| Commit message (Expand) | Author | Files | Lines |
2011-11-05 | Fix up with core changes | Melanie | 2 | -57/+31 |
2011-11-05 | Remove spammy autopilot debug | Melanie | 1 | -3/+3 |
2011-11-05 | Whitespace fix from core | Melanie | 1 | -0/+1 |
2011-11-05 | Remove some left over debug and reverse experimental reordering of ifs | Melanie | 1 | -4/+2 |
2011-11-05 | Remove enableprejump config option and associated code as this is now | Melanie | 1 | -3/+0 |
2011-11-05 | Porting the ScenePresenceAnimator from Avination. Jump and fall anims now work | Melanie | 2 | -87/+136 |
2011-11-05 | Harmonize with core and remove extraneous comments with no information in them | Melanie | 1 | -105/+39 |
2011-11-05 | Change m_falling public to a getter property. | Melanie | 2 | -2/+6 |
2011-11-05 | Adapt to the core SP rework | Melanie | 2 | -2/+6 |
2011-11-05 | Change puvlic m_ variable to a getter property | Melanie | 1 | -1/+5 |
2011-11-05 | ScenePresence part of the Avination animator fixes. | Melanie | 1 | -3/+58 |
2011-11-05 | Chnaging the sit target adjustment to a more precise approximation of SL. Som... | Melanie | 1 | -24/+35 |
2011-11-05 | Some more changes to catch up with core | Melanie | 1 | -71/+49 |
2011-11-05 | Remove unused and broken OffsetRotation from ScenePresence | Melanie | 2 | -30/+5 |
2011-11-05 | Some trivial changes to get closer to core | Melanie | 1 | -12/+5 |
2011-11-05 | Change comment formatting to match core for a cleaner diff | Melanie | 1 | -23/+23 |
2011-11-05 | Replace our patched up, broken an rebroken sit code with the code from | Melanie | 1 | -303/+106 |
2011-11-05 | Fix avatar height, removes the hip offset hack | nebadon | 2 | -27/+12 |
2011-11-05 | Multiple lines in welcome message use '\n' in the welcome message to | nebadon | 1 | -0/+3 |
2011-11-05 | Don't rotate child prims, if only the root prim is rotated. | nebadon | 1 | -2/+2 |
2011-11-05 | refactor: In sit code, compare against Vector3.Zero and Quaternion.Identity i... | Justin Clark-Casey (justincc) | 1 | -12/+12 |
2011-11-05 | Fix NPC sitting for prims without a sit target. | Justin Clark-Casey (justincc) | 4 | -14/+61 |
2011-11-05 | Replacing te linking code with the code from Avination. Link sets prims are now | Melanie | 2 | -36/+12 |
2011-11-04 | Add comment for experimental effect of removing the Thread.Sleep(20) in ODEPr... | Justin Clark-Casey (justincc) | 2 | -1/+4 |
2011-11-04 | On standup, trigger the changed link script event after the avatar has been f... | Justin Clark-Casey (justincc) | 1 | -2/+3 |
2011-11-04 | Stop llPushObject() from causing problems by adding force via a taint rather ... | Justin Clark-Casey (justincc) | 1 | -2/+25 |
2011-11-03 | Rename ForEachAvatar back to ForEachScenePresence. The other changes | Dan Lake | 16 | -35/+35 |
2011-11-03 | Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to | Dan Lake | 23 | -154/+121 |
2011-11-03 | remove the pointless check of the face texture struct against null in Bot.Obj... | Justin Clark-Casey (justincc) | 1 | -3/+1 |
2011-11-03 | actually remove the sleep from PhysicsBehaviour that I shifted to Bot a coupl... | Justin Clark-Casey (justincc) | 1 | -2/+0 |
2011-11-03 | Rename PhysicsBot => Bot since it doesn't just exercise physics anymore | Justin Clark-Casey (justincc) | 5 | -12/+12 |
2011-11-03 | Move one of the old physics sleeps out into the main bot loop, so leaving out... | Justin Clark-Casey (justincc) | 1 | -0/+2 |
2011-11-03 | Add click/grab behaviour to pCampbot, which gets bots to randomly click things. | Justin Clark-Casey (justincc) | 5 | -8/+105 |
2011-11-03 | Move PhysicsBehaviour into a spearate behaviours folder | Justin Clark-Casey (justincc) | 3 | -3/+2 |
2011-11-03 | Separate out physics testing actions into a separate PhysicsBehaviour class | Justin Clark-Casey (justincc) | 5 | -95/+221 |
2011-11-02 | Drop the CopyTo parameter from Int32.MaxValue to 4096. This is a buffer size | Mic Bowman | 1 | -1/+1 |
2011-11-03 | Revert "fix CopyTo call that was breaking under mono 2.10" | Melanie | 1 | -1/+1 |
2011-11-02 | fix CopyTo call that was breaking under mono 2.10 | Mic Bowman | 1 | -1/+1 |
2011-11-02 | Port the Avination offline messaging system to Core | Melanie | 4 | -23/+37 |
2011-11-02 | Fix link order when linking sets to sets | Melanie | 2 | -40/+18 |
2011-11-02 | Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. | Dan Lake | 11 | -92/+77 |
2011-11-02 | Change default say distance to 20m from 30m, the same as on the big grid. Th... | Justin Clark-Casey (justincc) | 2 | -2/+2 |
2011-11-02 | Get some hopefully more useful exception information when OpenJPEG.EncodeFrom... | Justin Clark-Casey (justincc) | 2 | -5/+8 |
2011-11-02 | Fix race condition that would sometimes send or save appearance for the wrong... | Justin Clark-Casey (justincc) | 2 | -9/+24 |
2011-11-02 | Catch any exceptions exiting the top of the robust console, as we already do ... | Justin Clark-Casey (justincc) | 1 | -1/+8 |
2011-11-02 | Restore the recursive calling of PRIM_LINK_TARGET because the version I made | Melanie | 1 | -327/+334 |
2011-11-02 | Some positioning fixes from AVN trunk | Melanie | 1 | -1/+42 |
2011-11-02 | Streamline PRIM_LINK_TARGET, eliminating a recursion and a failure scenario | Melanie | 1 | -4/+3 |
2011-11-01 | Removed redundant SceneContents property from Scene. It's the same as SceneGr... | Dan Lake | 2 | -6/+1 |
2011-11-01 | Part 2 of see_into_this_sim_from_neighbor configuration option removal | Dan Lake | 1 | -10/+7 |