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2012-02-19simplified vehicle fromXml. Use still comented on SceneObjectSerialized.csUbitUmarov1-77/+117
2012-02-19Vehicle XML serialization more complete. Inactived by coments in ↵UbitUmarov3-4/+260
SceneObjectSerializar.cs until proper testing
2012-02-19 moved vehicle from SOG to SOPUbitUmarov3-104/+79
2012-02-19Fix:Fly setting for Parcel dosen't work ↵PixelTomsen1-1/+2
http://opensimulator.org/mantis/view.php?id=5887 Signed-off-by: nebadon <michael@osgrid.org>
2012-02-19Fix:OmegaX, OmegaY and OmegaZ not saved for child prims ↵PixelTomsen1-3/+3
http://opensimulator.org/mantis/view.php?id=5893 Signed-off-by: nebadon <michael@osgrid.org>
2012-02-18This should smooth movement in heteregeneous networks by a lot: cache the ↵Diva Canto2-2/+40
region by position instead of looking it up all the time -- this was being done during the main update loop!
2012-02-19minor fix to chODE terrain heighmap scaleUbitUmarov1-4/+4
2012-02-18 missing paramenters init plus some cleaningUbitUmarov1-91/+16
2012-02-18 added a EnUsCulture whatever that is..UbitUmarov1-4/+3
2012-02-18a bit less human readable xmlUbitUmarov1-25/+25
2012-02-18 added some ToXml2 to SOGVehicle ( unused untested )UbitUmarov1-1/+84
2012-02-18changed how vehicle data is stored and passed to physics. use unsafe in ↵UbitUmarov6-222/+522
serializer, tried to control m_dupeInProgress
2012-02-18 vehicle parameters do cross (i hope) on regions in same instance ( others ↵UbitUmarov2-13/+57
need xml)
2012-02-18 let SOG know about vehicles. Still needs serialization and applyphyscis on ↵UbitUmarov3-30/+541
deserialize, etc
2012-02-18Route logins according to Estate, Telehub and TeleportFlagsBlueWall1-2/+4
2012-02-18Propagate our teleport flags on loginsBlueWall3-3/+12
2012-02-18Report an error if the required native Windows ODE library can't be found.Justin Clark-Casey (justincc)1-1/+4
2012-02-18Fix a bug where changing shape parameters of a child prim in a linkset would ↵Justin Clark-Casey (justincc)1-2/+2
not persist. Resolves http://opensimulator.org/mantis/view.php?id=5819
2012-02-17Parcel sales support to SQLiteBlueWall2-1/+10
2012-02-18On Windows automatically load the correct native ODE library depending on ↵Justin Clark-Casey (justincc)4-5/+64
whether the process is 32-bit or 64-bit In theory, this means that a 64-bit Windows OS user can now run OpenSim.exe with ODE and use more than 2 (or 3) GB of memory. However, this is completely untested since I don't currently own a 64-bit Windows box. Feedback appreciated. Using OpenSim.32BitLaunch.exe should continue to work. Other platforms are unaffected. This will currently not work with sqlite - I will add that too if this works.
2012-02-17Fillin missing SQLite support for TelehubsBlueWall2-0/+118
2012-02-17Added the TriggerAvatarAppearanceChanged to EventManager. It's triggered by ↵Dan Lake2-0/+28
AvatarFactoryModule after an avatar's appearance has been succesfully changed and persisted (if the persist option is set).
2012-02-17Added simple binary serializer/deserializer to chODE. 100% untested and most ↵UbitUmarov5-1035/+1540
like still broken
2012-02-17Add new and updated script eventsRobert Adams2-3/+67
2012-02-17Fix missing telehub handling on loginBlueWall1-0/+21
2012-02-17Make osNpcStopAnimation() call AvatarStopAnimation() rather than ↵Justin Clark-Casey (justincc)1-1/+1
AvatarPlayAnimation()
2012-02-16Remove some debugging output form the loggerBlueWall1-2/+4
2012-02-16minor formatting changes from last commit (4486n7d)Justin Clark-Casey (justincc)1-4/+3
2012-02-16Fix: Object owned by the group does not return to the last owner ↵PixelTomsen3-2/+8
http://opensimulator.org/mantis/view.php?id=5404
2012-02-16Turn off logging on test in last commit (2b84295).Justin Clark-Casey (justincc)1-1/+1
2012-02-16If shape properties fail SOP parsing (e.g. due to commas instead of decimal ↵Justin Clark-Casey (justincc)2-12/+155
points) print out one short message listing the failing node names rather than lots of exceptions. Adds skeleton bad float values deserialization test
2012-02-16Correct a bug introduced in 1f402fdf (Feb 7 2012) where the delete friends ↵Justin Clark-Casey (justincc)2-4/+4
grid call would try and contact the wrong uri. Also fixes the build from df960d5
2012-02-16Add known identity informatio nto log message if an exception is thrown ↵Justin Clark-Casey (justincc)1-36/+53
during LLUDPServer.HandleUseCircuitCode()
2012-02-16Comment out "experimental" log message printed out whenever a physics mesh ↵Justin Clark-Casey (justincc)1-2/+2
was generated for a mesh Also adds prim name to the "no asset data" error log message
2012-02-16Fix some logic mistakes where firstly osNpcCreate() without options was ↵Justin Clark-Casey (justincc)3-5/+20
creating npcs sensed as agents and secondly the OS_NPC_SENSE_AS_AGENT option was having the opposite effect. Hopefully makes progress on addressing http://opensimulator.org/mantis/view.php?id=5872
2012-02-15Now if chode prim.cs detects out of bounds it requests a update and blocks ↵UbitUmarov2-20/+45
movement and colisions. Base code must do a PhysActor.CrossingFailure() to make it move again inside sim or delete it.
2012-02-15don't freeze with a sitted avatar in a border without other sim. Still messy :(UbitUmarov2-3/+10
2012-02-15Now if chode prim.cs detects out of bounds it requests a update and blocks ↵UbitUmarov2-20/+45
movement and colisions. Base code must do a PhysActor.CrossingFailure() to make it move again inside sim or delete it.
2012-02-15don't freeze with a sitted avatar in a border without other sim. Still messy :(UbitUmarov2-3/+10
2012-02-15 try to make crossings work better. chode no longer prevents crossings i hopeUbitUmarov4-27/+77
2012-02-15 try to make crossings work better. chode no longer prevents crossings i hopeUbitUmarov4-27/+77
2012-02-15In ObjectTortureTests, run garbage collector on Teardown and run scene loop ↵Justin Clark-Casey (justincc)5-10/+68
update when scene objects have been deleted. At least on mono 2.6.4, running GC.Collect() is not guaranteed to force gc of all objects when run in the same method where those objects had references. Therefore, GC.Collect() is now being done in the per-script teardown of ObjectTortureTests. In addition, scene loop update is being run after garbage collection in order to clean out the viewer update list of scene objects in the SceneGraph. These measures mean that scene objects/parts are now garbage collected after a test run if deleted from the scene, resulting in a much better memory usage report (though probably still not very accurate). However, deletion takes a very long time - what's really needed is to find out now why the entire scene isn't being GC'd by this measure. This change hasn't yet been applied to the other stress tests.
2012-02-14Refactor appearance saving for NPC to use AvatarFactoryModule interface.Dan Lake3-15/+38
2012-02-14Implement region crossing of sitting avatars. Edit mode and llSetPos workMelanie6-157/+232
but unscripted default sit anim is lost. Still some Gfx glitching. Physical crossing doesn't work yet.
2012-02-13Fix a race condition in the simian groups connector. When requests wereMic Bowman1-8/+63
too slow they would circumvent the cache (piling up on the network service and making the problem even worse). This condition happens frequently during permission checks.
2012-02-14Fix: get embedded objects from Notecard fails with activated ↵PixelTomsen1-3/+3
FreeSwitchVoiceModul http://opensimulator.org/mantis/view.php?id=2607
2012-02-14Fix: Lightshare Module(Windlight)-Region settings are not applicable for ↵PixelTomsen2-305/+692
database sqlite mantis: http://opensimulator.org/mantis/view.php?id=5888
2012-02-14Fix: MSSQLDB Grid - unable to register region ↵PixelTomsen1-1/+8
http://opensimulator.org/mantis/view.php?id=5886
2012-02-14Revert "Add GridStore migration for MSSQL."Justin Clark-Casey (justincc)1-8/+0
This reverts commit 0b17a66e683f7ffca3877c1601c4179684b62144.
2012-02-14Add GridStore migration for MSSQL.Justin Clark-Casey (justincc)1-0/+8
This is done blind since I don't use MSSQL. If this doesn't work, then one will have to wait for it to be updated for the 0.7.3 opensim release.