Commit message (Collapse) | Author | Files | Lines | ||
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2012-07-19 | Add EventManager.OnRegionLoginsStatusChange fired whenever logins are ↵ | Justin Clark-Casey (justincc) | 8 | -25/+47 | |
enabled or disabled at any point, not just during initial startup. This replaces EventManager.OnLoginsEnabled which only fired when logins were first enabled and was affected by a bug where it would never fire if the region started with logins disabled. | |||||
2012-07-18 | Add back notification to neighbouring regions when RegionReadyModule is not ↵ | Justin Clark-Casey (justincc) | 1 | -0/+3 | |
active accidentally just removed in 528004d | |||||
2012-07-18 | Perform other region ready actions even if simulator is configured to leave ↵ | Justin Clark-Casey (justincc) | 4 | -47/+48 | |
logins disabled on startup. | |||||
2012-07-18 | Stop the 15 second initial script compile wait if a script is being rezzed ↵ | Justin Clark-Casey (justincc) | 1 | -0/+4 | |
on a previously empty region. | |||||
2012-07-18 | Fix bug where region ready would be triggered a second time if a script was ↵ | Justin Clark-Casey (justincc) | 1 | -30/+23 | |
rezzed on a previously script-free region. There is no need to listen for OnRezScript in RegionReadyModule since OnEmptyScriptCompileQueue will only fire if scripts were compiled. | |||||
2012-07-18 | Fix bug where region ready was being triggered twice in quick succession if ↵ | Justin Clark-Casey (justincc) | 1 | -9/+12 | |
a region contained no scripts. | |||||
2012-07-18 | Establish EventManager.OnRegionReady event. This will only be triggerred ↵ | Justin Clark-Casey (justincc) | 4 | -11/+39 | |
once when the region is ready. Switch MapImageServiceModule to use this. | |||||
2012-07-18 | Pass entire scene object in OnLoginsEnabled event rather than just the ↵ | Justin Clark-Casey (justincc) | 4 | -24/+22 | |
region name. This saves listeners from having to re-retrieve the scene from their own lists, which won't work anyway if multiple regions with the same name have been allowed | |||||
2012-07-18 | Missing parameter in log error message was throwing exception | Dan Lake | 1 | -1/+1 | |
2012-07-18 | Only listen to LoginsEnabled event in RegionReadyModule if it has been asked ↵ | Justin Clark-Casey (justincc) | 1 | -26/+22 | |
to disable logins until all scripts have been compiled | |||||
2012-07-18 | Fix llSameGroup to work according to specs | Melanie | 1 | -10/+36 | |
2012-07-18 | Close() the ScenePresence after we've removed it from the scene graph, to ↵ | Justin Clark-Casey (justincc) | 1 | -10/+16 | |
cut down race conditions when another thread manages the grab the presence after some SP structures have been reset. | |||||
2012-07-17 | Revert "Revert "refactor: make llGiveInventory() use existing ↵ | Justin Clark-Casey (justincc) | 1 | -24/+9 | |
GetInventoryItem() method rather than iterate through TaskInventory itself."" This reverts commit 59a29f5f221a1ffe4e22c63ef9da82270442b213. The original revert was committed by mistake - it turns out this was not the cause of Mantis 6089 Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||||
2012-07-17 | Fix regression where llGiveInventory() had stopped asking non-owner ↵ | Justin Clark-Casey (justincc) | 3 | -38/+43 | |
receivers to accept/decline. This appears to be a regression from back in commit db91044 (Mon Aug 22 2011) where we started to send TaskInventoryOffered msg dialog rather than InventoryOffered dialog. This is probably correct, but failed because the bucket was too large and because we wouldn't have handled the TaskInventoryDeclined option anyway. This patch handles both of these and make llGiveInventoryList() use TaskInventoryOffered as well Fixes http://opensimulator.org/mantis/view.php?id=6089 | |||||
2012-07-17 | Revert "refactor: make llGiveInventory() use existing GetInventoryItem() ↵ | Justin Clark-Casey (justincc) | 1 | -11/+24 | |
method rather than iterate through TaskInventory itself." This reverts commit 58b13d51a7eddb442e38e6dc6790a9e7cf68bad7. | |||||
2012-07-17 | Make the scrpt running flag work properly | Melanie | 2 | -6/+24 | |
2012-07-17 | fix PollServiceRequestManager | UbitUmarov | 1 | -10/+47 | |
2012-07-17 | Replace PollServiceRequestManager with older version, add extra logging to | Melanie | 2 | -7/+7 | |
event exceptions to see call path leading up to it. | |||||
2012-07-17 | minor changes, removed extra parts physics updates on linking nonroot | UbitUmarov | 1 | -2/+3 | |
prims | |||||
2012-07-17 | fix our stats ( old schema ) | UbitUmarov | 2 | -48/+66 | |
2012-07-17 | Fix merge artefacts | Melanie | 3 | -10/+4 | |
2012-07-17 | UbitOde: remove useless water collider from active code. | UbitUmarov | 1 | -8/+8 | |
2012-07-17 | Restore update of inventory item on derez/logout. This is necessary to ↵ | Justin Clark-Casey (justincc) | 1 | -1/+6 | |
update the name if this has been changed whilst attached. Note, this behaviour appears to be at variance with the ll grid as of Tues 17 July 2012, testing with viewer 3.2.1. The item name in inventory does not change either at the point of detach or after a relog. | |||||
2012-07-17 | Stop sending the viewer an inventory create message if a known attachment ↵ | Justin Clark-Casey (justincc) | 1 | -4/+1 | |
item is updated. This doesn't seem to make any sense and probably stems from a period when this code was directly involved in attaching objects directly from the scene. This message is already being sent by InventoryAccessModule code instead. | |||||
2012-07-16 | Revert "Fix script "Running" behavior" | Melanie | 6 | -53/+0 | |
A better solution using the already present flags must be found. This reverts commit 6d3ee8bb39d47ed7b32e8905fa0b2fc31c5a9f80. | |||||
2012-07-16 | refactor: factor out common code in WebStatsModule.OnMakeRootAgent() | Justin Clark-Casey (justincc) | 1 | -8/+7 | |
2012-07-16 | In WebStatsModule.OnMakeRootAgent(), get region ID directly from ↵ | Justin Clark-Casey (justincc) | 1 | -18/+2 | |
SP.Scene.RegionInfo.RegionID instead of manually looking it up from the stored scene list. | |||||
2012-07-16 | Stop warning about no session from ViewerStats if user teleports to another ↵ | Justin Clark-Casey (justincc) | 1 | -6/+6 | |
region in the same simulator that was not next to the source region. This was because teleporting to the new region invoked the new session setup code before the agent was removed from the old region, which then invoked the session teardown code. Now, we only invoke the teardown code if the region ID occupied by the agent being removed is the same as the one registered for the current session. | |||||
2012-07-16 | sending more user-friendly messages to the script error window rather than ↵ | SignpostMarv | 1 | -1/+14 | |
the thrown exceptions. Signed-off-by: Melanie <melanie@t-data.com> | |||||
2012-07-16 | Allow setting linked avatar positions from within a prim not the one sat on | Melanie | 1 | -11/+18 | |
2012-07-16 | ** TEST ** put back corrected SetPrimParams for avatars, referenced to | UbitUmarov | 1 | -26/+48 | |
sitpart and not m_host. | |||||
2012-07-15 | backkick git | UbitUmarov | 1 | -1/+0 | |
2012-07-15 | just a kick git | UbitUmarov | 1 | -0/+1 | |
2012-07-15 | Remove instrumentation and fix the message delivery issue | Melanie | 1 | -24/+28 | |
2012-07-15 | Testing changes and instrumentation | Melanie | 1 | -3/+20 | |
2012-07-15 | Save packets received while the client is added and replay them later. | Melanie | 1 | -0/+34 | |
2012-07-15 | Reinstate older set rotation code for avatars since it works in all cases | Melanie | 1 | -22/+1 | |
2012-07-15 | Replace sit position and rotation code with older, working version | Melanie | 1 | -26/+28 | |
2012-07-15 | Revert "Fix a sit rotation issue" | Melanie | 1 | -1/+1 | |
This reverts commit 47f7cc9457bfc5c909290ac189b34dd3eceebe7f. | |||||
2012-07-15 | Fix a sit rotation issue | Melanie | 1 | -1/+1 | |
2012-07-15 | Revert "Experimentally handle UseCircuitCode synchrnonously" | Melanie | 1 | -2/+1 | |
This reverts commit e3fa73da96f5612da52d140425f1633494d6edef. | |||||
2012-07-15 | Experimentally handle UseCircuitCode synchrnonously | Melanie | 1 | -1/+2 | |
2012-07-15 | Eliminate a spurious exception report when a https url is accessed with a wrong | Melanie | 1 | -0/+2 | |
CN | |||||
2012-07-15 | Make https work in the poll service manager | Melanie | 1 | -2/+2 | |
2012-07-15 | Fix a double parenthesis typo | Melanie | 1 | -1/+1 | |
2012-07-15 | messing around... Let terrain and water have nullphysicsactors, let | UbitUmarov | 6 | -388/+268 | |
nullphyscisactors have a type water, ground or unknown (default). having this removed geom to name mapping no longer needed. Made some more methods comum to prims and characters acessible via PhysActor allowing for a more uniform access. ... | |||||
2012-07-15 | Set up https to work like http does in the poll handler | Melanie | 1 | -3/+3 | |
2012-07-14 | remove forgotten line... | UbitUmarov | 1 | -1/+0 | |
2012-07-14 | don't subscribe collision events for nonphysical parts only because of | UbitUmarov | 2 | -1/+2 | |
collision sounds. Let them be passive | |||||
2012-07-14 | Reinstate sleeping because less CPU is preferred over reporting accuracy. | Melanie | 1 | -1/+1 | |
Who needs accurate collisions when the sim lags and crashes? |