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2010-11-08Prevent plants from being treated like dropped attachments and removedMelanie1-2/+1
from the sim.
2010-11-08Call the cleanup after saving attachment states, so that the attachmentsMelanie1-1/+3
don't get killed before they can be saved
2010-11-08Call the Cleanup when an agent logs out, when an agent leaves and justMelanie1-0/+3
before an agent logs in directly. Intentionally not calling this from MakeRoot as that would mess up attachment transfer in teleport
2010-11-08Call attachment cleanup when an agent crosses outMelanie Thielker1-0/+2
2010-11-08Add a method to delete left over / dropped attachmentsMelanie Thielker1-0/+32
2010-11-08Detach attachments displaced by other attachmentsMelanie1-4/+8
2010-11-05Fix playing sound from HUDsMelanie2-2/+17
2010-11-05Fix attached sounds from HUDs erroneously being delivered to other avatarsMelanie1-0/+19
2010-11-05Delete existing presences for a user ID when they log in again.Melanie1-0/+13
WARNING!!! This changes a default. The old default is to allow multiple presences, the new default disables this. As the feature currently has no users, this should not present any difficulty and will alleviate the presence issues somewhat.
2010-11-03Add lsClearWindlightScene() to the lightshare module to remove WL settingsMelanie12-1/+64
from a region and allow normal day cycles to be reestablished
2010-11-03When LightShare is enabled, the standard day cycle is bypassed and replaced byMelanie4-1/+5
midday defaults when no specific LightShare profile is set. This prevents LightShare info being send out when the region has no LightShare profile, allowing normal day/night cycles to happen.
2010-11-03Change the default of the new bind_ip_address RemoteAdmin option to 0.0.0.0Melanie1-1/+1
so it reflects the prior default. We are not in the habot of changing default behavior without good reason and making localhost the default would break most current use cases.
2010-11-03Admin Server can now bind to a private ip addressmores2-1/+12
Signed-off-by: Melanie <melanie@t-data.com>
2010-11-03Actually calculate the height before setting it, this isn't done automaticallyMelanie1-1/+7
on incoming transfers in all cases.
2010-11-03Trying to prevent a wrong physical actor sizeMelanie1-0/+3
2010-11-02Fix avatar height managementMelanie1-24/+11
2010-11-02Fix default club feetMelanie1-1/+1
2010-11-02Fix sitting and standing upMelanie1-5/+14
2010-11-02Add support for cross-domain AJAX requests to REST console.Marck1-0/+31
Enables RemoteConsole to add the appropriate HTTP header when responding to requests that use Cross-Origin Resource Sharing (CORS with simple requests). The allowed origin is set with configuration option "ConsoleAllowedOrigin" in section [Network]. For a suggestion to make this configuration option more flexible, see the TODO comment in the source code. The WifiConsole uses this functionality with grid mode.
2010-11-02Support for CORS with simple requests in BaseHttpServerMarck1-0/+4
2010-11-02Try to not make avatars switch outfitsMelanie1-3/+0
2010-11-02Old deserialization can't deal with commas in flag fields. Making use of ↵Diva Canto4-21/+30
-version option on save oar command. Bumped archives version to 0.5; version < 0.5 generates flag fields without commas. Everything else is identical.
2010-11-02Thanks Snoopy for a patch that addresses Mantis #0005165: ↵dahlia1-32/+32
osSetDynamicTextureURL crashed region server Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
2010-11-01Fix HypergridLinker.Check4096()Marck1-1/+28
Make the optimization with IEnumerable.Except() in Check4096 actually work by providing an appropriate equality definition for GridRegion objects.
2010-10-31Removed a couple of very verbose debug messages.Diva Canto1-2/+2
2010-10-30Fixed: ToAvatarAppearance wasn't retrieving the AvatarHeight.Diva Canto1-0/+3
2010-10-30Move physics actor creation to after SetHeight to try and preventMelanie1-11/+11
bowlegginess. Didn't work but is better this way anyway.
2010-10-30Fix logins and avatar appearance. Contains a Migration. May contain nuts.Melanie6-49/+154
This will cause visual params to be persisted along with worn items. With this, alpha and tattoo laters will be saved. Multiple layers MAY work, but not tested because I don't use Viewer 2.
2010-10-30* AbsolutePosition.Get{} returns incorrect result for child prim so switch ↵Teravus Ovares (Dan Olivares)1-1/+1
to using prim.GetWorldPosition() in the warp renderer.
2010-10-30On first login, Ruth is back now. Strangely, inventory items are created forMelanie1-4/+0
tattoo and alpha layers. Any change of appearance in the sim makes the green gnome reappear on next login. Progress of sorts.
2010-10-30minor: remove some old commented out codeJustin Clark-Casey (justincc)1-22/+0
2010-10-30Logins work now, but avatars are green ugly gnomes.Melanie1-2/+0
2010-10-30This commit fixes all the appearance related null refs. Still can't log in,Melanie4-59/+80
client displays a blank error box.
2010-10-30Set async_packet_handling = true by defaultJustin Clark-Casey (justincc)1-1/+1
Setting this to true avoids a 500ms or so client freeze when the LLUDP server thread is taken up with processing a UseCircuitCode packet synchronously. Extensive testing on Wright Plaza appeared to show no bad effects and this seems to reduce login lag considerably. Of course, a lot of login lag is still coming from other sources.
2010-10-30Change level of some logging messages, turning some info into arguably more ↵Justin Clark-Casey (justincc)2-33/+34
appropriate debug to reduce console spam when log level is info
2010-10-30READ CAREFULLY!!! This is a BROKEN commit. It is UNTESTED and INCOMPLETE.Melanie11-423/+282
It contains a major interface version bump and will NOT work with earlier grid services. This is preliminary work that will lead to layers support. Rest appearance services are commented out completely, they will have to be adapted by someone who actually uses them. Remote admin is working, but has no layers support. There is no layers support in the database. Login likely won't work. You have been warned.
2010-10-29tweak a few more scene presence logging messages for consistencyJustin Clark-Casey (justincc)1-3/+3
2010-10-29Rationalize the logging messages from the merged appearance branch, ↵Justin Clark-Casey (justincc)4-57/+39
commenting out most of them as per Mic
2010-10-29add timing report to CompleteScenePresence for diagnostic purposesJustin Clark-Casey (justincc)1-1/+8
2010-10-29for now, comment out some older or redundant log debug lines to make ↵Justin Clark-Casey (justincc)4-6/+6
diagnostics easier
2010-10-29Add number of ms it takes to complete UseCircuitCode packet handling to log ↵Justin Clark-Casey (justincc)1-2/+8
for diagnostics
2010-10-29Clean up some cruft from the last commit. Re-add the initial updateMaster ScienceSim2-2/+41
send in the scene presence constructor... need to figure this out later.
2010-10-29Bunch of fixes that reduce the number of times appearanceMaster ScienceSim5-81/+132
and avatar data are sent. And the number of times they are stored.
2010-10-29Add my work on top of cmickeyb'sMelanie1-1/+99
2010-10-29Revert "Preliminary work on appearance layers. No user functionality yet."Melanie2-201/+261
This work conflicts with cmickeyb's more extensive, related work This reverts commit 9c829c0410da89fdbb873f706d7ba63cf26b088f.
2010-10-29Preliminary work on appearance layers. No user functionality yet.Melanie2-261/+201
2010-10-28HypergridLinker optimizations and enable use of owner_uuid/EstateOwner with ↵Marck1-20/+27
linked regions. * Added check for already occupied region coordinates. * Optimized Check4096.
2010-10-28Configuration of persistent baked textures and save/send delays.Master ScienceSim2-5/+27
2010-10-28Added background thread to handle delayed send and save of appearanceMaster ScienceSim2-59/+171
to accommodate batching of the many updates that happen on login and teleport. Fixed handling of the serial property in appearance.
2010-10-28Formatting cleanup.Jeff Ames2-2/+1