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2008-04-23* Fix for mantis #1025 - Region always reports that location is unavailable. ↵Adam Frisby1-2/+3
Thanks Lulurun.
2008-04-23* Applying Mantis #1022 - Thanks Melanie!Adam Frisby1-2/+11
2008-04-23* Applying Mantis #1021 (llStartAnimation/llStopAnimation) - Thanks Melanie!Adam Frisby3-17/+216
2008-04-23* Applying Mantis #1020 (Animations) - Thanks Melanie.Adam Frisby8-80/+176
2008-04-23* Fix mantis #842 - folders which are created but left named "New Folder" in ↵Justin Clarke Casey1-1/+14
places other than directly under "My Inventory" should now be stored
2008-04-23* Removing old libTerrainBSD and associated Plugin & Project.Adam Frisby28-5151/+0
* Updated prebuild.xml accordingly.
2008-04-23* Get rid of missing texture notification drop messages for now - obscuring ↵Justin Clarke Casey1-3/+7
too many other debug messages.
2008-04-23From: Dr Schofield <hud@zurich.ibm.com>Justin Clarke Casey1-5/+15
the attached patch fixes http://opensimulator.org/mantis/view.php?id=936 aka load-xml/load-xml2 crashing. problem lies with basic physics not creating physics actors. the solution was already present in SceneObjectPart.cs.
2008-04-23From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey3-2/+27
Attached is a patch for adding the llGetSunDirection functionality. It was implemented by adding a parameter to estate settings for storing the sun position. The sun position is calculated and stored via the sun module everytime the client's sun position is updated. It was tested with several different srcipts on Linux and Windows
2008-04-23Update svn properties.Jeff Ames1-79/+79
2008-04-22* Add folders and items locking in external manipulations of ↵Justin Clarke Casey1-20/+35
InventoryFolderImpl carried out by CachedUserInfo * These will do temporarily pending refactoring
2008-04-22* Add DeleteAllContents() method to InventoryFolderImpl - not yet used but ↵Justin Clarke Casey1-39/+109
will be soon * Add locking to InventoryFolderImpl class - need more though.
2008-04-22doh, forgot that hg diffs don't do the adds correctly to svnSean Dague1-0/+46
2008-04-22* Extend functionality to better handle delayed inventory service transfers ↵Justin Clarke Casey1-9/+30
to create folder, move folder and purge folder. * Old 1.18 get folder functionality requires a little more consideration
2008-04-22From: Dr Scofield <hud@zurich.ibm.com>Sean Dague1-6/+4
some exceptional code ;-) i've added TerrainException and have modified TerrainModule to now throw TerrainExceptions. cheers, dr scofield
2008-04-22* Replace previous specific inventory callback code with generic alternativeJustin Clarke Casey2-30/+40
2008-04-22* Allow folder renaming to complete after an agent inventory has been ↵Justin Clarke Casey4-10/+96
received by a region from the inventory service * This replaces the old behaviour of failing straight away, which could cause lost updates if the inventory service was slow in responding * This is the first baby step to making all inventory requests behave this way, to reduce inventory lossage
2008-04-22* Implements llScriptDangerTeravus Ovares4-10/+44
* Made the scene's scriptDanger method more generic so both the llScriptDanger method and the Script engine method use the same private method.
2008-04-22* Implemented NoScript areas (without loosing script state).Teravus Ovares2-9/+72
2008-04-22* Patch from Mic Bowman(cmickeyb) that implements llUnsit. Thanks Mic!Teravus Ovares1-1/+38
* I expanded upon his patch just a bit to incorporate the following. * if the avatar is sitting on this object, then we can unsit them. * If the object owner also owns the parcel or if the land is group owned and the object is group owned by the same group or if the object is owned by a person with estate access, then we can unsit them.
2008-04-22* Committing new terrain plugin effects system. Loads DLLs in /bin/Terrain/ ↵Adam Frisby2-10/+153
as terrain module extensions. Committing sample plugin library. * prebuild.xml changes.
2008-04-21* Added missing reference to OpenSim.Framework.Communications to ↵Adam Frisby1-602/+602
RemoteAdminPlugin to fix a compile error introduced by the Radmin patch.
2008-04-21* Various compiler warning cleanups.Adam Frisby3-13/+13
2008-04-21From: Dr Scofield <hud@zurich.ibm.com>Sean Dague8-68/+170
the attached patch set is centered around RemoteAdminPlugin and focuses mainly on making it more robust (i.e. more parameter checking and better error reporting) but also we've re-implemented the LoadTerrain stuff that got disabled during the terrain code reworking: * missing PostInitialize() calls on region modules that were loaded for regions created via RemoteAdmin's CreateRegion XmlRpc call * re-implements RemoteAdmin's LoadTerrain XmlRpc call (probably lost during the TerrainModule rework) * adds lots more parameter checking and error reporting to RemoteAdmin * adds a read-only property to RegionApplicationBase so that we can access the CommsManager * adds Exceptions to TerrainModule so that we get better error case feedback (and can report more meaningful errors in turn) * adds a CheckForTerrainUpdate() call to TerrainModule.LoadFromFile() to make terrain changes effective * adds TryGetCurrentScene(LLUUID) to SceneManager so that we can retrieve Scenes not only by name but also by LLUUID cheers, dr scofield
2008-04-21* Various refactorings.Adam Frisby2-18/+36
2008-04-21* Formatted ExportSerialiserModule and SvnBackupModuleAdam Frisby7-163/+184
* Added a form of GZip compression support to object.xml files produced by exportserialiser. Will look towards standard GZip support. File compression seems to be highly worthwhile reducing a 1.5mb sim state to 62kb.
2008-04-21Update svn properties.Jeff Ames1-7/+7
2008-04-21* Committing fix for previous build breakage. Sorry!Adam Frisby1-2/+2
* Committing namespace/usings fixes for ThirdParty directory, missed in previous commit.
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby306-1298/+1003
(this took a while to run).
2008-04-21* Terrain Module code has been reformatted to comply with guidelines.Adam Frisby36-600/+682
* Fixed a variety of code quality issues. (Yes, I've found ReSharper.)
2008-04-21* Written a improved self-contained version of the XML Object Serialiser for ↵Adam Frisby1-1/+47
the ExportSerialisationModule. * This now outputs properly indented XML, that is sorted before construction. This produces a file which proper .diffs can be generated from - the end result being smaller more compact revisions when saving to SVN. * Files are a little heavy still however, compression looks like a good method for packing sim-states for transport outside of SVN. Zip seems to be a good candidate and is on the TODO.
2008-04-21* Added support for periodic autosaves - added to SvnBackupModule. Will ↵Adam Frisby1-8/+30
cause a SVN revision to be saved every X minutes. (Default = 15) * Added 'Autosave' options to OpenSim.ini.Example * Added 'ImportOnStartup' option to OpenSim.ini.example
2008-04-20* Extra log line to notify the user console when a new user inventory ↵Justin Clarke Casey1-0/+4
skeleton has been successfully created.
2008-04-20* Remove user profile from cache when they log out from a region.Justin Clarke Casey4-3/+28
* A much more significant fix is required to clean up the cache when a user moves out of a region, but really better handling of delayed inventory cache updates needs to be written first, and possibly better affinity to cut down agent inventory requests when the move is between two regions hosted on the same server.
2008-04-20* Tweak inventory login failure message to point to the region owner as ↵Justin Clarke Casey2-3/+3
first point of call rather than the grid owner
2008-04-20* Change user inventory create from explicit 'create user' command on the ↵Justin Clarke Casey2-11/+34
console from sync to async * Catch more error conditions and provide more messages when things go wrong
2008-04-20* Change lazy user inventory creation on first login to synchronous rather ↵Justin Clarke Casey2-16/+21
than async. * Add more error checking so that we don't proceed if there has been a problem with inventory retrieval
2008-04-20* On grid mode, if the inventory service is responding but returning an ↵Justin Clarke Casey2-22/+6
empty response to a whole agent inventory request, then post an inventory login failure message. IMO, this is better than allowing the agent to login with an apparantly blank inventory.
2008-04-20Removed some script engine noise from consoleTedd Hansen4-8/+8
2008-04-20Moved script engine os* commands to OSSL_BuilIn_Commands.cs and ↵Tedd Hansen4-324/+340
OSSL_BuilIn_Commands_Interface.cs where they belong.
2008-04-20* Fixed up event discovery regexes to work with a specific string format m#1012Teravus Ovares1-2/+2
2008-04-20* Added some more fixes, refactored SVNModule slightly.Adam Frisby1-12/+31
2008-04-20* Added support for new "svn load-region <region name> [svn revision]" ↵Adam Frisby1-0/+44
command to SVN Backup Module.
2008-04-20* Updates LSL2CS converterTeravus Ovares8-4/+358
* All objects are not touchable by default now * When a script listens for one of the touch events in the state, an object becomes touchable. * All LSL scripts report which events they consume now ** This uses semi-complicated Regex to discover the events, stick them in a dictionary, and then write a method call into each script state's state_entry() event. ** Tedd may figure out a better way to do this in the future. For now, this works for LSL.
2008-04-20* Added experimental "svn load <revision>" command to allow you to load a ↵Adam Frisby1-7/+38
region from a specified SVN revision. Potentially useful for rollbacks.
2008-04-20* Fixed three compiler warnings introduced in the previous commit.Adam Frisby1-1/+1
2008-04-20* Various SvnBackupModule fixes.Adam Frisby1-1/+23
2008-04-19* Start catching rogue SocketExceptions which occur (at least on mono) when ↵Justin Clarke Casey1-0/+10
a response stream for a request which actually required no response, is closed
2008-04-19* Insert an OpenSim warning telling the user to ignore the ERROR assembly ↵Justin Clarke Casey1-0/+3
scanning messages. This is a temporary measure.
2008-04-19Thank you kindly krtaylor for a patch to solve:Charles Krinke6-7/+81
Linked objects won't scale together properly, only the root object scales. This happens with scaling both up and down or inputting numbers in the edit dialog.