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2014-06-17Update dev version to 0.8.1Justin Clark-Casey (justincc)1-1/+1
2014-06-16If MaterialsModule unexpected sees a part with DefaultTexture of null, log ↵Justin Clark-Casey (justincc)1-0/+4
this with a warning.
2014-06-16If processing a queued request fails up to the top of the stack, log the ↵Justin Clark-Casey (justincc)1-3/+13
exception and move to the next request rather than terminate the simulator.
2014-06-16In materials module, if a texture entry somehow has no default entry then ↵Justin Clark-Casey (justincc)1-1/+2
don't try to extract materials data rather than throw an exception
2014-06-15Behavior change: only local users can set home in any parcel of a grid. ↵Diva Canto1-9/+11
Setting it for foreign users does not make sense, since cntrl+shift+H always teleports them back to their original grid.
2014-06-15Manual change as per patch in mantis #7212. (the patch failed to apply, but ↵Diva Canto1-1/+1
the fix was good) Thanks FreakyTech.
2014-06-13Add [Startup]LogShowStatsSeconds=n parameter which controls the intervalRobert Adams1-2/+12
that simulator statistics is output to the console. Setting to zero turns stats logging off.
2014-06-10Add rc3 flavour optionJustin Clark-Casey (justincc)1-0/+1
2014-06-09Revert "Let HG users be gods too, if they have local permission to be so."Diva Canto1-4/+7
HG gods are not safe at this point. It's better to disallow this until they can be made safe. This reverts commit e86c765be3b0d94c94ff1c5f15a3949ecc857627.
2014-06-09Let HG users be gods too, if they have local permission to be so.Diva Canto1-7/+4
2014-06-08Don't try to package null invites.Diva Canto1-1/+5
2014-06-08BulletSim: fix exceptions while rebuilding linksets with mesh children.Robert Adams1-3/+30
This should get around the exception reported in Mantis 7191 and 7204 by checking for the unbuilt child and rebuilding the linkset the next tick. A warning message is output when this rebuild happens and this message is clamped to 10 times in case there is a problem with a loop.
2014-06-06Added simulation version compatibility check so that agents coming from ↵Diva Canto6-14/+42
0.7.6 to a varregion running in 0.8 and above will be denied teleport, rather than be allowed and crash the viewer.
2014-06-05Amend to previous commit -- write down the problematic Profile server URL.Diva Canto1-0/+3
2014-06-05May fix mantis #7133Diva Canto1-7/+12
2014-06-04Fix AutoBackupModule and include option to skip saving assets.AliciaRaven2-3/+39
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-06-02Added a ResetLand method to RemoteAdmin, whereby all land is reset with the ↵Diva Canto1-0/+53
given parameters.
2014-06-01Send multiple terrain patches per terrain update packet if terrainRobert Adams3-27/+118
draw distance optimization is enabled. Makes terrain editting a lot snappier.
2014-06-01Fixes a permissions bug where a user with group powers to always rez was not ↵Diva Canto1-1/+5
being given permission to rez on group land.
2014-06-01Correct minor bug regarding packing of estate bansDiva Canto1-12/+19
2014-06-01This may fix mantis #7200, but I am unable to test because I don't have any ↵Diva Canto1-0/+1
old viewers around anymore.
2014-06-01Fixed a few things pertaining to interfacing with the estate service. ↵Diva Canto9-47/+187
Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector. Also added more packing/unpacking code.
2014-05-31Move the generation of the multi-resolution map tiles off the mainRobert Adams1-16/+66
region creation thread. For varregions or simulators with many regions, this will speed up simulator startup and elimiate some thread timeout warnings.
2014-05-31Modifications to debugging printouts. No functional changes.Robert Adams4-18/+28
2014-05-31varregion: More tweeking to only sending patches within avatar draw distance.Robert Adams3-18/+20
Still has problems with child avatars.
2014-05-31varregion: send terrain patches from where the avatar outward if the parameterRobert Adams3-35/+273
[Terrain]SendTerrainUpdatesByViewDistance=true. This tracks which patches have been sent to each client and outputs the patches as the avatar moves.
2014-05-31Fix a bug where estate not found would result in a dummy estate record with ↵Diva Canto2-2/+28
erroneous information. Also, added conversion of EstateSettings from/to key-value pairs in preparation for robust net work connectors.
2014-05-30minor: rename velocidyDiff -> velocityDiffJustin Clark-Casey (justincc)1-2/+2
2014-05-30minor: Add some commented out logging to ↵Justin Clark-Casey (justincc)1-0/+8
ScenePresence.SendTerseUpdateToAllClients() which is extremely helpful when investigating presence update triggers.
2014-05-30Fix issue with BulletSim avatar level flight jitter by commenting out ↵Justin Clark-Casey (justincc)1-1/+12
RawVelocity update threshold for now in BSCharacter.UpdateProperties(). For some reason as yet unidentified (feedback?) a threshold above 0.4 here causes the RawVelocity to move between a lower and upper bound rather than remaining constant. The RawVelocity increased until it triggered the threshold update, at which point it started to decrease until it again triggered the threshhold update. This delta-v was enough to exceed the checks in ScenePresence.SendTerseUpdateToAllClients() and produce jittery avatar flight because of the fluctuating velocity. With a threshold of 0.4 (or 0, as with ODE), the RawVelocity remains constant in BulletSim and so avatar flight becomes mostly smooth - remaining occasional glitches appear to be a result of errors in distance extraploation. There are no obvious problems with commenting out the threshold. Misterblue, if this is wrong or I've missed some subtlety here, please feel free to revert and/or correct. The same considerations may or may not apply to object velocity updates.
2014-05-30Add a 0 parameter overload for RestClient.Request() for use when no auth is ↵dahlia1-0/+8
required. This preserves API compatibility for external modules using this function.
2014-05-30Moved these two estate-related interfaces to the projects where they belong.Diva Canto5-4/+6
2014-05-30minor: Comment out log line in Groups V2 GroupsServicePostHandler for now ↵Justin Clark-Casey (justincc)1-1/+1
which logs every request it receives.
2014-05-30Fix bug where setting a parcel in a varregion for sale would make sale ↵Justin Clark-Casey (justincc)2-10/+42
bitmap generation in WorldMapModule throw an exception on next startup. This commit replaces the hardcoded region sizes in WorldMapModule.GenerateOverlay() with numbers pulled from m_scene.RegionInfo
2014-05-27Change Assembly verson of OpenSim.Data.PGSQL.dll to 0.8.0.* to match all ↵Justin Clark-Casey (justincc)1-1/+1
other assembly versions
2014-05-27minor: Comment out 2 error level debugging message in authentication codeJustin Clark-Casey (justincc)2-2/+2
2014-05-27Make RegionReady login disabled during initialization message a console ↵Justin Clark-Casey (justincc)1-2/+4
messages instead of a warning message. Same justification as earlier commit 996a6c2. These are not warnings but should still be visible to the user at any log level.
2014-05-27In compiler tests, remove the ResolveEventHandlers after test exitJustin Clark-Casey (justincc)1-3/+6
2014-05-27Make CompilerTest add same AssemblyResolver as XEngine to see if this solves ↵Justin Clark-Casey (justincc)1-1/+7
the issue with different AppDomain BaseDirectory in local and Jenkins test runs
2014-05-27Temporarily print regression TestCastAndConcatString() script compile errors ↵Justin Clark-Casey (justincc)1-4/+5
out to console to get a handle on what's going wrong. Does not fail for me locally and I failed to notice this test was failing on Jenkins.
2014-05-27Update regression TestInventoryDescendentsFetch() to account for recent ↵Justin Clark-Casey (justincc)1-1/+1
commit 1fa3a6f This was hidden in continuous integration because of another regression test issue.
2014-05-27Fixes a bug where map search results pertaining to varregions would only ↵Diva Canto3-20/+33
send the SW-most corner of the varregions; the other areas, when clicked, would result a blue circle, meaning that the viewer didn't know about those areas. This is still not quite right, as all the areas appear to be in the same coordinates, but it's good enough for now.
2014-05-26BulletSim: add locking of PhysObjects while processing simulationRobert Adams1-14/+20
step updates and collisions. This is an attempt to fix a crash reported by Justin when doing high velocity teleports.
2014-05-26Don't report NPC presences.Diva Canto1-1/+2
2014-05-26Adds an optional redirect URL to the asset server handler for when assets ↵Diva Canto2-4/+21
are not found locally.
2014-05-26When saving an OAR in "Publish" mode, also discard Group informationOren Hurvitz4-14/+23
2014-05-25Prevent login to a region if the Telehub or Landing Point are in a banned parcelOren Hurvitz1-4/+33
2014-05-25When taking an object into inventory, set the inventory item's "Next Owner" ↵Oren Hurvitz1-0/+10
permissions according to the permissions of the items in the object
2014-05-25When creating a new user, create the folders "Current Outfit", "Favorites", ↵Oren Hurvitz2-9/+14
and the standard subfolders of "Calling Cards". (If we don't create them now then they'll be created later by the viewer, but why wait.)
2014-05-23Added HTTP Authentication also to Groups and offline IM.Diva Canto6-39/+55