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2012-11-23Remove duplicate registration of the help topics for the module commanderMelanie1-5/+5
2012-11-23Add a newline before the constant help textMelanie1-0/+1
2012-11-23Revert help to display a full command list. Leave the help categories in asMelanie1-5/+6
"help categories" in case it turns out useful in the future. May not work.
2012-11-23Fix a build break introduced by us having a more efficient DoubleDictionaryMelanie1-4/+8
where core has a simple list
2012-11-23Add "help all" console command which will list all commands alphabetically ↵Justin Clark-Casey (justincc)1-1/+28
in a single list
2012-11-23Fix regression where we stopped closing scenes on simulator exit.Justin Clark-Casey (justincc)1-0/+7
If we don't do this, then these scenes don't get deregistered from the grid, amongst other things. Regression was introduced in commit 8c130bc (Mon Nov 12 22:50:28 2012 +0000)
2012-11-22Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because itMelanie11-54/+54
conflicts with PhysicsShape type defined in later libOMV
2012-11-22* While this is not producing any problems.. and does help in low bandwidth ↵teravus1-7/+35
situations I can't demonstrate that it's better then just letting the client request what it needs in terms of responsiveness of the mesh in the scene yet.
2012-11-22Factor out command script code.Justin Clark-Casey (justincc)3-77/+50
This also allows comments in command scripts (lines starting with ;, # or //) to be used across all servers
2012-11-22Make "config show/set/get/save" console commands available on all serversJustin Clark-Casey (justincc)6-189/+172
2012-11-22Factor out common pid file creation and removal code.Justin Clark-Casey (justincc)3-62/+50
Log path at which pid file is created or reason for failure to create.
2012-11-22Add "get log level" command - this returns the current server session ↵Justin Clark-Casey (justincc)1-19/+31
console logging level. This supersedes getting information by calling "set log level" without a 4th argument, which is confusing.
2012-11-22Remove unused BaseOpenSimServer.ShowHelp()Justin Clark-Casey (justincc)1-21/+0
2012-11-22Make "set log level" command available across all serversJustin Clark-Casey (justincc)3-32/+31
2012-11-22Make "show info" command available across all serversJustin Clark-Casey (justincc)4-237/+185
This helpfully lists version information, startup location and console log level
2012-11-22Factor out common registration of "show uptime" commandJustin Clark-Casey (justincc)3-71/+78
2012-11-22factor out common HandleShow code for "show uptime"Justin Clark-Casey (justincc)9-63/+72
2012-11-22refactor: Factor out copy/pasted server uptime report codeJustin Clark-Casey (justincc)3-48/+66
2012-11-22If an asset POST does not contain well-formed XML, return a 400 (Bad ↵Justin Clark-Casey (justincc)2-3/+38
Request) HTTP status rather than simply dropping the request.
2012-11-21BulletSim: Make avatar capsule so it is not circular.Robert Adams6-21/+39
Simple attempt to make avatars better shaped. Replace parameter 'avatarCapsuleRadius' with 'avatarCapsuleWidth' and 'avatarCapsuleDepth'. More tweeking to avatar height calculation. A little better but short avatar's feet are above the terrain and tall avatar's feet are a little below the ground.
2012-11-21BulletSim: Properly position mesh terrain on creation (fixes terrain not ↵Robert Adams2-76/+44
appearing to be working). Centralize terrain shape creation logic. Remove very chatty detail log messages.
2012-11-21BulletSim: add terrainImplementation parameter with default to Mesh.Robert Adams3-5/+46
2012-11-21BulletSim: fix line endings to be all Linux style (windows style keeps ↵Robert Adams2-454/+454
creeping in)
2012-11-21BulletSim: enablement and debugging of mesh terrain.Robert Adams4-36/+253
2012-11-21BulletSim: pull heightmap implementation out of the terrain manager so a ↵Robert Adams4-181/+327
mesh terrain can be implemented.
2012-11-21BulletSim: rename SHAPE_AVATAR to SHAPE_CAPSULE with the eye to eventually ↵Robert Adams4-8/+8
having mesh avatars.
2012-11-21BulletSim: uplevel FixedShapeKey out of ShapeData structure (since it is ↵Robert Adams3-20/+22
getting simplified out of existance someday) and update all the references to same.
2012-11-21BulletSim: uplevel PhysicsShapeType out of ShapeData structure (since it is ↵Robert Adams9-66/+67
getting simplified out of existance someday) and update all the references to that enum.
2012-11-21BulletSim: change PositionSanityCheck to apply a force to correct position ↵Robert Adams2-33/+30
corrections (below ground and floating).
2012-11-21BulletSim: tweek avatar capsule parameters so avatar feet don't go below ↵Robert Adams2-8/+10
ground. This solves the bouncing, short avatar problem (Mantis 6403).
2012-11-21Add regression test for a good request made to the asset service post handler.Justin Clark-Casey (justincc)1-0/+84
Adds new OpenSim.Server.Handlers.Tests.dll to test suite
2012-11-20If GetAgents() is called with an empty userIDs array then don't bother with ↵Justin Clark-Casey (justincc)1-0/+4
a useless potentially network call on the scene presence service connector. This also eliminates the "[PRESENCE HANDLER]: GetAgents called without required uuids argument" which has started to pop up in the logs when a call is made with an empty uuid array as occasionally happens.
2012-11-20refactor: Move common presence connector code into BasePresenceServiceConnectorJustin Clark-Casey (justincc)4-193/+145
2012-11-20Minor formatting for 0962a35d and a few one-line comments as to why that ↵Justin Clark-Casey (justincc)1-8/+7
code is there
2012-11-20Fix movetotarget on mega regions.Iain Oliver1-3/+21
2012-11-20minor: If logging full incoming HTTP data, don't deceptively print ... at ↵Justin Clark-Casey (justincc)1-2/+5
the end of the body.
2012-11-18BulletSim: Use base class constructors for initialization of BSShape and ↵Robert Adams4-216/+214
other classes.
2012-11-18BulletSim: fix the problem with flying being disabled when crossing region ↵Robert Adams1-2/+6
boundries.
2012-11-18BulletSim: remove the obsolete interface to the Bullet code. Update ↵Robert Adams1-134/+0
BulletSim libraries with code stripped of the obsolete code.
2012-11-17* Plumbing and basic setting of the GetMesh Cap Throttler.teravus8-19/+127
* Last step is to flip the throttle distribution.
2012-11-17Remove old InventoryService, which has for a long time been replaced by ↵Justin Clark-Casey (justincc)2-782/+0
XInventoryService.
2012-11-17Prevent a buffer overflow in asset receivingMelanie1-11/+20
2012-11-17Remove unnecessary ability to directly set InventoryItemBase.CreatorIdAsUuidJustin Clark-Casey (justincc)5-27/+9
This was necessary historically but hasn't been for many years. Can still get CreatorIdAsUuid, which is really just a UUID cached version of the string CreatorId
2012-11-17Do not allow invariants to change on calls to XInventoryService.UpdateItem()Justin Clark-Casey (justincc)2-10/+140
This is to help track down http://opensimulator.org/mantis/view.php?id=6359 where creator IDs on items and rezzed objects have been reported to sometimes change. This should never happen - a particular item should never change creators (if an item is given then a new item (with new id) is created). Invariants are inventory type, asset type, folder (changed only on MoveItems()), CreatorIdentification and Owner. If caller attempts to change an invariant, warning is logged but other properties are still changed. If you see this warning, reporting on Mantis 6359 would be very welcome with the exact operation being done at the time.
2012-11-17Add basic XInventoryServicesTests.TestAddItem() regression test.Justin Clark-Casey (justincc)1-0/+87
2012-11-16refactor: Move stat classes out of StatManager and into their own files for ↵Justin Clark-Casey (justincc)3-260/+326
clarity.
2012-11-16Add a first draft mechanism for the IncomingPacketsProcessedStat to show the ↵Justin Clark-Casey (justincc)3-4/+140
delta over time. The chief motivation for this is to be able to tell whether there's any impact on incoming packet processing from enabling extra packet pooling.
2012-11-15Revert "Merge master into teravuswork", it should have been avination, not ↵teravus236-17948/+6954
master. This reverts commit dfac269032300872c4d0dc507f4f9062d102b0f4, reversing changes made to 619c39e5144f15aca129d6d999bcc5c34133ee64.
2012-11-15* Fixes mesh loading issues in last commit.teravus1-0/+9
2012-11-14The last few AssemblyInfos. Finished!Diva Canto20-0/+660