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2015-05-11Added inventory tests to Robust.Tests.Diva Canto4-7/+165
2015-05-10Knocked off a few compiler warnings regarding unused variables.Diva Canto8-8/+1
2015-05-10Added simple test for IM in Robust too.Diva Canto2-25/+15
Changed Inventory data to use the mock one in Common Tests. (but still not inventory tests)
2015-05-10Added this form that comes handy for testing the grid service in Robust.Diva Canto1-0/+11
2015-05-10Deleted OpenSim.Tests.Client.GridClient and PresenceClient, as they have ↵Diva Canto4-364/+0
been subsumed by the new testing framework.
2015-05-10Added the beginning of a new test framework for robust connectors and ↵Diva Canto4-2/+289
services. For now, just Grid and Presence. This framework starts a robust server (as a thread) listening on a port in localhost, then the tests are client code.
2015-05-10Improved comments on fetch inventory testsDiva Canto1-1/+12
2015-05-10Added unit tests for FetchInventoryDescendents ↵Diva Canto4-0/+217
http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API#Fetch_Inventory_Descendents Also, consolidated the location of the files that handle inventory capabilities.
2015-05-09Constrain 'terrain modify' to selected RegionDev Random1-8/+17
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-09Fix mantis #7054: AO in Firestorm and Kokua stopped loading after new ↵Diva Canto1-9/+17
inventory code in place. Cause: # of descendants was wrong.
2015-05-08Another major overhaul of inventory downloading, this time pertaining to ↵Diva Canto10-103/+297
inventory links. Added yet another function to IInventoryService to get multiple items at once, so that fetching collections of linked items is done once per folder instead of once per item.
2015-05-08Restore handling of bad folders. I'm not entirely sure this is part of the ↵Diva Canto1-9/+48
protocol -- I don't see it here: http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API#Fetch_inventory_descendents But who knows!
2015-05-08Apparently Firestorm sometimes sends duplicate folder ids on the same ↵Diva Canto1-2/+8
request (see http://opensimulator.org/mantis/view.php?id=7054#c28297). This was throwing the new inventory download code off. Firestorm also sends requests for folder UUID.Zero, which doesn't exist, but doesn't cause any problems either -- it just fails. I'm leaving the warning message for now, just to keep an eye on which folders can't be found, but may remove it in the future.
2015-05-08I shouldn't write code this early in the morning... Fixing a 'duh' on ↵Diva Canto1-1/+1
previous commit.
2015-05-08Additional debug message to help diagnose a warning message and exception ↵Diva Canto2-0/+4
related to previous commit. See http://opensimulator.org/mantis/view.php?id=7054#c28282
2015-05-07Major change in the way inventory is downloaded: added a method throughout ↵Diva Canto14-95/+626
IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is.
2015-05-07pCampbot: added behavior that mimic initial inventory download. It's not ↵Diva Canto2-0/+124
exactly what the viewer does, but it's close enough, and the elapsed time can be measured.
2015-05-07Minor whitespace removalMichael Cerquoni1-1/+0
2015-05-07Add 'terrain modify noise' and code cleanupDev Random5-291/+113
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-06'terrain modify' command for area-of-effect operationsDev Random10-143/+1266
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-05Attempt at fixing mantis #7054. The two inventory threads are stepping on ↵Diva Canto1-2/+3
each other's feet. This needs real-world testing, as I'm not sure of all the consequences of reducing the number of worker threads to 1.
2015-05-05Refactored some code that is used in two different dlls related to SOP ↵Diva Canto5-210/+323
rewriting. Also added some unit tests that relate to mantis #7514
2015-05-04Revert "Patch llCastRay fully-simplified to V2." for further review.Michael Cerquoni1-15/+14
This reverts commit c96ee68953eb31fc2ad6d1df9b7a4bb19c584e17.
2015-05-04fix a minor whitespace issueMichael Cerquoni1-1/+0
2015-05-04Adding the command <dobackup>to opensim console which requires a region name ↵H-H-H1-2/+40
as an argument and will do an oar of that region if the autobackup module is enabled Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-04Missing constants for llGetObjectDetailsTalun2-0/+33
OBJECT_BODY_SHAPE_TYPE OBJECT_HOVER_HEIGHT OBJECT_LAST_OWNER_ID OBJECT_RENDER_WEIGHT Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-04Implement llGetGeometricCenter correctly.Magnuz Binder1-1/+20
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-04Patch llCastRay fully-simplified to V2.Magnuz Binder1-14/+15
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-03Implement llCastRay fully, simplified.Magnuz Binder1-1/+759
2015-05-03Only send parcel layer data around the point of interest. Can be disabledRobert Adams1-5/+79
by setting [LandManagement]LimitParcelLayerUpdateDistance=false New parameters added to OpenSimDefaults for the distance and enablement.
2015-05-03lock collision mesh cache when accessingdahlia1-3/+9
2015-05-03Make Meshmerizer mesh cache static so it can be shared across class instancesdahlia1-1/+2
2015-05-02Mantis #7514Diva Canto1-2/+2
I think this is it -- a bug introduced back in October, where the prefix and name space were being added twice on HG asset posts bu simulators.
2015-05-02It wasn't that. Revert "Mantis #7514"Diva Canto1-3/+0
This reverts commit 365f46bfa91245e6e277a180dc6bbf757ea2540f.
2015-05-02Mantis #7514Diva Canto1-0/+3
Mono bug introduces double xmlns attribute names when rewriting the asset in HGAssetService, e.g. <SceneObjectPart xmlns:xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xmlns:xsd="http://www.w3.org/2001/XMLSchema">. Solution: remove all attributes before saving.
2015-05-02Corrected typo in namespaceDiva Canto1-1/+1
2015-04-29Updated all occurrences of AssemblyVersion("0.8.1.*") to ↵Diva Canto61-61/+61
AssemblyVersion("0.8.2.*")
2015-04-29Added in all metrics for Phase 1 except for Time Dilation.Steven Zielinski2-9/+218
Test Plan: Tested on local opensim and firestorm. Not tested with JSON stats reporter. Reviewers: rlouden Reviewed By: rlouden Differential Revision: http://cr.irl.ucf.edu/D269 Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-04-28Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add ↵BlueWall1-24/+6
code to handle spin (Ctrl+Shift+Drag)" We found that linksets can move if the root prim is unscripted. Will revert this until a fix can be implemented.
2015-04-28Revert "Revert "Fix the click to buy prim dialog not being displayed with ↵BlueWall1-1/+1
alpha viewers after recent changes to viewer code by LL."" This brings back the fix for recent viewer click to buy prim dialog which was reverted after some reports of objects being altered when touched.
2015-04-27Revert "Fix the click to buy prim dialog not being displayed with alpha ↵BlueWall1-1/+1
viewers after recent changes to viewer code by LL." See: http://opensimulator.org/mantis/view.php?id=7426#c28089 Reverting this commit due to unwanted effects.
2015-04-25Fix the click to buy prim dialog not being displayed with alpha viewers ↵AliciaRaven1-1/+1
after recent changes to viewer code by LL. Recent viewer changes by linden lab now require more information when requesting prim tooltip data. The object properties must now be sent when the viewer requests the object family properties used to display the tool tip. Thanks to Liru for finding the viewer commit that broke this feature in OS. Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-04-20Allow setting profilecut diff to 0.02 from scripts just like from viewer.Magnuz Binder1-3/+3
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-20Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to ↵AliciaRaven1-6/+24
handle spin (Ctrl+Shift+Drag) This patch fixes permission issues with dragging scripted objects. As on LL grid, scripted prims can not be dragged now. Also after dragging, the group was not marked as updated. This meant that after the region was restarted the group would revert to its original position. Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-20Implement llGetBoundingBox fully.Magnuz Binder1-42/+447
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-19Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add ↵Robert Adams1-18/+4
code to handle spin (Ctrl+Shift+Drag)" This change sees to enable general moving of objects with touch scripts. Reverting until the move permissions are understood. This reverts commit 28ce3238020c4dca8f9aef711daf730bccf0d2f0.
2015-04-18Avoid deadlock in NPCModule between DeleteNPC and GetNPC on m_avatarstglion1-10/+14
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-04-17Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to ↵AliciaRaven1-4/+18
handle spin (Ctrl+Shift+Drag) Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-04-14Temporarily comment out OSSL enabled warning log message.Robert Adams1-1/+1
Added in wrong place. It is printed once per script rather than once per region.
2015-04-14Enable OSSL functions by default using the osslEnable.ini configuration file.Robert Adams1-0/+3
This changes OpenSim.ini.example to, by default, include osslEnable.ini which turns on the OSSL functions and limits who can do which operations.