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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Files
Lines
2015-12-10
remove some SOG references on delete to help GC
UbitUmarov
3
-3
/
+23
2015-12-09
dont try to process packets for deleted clients
UbitUmarov
1
-34
/
+28
2015-12-09
disable useless and totally wrong incoming Pools
UbitUmarov
1
-4
/
+7
2015-12-09
don't keep a reference to config, if not in use
UbitUmarov
1
-1
/
+3
2015-12-09
minor cleanup
UbitUmarov
1
-17
/
+4
2015-12-09
minor cleanup
UbitUmarov
1
-13
/
+4
2015-12-09
coment out odd DoubleQueue class code
UbitUmarov
1
-1
/
+2
2015-12-09
tick region health a bit faster
UbitUmarov
1
-1
/
+1
2015-12-09
fix the queue type in use
UbitUmarov
1
-11
/
+12
2015-12-09
fix the queue type in use
UbitUmarov
1
-7
/
+8
2015-12-09
add some missing GC.RemoveMemoryPressure()
UbitUmarov
1
-0
/
+2
2015-12-05
send a full update on GroupResize, not a terse
UbitUmarov
1
-1
/
+1
2015-12-04
add default eyes to default wearables, and revert previus bad commit
UbitUmarov
2
-2
/
+7
2015-12-04
add other Eyes asset id to xferupload defaults
UbitUmarov
1
-2
/
+4
2015-12-03
change handling of optional skirt baked texture
UbitUmarov
1
-12
/
+40
2015-12-03
fix a 1m diference in regions view range estimations
UbitUmarov
1
-1
/
+1
2015-12-02
remove failed CreateAgent from agent child regions list
UbitUmarov
1
-6
/
+8
2015-12-02
fix typo
UbitUmarov
1
-1
/
+1
2015-12-02
createAgent needs to be sync
UbitUmarov
1
-1
/
+4
2015-12-02
minor: fix a log timing information
UbitUmarov
1
-3
/
+0
2015-12-01
fix protocol version to max wearables mapping
UbitUmarov
1
-1
/
+3
2015-12-01
Fix protocol versions to wearables count mapping
Melanie Thielker
1
-1
/
+3
2015-12-01
Change protocol version max to 0.6
Melanie Thielker
1
-2
/
+2
2015-12-01
more changes on lookAt and RotLookAt; do something in attachments
UbitUmarov
3
-35
/
+92
2015-12-01
some changes due to lookAt and RotLookAt
UbitUmarov
2
-63
/
+46
2015-12-01
fix a more few typos
UbitUmarov
1
-2
/
+2
2015-11-30
BulletSim: fix collision sound calculation. Modify some routines to make
Robert Adams
4
-20
/
+27
2015-11-30
fix a few typos
UbitUmarov
1
-3
/
+2
2015-11-30
add a few more known texture IDs
UbitUmarov
1
-5
/
+15
2015-11-29
fix llLookAt in non-physical case
UbitUmarov
1
-2
/
+2
2015-11-29
Trying to make http requests less slow, according to http://stackoverflow.com...
Diva Canto
1
-0
/
+2
2015-11-29
change llLookAt math to master cleaner solution, assuming lAxis2rot does work
UbitUmarov
1
-13
/
+18
2015-11-29
fix the default shape type on upload, it is always convex
UbitUmarov
1
-3
/
+1
2015-11-29
let Bullet do collision sounds (RAdams plz fix the relative speed)
UbitUmarov
1
-1
/
+8
2015-11-28
let old ODE trigger collision sounds like ubOde
UbitUmarov
2
-2
/
+21
2015-11-27
remove terrain height clamping left over the ushort format testing
UbitUmarov
1
-5
/
+1
2015-11-27
add a nasty global lock, ode.dll requires on multi regions per instance ( als...
UbitUmarov
1
-5
/
+8
2015-11-27
coment out warnings that do a messed around number of threadpool workitens an...
UbitUmarov
1
-1
/
+3
2015-11-27
Sometimes the viewer sends a null string as mapName; this made the client thr...
Diva Canto
1
-2
/
+2
2015-11-27
add a delay to consume other change messages on move and cross
UbitUmarov
1
-0
/
+1
2015-11-27
stop some requests processing when module as no scenes (there must be a bette...
UbitUmarov
1
-0
/
+17
2015-11-27
DeregisterRegion from grid earlier on close
UbitUmarov
1
-4
/
+4
2015-11-27
change Backup on scene close to Forced, and not dependent on last change time.
UbitUmarov
1
-1
/
+1
2015-11-27
remove thread Heartbeat from watchdog
UbitUmarov
1
-5
/
+7
2015-11-27
revert last change to watchdog timeouts, that should not be needed
UbitUmarov
1
-26
/
+22
2015-11-27
change JobEngine stop code and add a extra check for thread removed on watch...
UbitUmarov
2
-83
/
+73
2015-11-27
change threading on GetTexture and getMesh and WebFetch Modules.
UbitUmarov
3
-62
/
+69
2015-11-27
change threading on GetTexture and GetMesh NonSharable region modules
UbitUmarov
2
-44
/
+44
2015-11-27
Fix Region Max height in boundingSize parameters checking in ArchiverModule.c...
Jak Daniels
1
-2
/
+2
2015-11-26
Mantis #7765: Add new ClampNegativeZ option. Defaults to false to restore pri...
Melanie Thielker
2
-2
/
+13
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