use ExpireCaches, cache remote mapItems ↵UbitUmarov2-269/+196
requests, etc
2015-09-18MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thingUbitUmarov3-63/+16
2015-09-17sync remote responses for mapItens with the local ones, but sending all ↵UbitUmarov1-18/+11
valid information, so later we can cache/throotle
2015-09-17dont block a region just bc it doesnt have the requested map itemUbitUmarov1-10/+0
2015-09-17dont create terrain map asset for V1 viewers on large regions again, but do ↵UbitUmarov1-165/+186
create parcel overlay since current viewers seem to use it (or we are missing something elsewhere)
2015-09-17recover bulletS fps math change lost in mergeUbitUmarov1-2/+3
2015-09-17remove messages on agents cross fails that got mergedUbitUmarov1-64/+40
2015-09-17generate maptile assets again, v2 do use at least the parcels overlayUbitUmarov1-2/+2
2015-09-17 merge issues and a few more changesUbitUmarov1-152/+116
2015-09-17 remove bad merge code..UbitUmarov1-14/+16
2015-09-16 remove bad merge from masterUbitUmarov1-12/+0
2015-09-16 change point of evocation of AgentHasMovedAway for HGUbitUmarov1-19/+9
2015-09-15Added migration for UserAccounts table.Kevin Cozens1-0/+7
2015-09-16restore some avn code, fixing for var regionsUbitUmarov1-23/+8
2015-09-15avoid a null ref (that should not happen after last commit), also reduce use ↵UbitUmarov1-20/+28
of thread jobs, where one is good enought
2015-09-15fix missing check for viaHGLoginUbitUmarov1-2/+2
2015-09-15fix bad side efects of missing avination optional configurationUbitUmarov1-11/+16
2015-09-15temporary reduce maxwearables, so teleport testing can be performed before ↵UbitUmarov1-3/+3
other regions get updated
2015-09-15 remove redundant using(){}UbitUmarov1-47/+40
2015-09-15 mute watchdog timeouts on world map work threads. They do wait for events ↵UbitUmarov1-2/+2
for a long time
2015-09-14 try to improve vehicles crossing with Xengine. Lag seems main issue now, ↵UbitUmarov5-13/+28
but needs testing, specially the fail cases, that most likelly need more work
2015-09-14 try to add a mysql migration to avnUbitUmarov1-0/+15
2015-09-14 update ProtocolVersionsUbitUmarov1-4/+4
2015-09-14Change the actual versions allowed to connect, which is different fromMelanie Thielker1-4/+4
the interface major version
2015-09-14 change interface version to 8, as coreUbitUmarov1-1/+1
2015-09-14Bump Interface Version to 8Melanie Thielker1-1/+1
2015-09-13Remove the last proprietary copyright headers, insert BSD ones.Melanie Thielker5-20/+81
2015-09-13change the names also on the assembyInfo filesUbitUmarov2-7/+7
2015-09-12missing file...UbitUmarov1-29/+34
2015-09-12rename Ubit physics modulesUbitUmarov17-70/+71
2015-09-12remove a silly and not necessary List i addedUbitUmarov1-6/+6
2015-09-12 let regionCache really find a varregion by a positionUbitUmarov1-13/+26
2015-09-12 try to be more friendly to HGUbitUmarov2-21/+30
2015-09-12 revert validating Library textures. Those need to be on a grid assets or ↵UbitUmarov1-14/+0
will not work anyway
2015-09-12 try to validate textures from library folderUbitUmarov1-0/+14
2015-09-12 try to better merge avn and os fetchinventory and fetchinvdescendentsUbitUmarov4-447/+94