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My fork of OpenSim for IG and DG, called SledjChisl.
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2015-08-31
start sending terrain patchs in completmovement where we know its
UbitUmarov
2
-2
/
+8
2015-08-31
fix slow moving physical objects moving without sending updates
UbitUmarov
1
-9
/
+9
2015-08-31
minor changes
UbitUmarov
1
-15
/
+21
2015-08-30
more on tps and crossings
UbitUmarov
4
-164
/
+209
2015-08-30
cache in memory water texture
UbitUmarov
1
-33
/
+105
2015-08-29
improve object crossings
UbitUmarov
1
-37
/
+15
2015-08-29
fix some effects ranges
UbitUmarov
5
-7
/
+7
2015-08-29
fix NeighborRegions code
UbitUmarov
2
-55
/
+21
2015-08-29
change default scopeID to UUID.Zero
UbitUmarov
3
-3
/
+6
2015-08-28
review ServiceBase for var
UbitUmarov
1
-2
/
+5
2015-08-28
review llLoginService for var support
UbitUmarov
1
-8
/
+1
2015-08-28
review gridservice module. Not merged os code for varsize, since that
UbitUmarov
1
-0
/
+68
2015-08-28
stop sending parcel overlays on parcels crossings since SL seems to have
UbitUmarov
1
-1
/
+2
2015-08-28
send land parcels overlay in cat Land not Task, or avatar freezes
UbitUmarov
1
-1
/
+2
2015-08-28
also limit terrain flood effects ( like on pait change this should have
UbitUmarov
9
-35
/
+37
2015-08-27
restrict terrain PaintBrushes to the requested area
UbitUmarov
12
-102
/
+97
2015-08-27
remove the rest of #justEditedTerrain, it was sending patchs non
UbitUmarov
1
-16
/
+0
2015-08-27
make terrain undo non op, it is broken and can't be global but per agent
UbitUmarov
1
-27
/
+2
2015-08-27
fix terrain bake for revert. just good enought fix
UbitUmarov
1
-11
/
+3
2015-08-27
rename revert map as baked map, bc thats what it is
UbitUmarov
1
-20
/
+20
2015-08-27
take taints check terrain out of Onframe event and add a new event for it. S...
UbitUmarov
3
-11
/
+50
2015-08-27
minor clear. Use isTainted in is read clear form
UbitUmarov
1
-9
/
+8
2015-08-27
change osd encoding of region size
UbitUmarov
1
-8
/
+8
2015-08-26
NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!!
UbitUmarov
1
-26
/
+13
2015-08-26
add more of the v03 checks and homeURL. Sending side only for now
UbitUmarov
6
-16
/
+69
2015-08-26
change teleport version number to v0.3, without actually adding the checks
UbitUmarov
2
-52
/
+29
2015-08-25
fix bug
UbitUmarov
1
-1
/
+1
2015-08-25
update raw32 file reader to core one. Warning only suports square regions
UbitUmarov
1
-0
/
+11
2015-08-25
remove rest of ushort test code
UbitUmarov
1
-94
/
+31
2015-08-25
change terrain internal representation to float. ushort work with legal
UbitUmarov
3
-109
/
+164
2015-08-25
terrain stored as ushorts with gzip compression
UbitUmarov
3
-37
/
+269
2015-08-25
let mysql be happy with a NULL heighmap ( yeap i made several )
UbitUmarov
1
-2
/
+5
2015-08-24
change internal representation of terrain from int to ushort. This will
UbitUmarov
2
-21
/
+21
2015-08-24
try to implement core load oar options
UbitUmarov
9
-207
/
+539
2015-08-24
rename ImapTileModule as IMAPImageUploadModule to match core
UbitUmarov
4
-7
/
+7
2015-08-24
turn off KeepAlive
UbitUmarov
4
-13
/
+13
2015-08-23
fix db region find by range for varregions ( ignoring others than Mysql)
UbitUmarov
1
-0
/
+33
2015-08-23
fix db region search by a position, for varregions ( ignoring other that
UbitUmarov
1
-0
/
+40
2015-08-23
add missing culture format on lslvector toString
UbitUmarov
1
-3
/
+3
2015-08-23
more on world map
UbitUmarov
1
-2
/
+19
2015-08-23
fix region range compare
UbitUmarov
1
-3
/
+5
2015-08-23
more fixes on map
UbitUmarov
3
-6
/
+11
2015-08-23
fix mySQL ( ignoring other dbs )
UbitUmarov
1
-1
/
+2
2015-08-22
Warp3D map now seems to work
UbitUmarov
3
-15
/
+51
2015-08-22
update MapSearchModule
UbitUmarov
3
-17
/
+44
2015-08-22
fix worldMapModule
UbitUmarov
2
-49
/
+124
2015-08-22
delay terrain sending if land queue is 2 busy
UbitUmarov
7
-2
/
+48
2015-08-21
"uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera or
UbitUmarov
1
-28
/
+71
2015-08-21
dont use SendTerrainUpdatesByViewDistance option, code executes as true.
UbitUmarov
1
-45
/
+19
2015-08-21
remove the noise part on the PinHeadIsland. why to want something that
UbitUmarov
1
-1
/
+2
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