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2015-11-27coment out warnings that do a messed around number of threadpool workitens ↵UbitUmarov1-1/+3
and number of active threads ( at least when a pool is in use)
2015-11-27Sometimes the viewer sends a null string as mapName; this made the client ↵Diva Canto1-2/+2
thread throw an exception with unexpected behavior for users (nothing happens). This commit gives it a sane default: it assumes we're looking for a position in the current region.
2015-11-27add a delay to consume other change messages on move and crossUbitUmarov1-0/+1
2015-11-27stop some requests processing when module as no scenes (there must be a ↵UbitUmarov1-0/+17
better way to fix this)
2015-11-27DeregisterRegion from grid earlier on closeUbitUmarov1-4/+4
2015-11-27change Backup on scene close to Forced, and not dependent on last change time.UbitUmarov1-1/+1
2015-11-27remove thread Heartbeat from watchdogUbitUmarov1-5/+7
2015-11-27 revert last change to watchdog timeouts, that should not be neededUbitUmarov1-26/+22
2015-11-27 change JobEngine stop code and add a extra check for thread removed on ↵UbitUmarov2-83/+73
watchdog timeout checks
2015-11-27 change threading on GetTexture and getMesh and WebFetch Modules.UbitUmarov3-62/+69
2015-11-27 change threading on GetTexture and GetMesh NonSharable region modulesUbitUmarov2-44/+44
2015-11-27Fix Region Max height in boundingSize parameters checking in ↵Jak Daniels1-2/+2
ArchiverModule.cs to float.MaxValue .. as was changed in ArchiveReadRequest.cs in commit 71f5c2b856aeab2b535094804f15317d5dc544e1 A comparison of consistent 'default' values determines whether boundingBox check is true. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-26Mantis #7765: Add new ClampNegativeZ option. Defaults to false to restore ↵Melanie Thielker2-2/+13
prior functionality. Avination code wasn't designed for deep building.
2015-11-25 suspend the use of DisableSimulator, that is causing teleport and crossing ↵UbitUmarov3-16/+15
issues
2015-11-25 remove default of 60minutes on MapImageService Refresh time, forgotten from ↵UbitUmarov1-1/+1
early merge debug
2015-11-24If no job engine is started at all, keep checking it's status fromMelanie Thielker1-3/+2
bombing
2015-11-24 simplify DeliverChatToAvatars(..) ( hopefully not breaking it )UbitUmarov1-73/+62
2015-11-24 again chat echos, check repeats uncondicionallyUbitUmarov1-2/+5
2015-11-24reset control even prior to useUbitUmarov1-0/+2
2015-11-24at end of teleport disable the sending simulator, not destinyUbitUmarov1-2/+6
2015-11-24reduce 'echos' on several regions per instance (mantis 7754)UbitUmarov1-1/+2
2015-11-24try not to use Process.HasExit that is broken in some mono versionsUbitUmarov1-9/+12
2015-11-23Flipped version to 0.9.0.0Diva Canto1-1/+1
2015-11-24remove a debug messageUbitUmarov1-1/+1
2015-11-23revert previus commitUbitUmarov3-7/+16
2015-11-23 remove libomv detection/log from llLoginServiceUbitUmarov3-16/+7
2015-11-23 remove warning on siting in phantom prims without sittargetUbitUmarov1-1/+1
2015-11-22Fixed some stupid math and checks on --bounding-origin and --bounding-size. ↵Jak Daniels1-20/+9
Bounding origin can of course be negative if it needs to be as we're taking stuff from the (possibly rotated) source region. Bounding size must always be >=0 and <= destination region size. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-22 change silly Monitor useUbitUmarov1-11/+11
2015-11-22 change syncronization methodUbitUmarov1-76/+65
2015-11-22 revert take the Monitor.wait out of the locksUbitUmarov1-17/+16
2015-11-22 coment out merge option on multiregion oar load i addedUbitUmarov1-1/+1
2015-11-22 take the Monitor.wait out of the locksUbitUmarov1-16/+17
2015-11-22 a few more changes on Multiregion control file loadUbitUmarov2-9/+19
2015-11-22 add a a missing monitor.wait if still not needed, mb in futureUbitUmarov1-3/+8
2015-11-22 a few changes on Multiregion control file load ; load oar seems far from goodUbitUmarov2-8/+15
2015-11-22 add Monitor.wait on loadUbitUmarov1-0/+4
2015-11-22 reduce noise before compareUbitUmarov1-2/+13
2015-11-22 add merge option on multioar testUbitUmarov1-1/+3
2015-11-22 minor changesUbitUmarov1-14/+19
2015-11-22 don't use 'funny' QuaternionsUbitUmarov1-0/+2
2015-11-22Changes to Load Oar options and new code to support importing OARs with ↵Jak Daniels4-56/+280
different Region sizes to the destination region. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-22Changes to TerrainModule/ITerrainModule to support importing OARs with ↵Jak Daniels2-0/+33
different Region sizes to the destination region. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-22Changes to TerrainChannel/ITerrainChannel to support importing OARs with ↵Jak Daniels2-0/+150
different Region sizes to the destination region. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-22Changes to LandObject/ILandObject to support importing OARs with different ↵Jak Daniels2-18/+319
Region sizes to the destination region. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-21row format fixed removed to allow creation of regions tableShy Robbiani1-1/+5
row_format=fixed is not supported by innodb and has broken the creation of the regions table during the first startup of ROBUST. It must be a relict from MyISAM. Also removed the probably inappropriate table comment. Signed-off-by: Kevin Cozens <kevin@ve3syb.ca>
2015-11-21 add a missing overrideUbitUmarov1-3/+3
2015-11-21 add a missing overrideUbitUmarov1-1/+1
2015-11-21 add thread allocation calls for new ode.dll (old ode)UbitUmarov2-16/+25
2015-11-21 some cleanup, allow cast rays to collide with terrain within limited range ↵UbitUmarov3-366/+8
(old ode)