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2015-09-30 let hoverheight rest position be a falling stateUbitUmarov2-2/+12
2015-09-30 add get method on physics actors PIDHoverActiveUbitUmarov11-5/+21
2015-09-30 first steps adding suport for llSetHoverHeight() called from attachments on ↵UbitUmarov1-16/+143
ubOde. Sure needs work.. like sp motion control still assumes stopped and not falling state. Only very basic test on flat land done
2015-09-30 add high level code suport for SetHoverHeight() called from a attachment, ↵UbitUmarov2-13/+14
so in future physics engines can also suport it
2015-09-30 some fixes/changes on land sendUbitUmarov1-7/+14
2015-09-30 let sp know about scene before anything else on creationUbitUmarov1-1/+1
2015-09-30 clamp all draw distance changes within region limitsUbitUmarov1-8/+14
2015-09-30 add several options for NPC creation so abusive use can be reduced ↵UbitUmarov3-10/+81
(restrictive by default) UNTESTED
2015-09-29 remove some restrictions on NPCs creationUbitUmarov1-41/+19
2015-09-29 clean some spacing issuesUbitUmarov1-1/+1
2015-09-29 try fix some whitespaces VS decided to changeUbitUmarov1-26/+28
2015-09-29 add processing of AvatarGroupsRequest message that should be used to get ↵UbitUmarov1-7/+34
other avatars group memberships, but keep it disabled since some viewers no longer suport it correctly and expect memberships in reply to avatar properties, so we need to keep wasting bandwith sending useless information when some viewers really only want avatarproperties
2015-09-28 remove groups handlers onClientClose also on groups V2UbitUmarov1-12/+18
2015-09-28 remove groups handlers onClientClosedUbitUmarov1-29/+32
2015-09-28 let us see our online friendsUbitUmarov1-6/+6
2015-09-28 remove a auxiliar vector no longer neededUbitUmarov1-7/+5
2015-09-28 recover a lost position check for mega regionsUbitUmarov1-6/+7
2015-09-28 put back virtual declarationsUbitUmarov1-14/+14
2015-09-28 ... ossl merge issueUbitUmarov3-5/+9
2015-09-28 ... post merge issueUbitUmarov1-6/+14
2015-09-28 ... merge issueUbitUmarov2-5/+5
2015-09-28 clear merge issueUbitUmarov1-7/+1
2015-09-28 add missing handlers for preferencesUbitUmarov1-0/+2
2015-09-28 change copyright to opensimUbitUmarov1-3/+27
2015-09-28 change copyright to opensimUbitUmarov1-5/+26
2015-09-28 add missing handlers for preferencesUbitUmarov1-0/+4
2015-09-28 change version stringUbitUmarov1-2/+2
2015-09-28 remove virtual declarations master doesnt haveUbitUmarov1-14/+14
2015-09-27 apply changes to xmlrcp groups to groups V2, compiles but not tested :(UbitUmarov1-164/+77
2015-09-27 let SendAvatarGroupsReply fall back to UDP if no caps and make use of itUbitUmarov2-72/+10
2015-09-27 add missing SendAgentGroupDataUpdate to llClientViewUbitUmarov5-1/+50
2015-09-27 AvatarGroupsReply message does not have ListInProfile fieldsUbitUmarov1-4/+4
2015-09-27 several changes to xmlrpcGroups. Packets AgentData and AgentGroupData are ↵UbitUmarov1-83/+67
private to the requesting agent, etc
2015-09-26 in xmlrpcGroups send all groups on MakeRoot. this will slow down crossings ↵UbitUmarov1-2/+2
even more, but viewers seem to need it now, something to review later
2015-09-26 add the Default Groups module lost in the mergeUbitUmarov1-0/+260
2015-09-26coment out some debug, clean a bitUbitUmarov3-32/+3
2015-09-26 fix unscripted sits without physics helpUbitUmarov1-9/+4
2015-09-26 fix object rez on terrain, i broke adding physics assistanceUbitUmarov1-11/+19
2015-09-26 fix object crossings to other scene on same instanceUbitUmarov3-1/+10
2015-09-25 revert previus wrong commitUbitUmarov1-8/+1
2015-09-25 patch objects crossings for var regions, until region location is fully fixedUbitUmarov1-1/+7
2015-09-25 rearrange source codeUbitUmarov1-313/+304
2015-09-25 add butterflies to terrainUbitUmarov1-185/+757
2015-09-24 we still don't have extended wind and cloud neither do viewersUbitUmarov2-49/+36
2015-09-24 some cleanup on terrain encoderUbitUmarov2-182/+63
2015-09-24 save a few more bits per flat patchUbitUmarov1-4/+5
2015-09-24 don't mess ray direction..UbitUmarov1-74/+78
2015-09-24 add physics assistance on placement of a new object. This may help on ↵UbitUmarov2-67/+104
mantis 7727, but may still need more work
2015-09-24 bug fix, let ubODE see more than one mesh on cast rayUbitUmarov1-14/+1
2015-09-24 change console main help to match masterUbitUmarov1-13/+8