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2013-05-22Let the event queue do lees work - expire every 40s as per Teravus instead of...Melanie1-1/+1
2013-05-14* This fixes the avatar stuck in objects on login and teleport by gently appl...teravus1-0/+12
2013-05-14* Tweaks the hard cut to apply to collisions of Greater then Normal Z 0.95. ...teravus1-1/+27
2013-05-13Explicitly zero avatar velocity on sitMelanie1-0/+4
2013-05-13Small adjustments to the floater moduleMelanie2-2/+5
2013-05-11Guard against trying to access terrain heights out of bounds. Clamp to sim.Melanie1-1/+9
2013-05-11Refactor to get closer to coreMelanie2-3/+3
2013-05-06Remove dumb "Region found!" message from map searchMelanie1-2/+2
2013-05-05Implement llSetContentType using the new OpenID auth support for authenticationMelanie5-1/+71
2013-05-04Add RegionManager level and the ability to use literal XML to the dynamic flo...Melanie4-5/+17
2013-05-04Add llGetPhysicsMaterialMelanie3-0/+18
2013-05-01Fix the long standing bug of items being delivered to lost and found or trash...Melanie1-2/+3
2013-04-30Fix CAPS to work like they should - do not send caps to the viewer if they're...Melanie3-4/+18
2013-04-30Fix bug where an agent that declined an inventory offer and subsequently empt...Justin Clark-Casey (justincc)1-2/+8
2013-04-27Controller module for dynamic floaters (WIP)Melanie2-0/+279
2013-04-25Change EconomyDataRequest signature to use an IClientAPI rather than UUID. Th...Melanie3-13/+8
2013-04-25Make the kicked user's avie truly disappear when it's god-kicked.Diva Canto1-2/+1
2013-04-25Adding the dynamic menu module which allows registering new menu options in c...Melanie2-0/+339
2013-04-25Send 503 when throttling texturesMelanie2-2/+34
2013-04-25Gods module cleanupMelanie1-10/+0
2013-04-22Allow callers to set the invoice parameter for GenericMessageMelanie6-12/+22
2013-03-31Export permission, part two. Setting export perms for textures and clothing w...Melanie3-10/+74
2013-03-31Export permission, part two. Setting export perms for textures and clothing w...Melanie3-11/+66
2013-03-30In the flotasm asset cache, if we get a request for a file that we're activel...Justin Clark-Casey (justincc)1-25/+27
2013-03-30refactor: rename ETM.InformClientToInitateTeleportToLocationDelegate to Infor...Justin Clark-Casey (justincc)1-9/+9
2013-03-29refactor: move the append magic number processing for attachments back up int...Justin Clark-Casey (justincc)1-6/+6
2013-03-29Added missing functionality (mainly custom headers) to llHTTPRequest.Kevin Cozens4-65/+195
2013-03-29Check viewer 2/3 attachment calls against avatar appearance attachment data r...Justin Clark-Casey (justincc)3-26/+23
2013-03-29Fix bug where CHANGED_REGION and/or CHANGED_TELEPORT weren't firing for scrip...Justin Clark-Casey (justincc)4-2/+31
2013-03-29Revert "Try eliminating the pause before auto-reteleporting for a megaregion ...Justin Clark-Casey (justincc)1-1/+1
2013-03-29Add Location (relative), Rotation (Relative) and Rotation (World) to "show pa...Justin Clark-Casey (justincc)1-0/+3
2013-03-29Try eliminating the pause before auto-reteleporting for a megaregion now that...Justin Clark-Casey (justincc)1-1/+1
2013-03-29Eliminate code which tries to restart attachment scripts in ScenePresence.Mak...Justin Clark-Casey (justincc)1-18/+0
2013-03-28Stop attempts to update/add existing attachments in user inventory when telep...Justin Clark-Casey (justincc)4-24/+25
2013-03-28Add "debug attachments" console command to allow highly verbose attachment lo...Justin Clark-Casey (justincc)1-61/+109
2013-03-28minor: remove some mono compiler warnings from EntityTransferModuleJustin Clark-Casey (justincc)1-5/+0
2013-03-28minor: comment out unused Scene.AgentCrossing() to reduce code complexityJustin Clark-Casey (justincc)1-27/+27
2013-03-28If the viewer has already rezzed any attachments itself, then ignore the simu...Justin Clark-Casey (justincc)3-11/+19
2013-03-28Fix regression tests by making a new NPC always trigger simulator side attach...Justin Clark-Casey (justincc)1-2/+2
2013-03-28Move the simulator-side RezAttachments call on login to SP.MakeRootAgent with...Justin Clark-Casey (justincc)3-39/+32
2013-03-28BulletSim: fix race condition when creating very large mega-regions.Robert Adams5-22/+35
2013-03-28BulletSim: tweaks to terrain boundry computation. No functional changes.Robert Adams1-21/+29
2013-03-28Add back a log message when we attempt a megaregion auto-reteleportJustin Clark-Casey (justincc)1-0/+4
2013-03-28minor: Only try to deregister stats in EntityTransferModule.RemoveRegion() if...Justin Clark-Casey (justincc)1-4/+7
2013-03-28Fix a bug in HGEntityTransferModule to call base.RemoveRegion() when a region...Justin Clark-Casey (justincc)1-1/+1
2013-03-28Instead of going via GodLikeRequestTeleport, auto-teleport the agent directly...Justin Clark-Casey (justincc)2-4/+13
2013-03-28On the North and East sides of a megaregion, only consider regions within 256...Justin Clark-Casey (justincc)1-2/+2
2013-03-28minor: Fix usage error message for "debug eq" console commandJustin Clark-Casey (justincc)1-1/+1
2013-03-28Make HGLureModule track god like lures as well as normal lures, to see if thi...Justin Clark-Casey (justincc)1-1/+2
2013-03-28Add "show eq" console command to show numbers of messages in agent event queues.Justin Clark-Casey (justincc)1-0/+23