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2007-06-07Fixing SVN: Adding hopefully everything else (2.5 / 3)mingchen24-66/+5163
2007-06-07Fixing SVN: Re-adding Types folder (with correct capitalization) ( 2 / 3 )mingchen2-0/+110
2007-06-07Fixing SVN: Added some things I forgot to include (1/3)mingchen2-110/+0
2007-06-07*Cleaned up namespaces, filenames, etc in OpenSim.RegionServermingchen49-5230/+169
NOTES: *ClientView is now in the namespace OpenSim.RegionServer.Client *Scripting is now in the namespace OpenSim.RegionServer.scripting *Other various cleaning
2007-06-07*When avatar crosses parcel, it updates successfully in the viewermingchen2-1/+30
*This includes parcel name in title bar, media and music autoplay, and parcel flag icons *Yay!
2007-06-07*Added support to change most of a parcel's settings and flags (from the ↵mingchen5-13/+66
about land box) *Added the rest of the member variables relating to parcels in the ParcelData class
2007-06-06If this is what it takes, then finemingchen8-117/+113
*Adding every .build and .csproj to get ccnet working (hopefully)
2007-06-06*Fixing CCNet: Second Attemptmingchen1-0/+52
2007-06-06*Fixed Parcel backup in databased (finished fixing core parcel functions)mingchen1-2/+2
2007-06-06*Added new commands ('backup','show parcels','reset parcels')mingchen10-73/+206
*Added parcel join support *Made parcel saving and loading much more efficient *Fixed bug that would not allow joining of parcel locally in the viewer (gives an error before sending to server) *Known Issue: Restoring parcels from storage is not working correctly. For now, do a 'reset parcels' to regenerate a standard parcel
2007-06-06Changes:mingchen7-79/+140
*Added support for Subdivision (use master avatar to login to try out) *Added Parcel Border support *Enabled user account storage, but only when a new account is created Bug Fixes: *Fixed crash on startup while in sandbox when "Setting up master avatar" *Fixed most core functions in ParcelManager and Parcel that where broken *Fixed Parcel saving to database Known Issues: *Dividing parcel fails in viewer (gives an error about needing 2 parcels)
2007-06-05Unhippos!Adam Frisby1-5/+0
2007-06-05Hippos!Adam Frisby1-0/+5
2007-06-05* Added proper copyright notices to everything (1/3)Adam Frisby82-102/+1823
2007-06-05* "We are" message is now a status text message.Adam Frisby1-1/+1
2007-06-05* More assorted console cleaningAdam Frisby3-14/+7
2007-06-05* Removed MainConsole.Instance.WriteLine completelyAdam Frisby23-174/+184
* Now exists MainConsole.Instance.Error/Warn/Notice/Verbose -- use those instead * Removed some instances of System.Console use - aiming to depreciate this in favour of MainConsole completely.
2007-06-05* Removing dead commentsAdam Frisby12-34/+1
2007-06-05* Small bugfix: Avatar rezzing from grid mode should no longer place you ↵Adam Frisby2-0/+7
underground if you have terrain of reasonable height.
2007-06-05*Cleaned up Configuration Setup questionsmingchen3-33/+88
*Added Configuration option for Master User Avatar name and (in sandbox mode) password *Added support for Master User in sandbox mode. Support lacks for grid mode still. **Grid support is possible when remotely fetching avatar data by name and UUID is available *Currently lacks parcel buying support. For now, in sandbox mode, log into master user information to own the parcel
2007-06-04Fixed loading of Animations from XML filemingchen1-4/+7
*Still crashes the client. HelP!
2007-06-04Parcel Manager Changes:mingchen8-236/+356
*Added Parcel Backup Support for DB4. Other storages currently do not save *Added parcelIDList in ParcelManager to speed up parcel fetching at position *Added ParcelData.cs and ParcelData class for better storage support *Documentation for parcel added *2 Parcel Related bug fixes
2007-06-04Small bugfix.Adam Frisby1-1/+1
2007-06-04Prebuild and stuffAdam Frisby26-1903/+1904
2007-06-04* Loading animations from XML file nowAdam Frisby1-0/+16
2007-06-04Added support for bitmap and image loading to libterrain, use "terrain load ↵Adam Frisby1-1/+23
img filename.ext", the following formats are supported under .NET (unknown under Mono): BMP, GIF, PNG, JPEG, WMF, TGA, TIFF.
2007-06-03* Removed more referencesAdam Frisby1-4/+4
2007-06-03* Removed hard coded avatar animations. Will likely need to clean elsewhere ↵Adam Frisby1-135/+0
to fully remove.
2007-06-03(Broke SVN on first commit >.>) - Added the ParcelManager.cs file that was ↵mingchen1-0/+658
needed
2007-06-03Added Basic Parcel Supportmingchen9-407/+500
*Created Parcel class to handle each parcel *Created ParcelManager class to handle the Parcel Object *For now, by default it is assigned to a fake avatar key and set for sale to L$0
2007-06-02* Fixing world map generation issues (thankyou LL for using different ↵Adam Frisby2-3/+3
coordinates than the rest of the graphics community! =p)
2007-06-02* Some commenting on asset server (needs completing)Adam Frisby1-0/+2
* Removed strip2.png - added defaultstripe.png * World map images are now generated when the terrain is tainted, not yet sent to the grid/asset server.
2007-05-30* Raised "MTU" factor in world map handlingAdam Frisby2-14/+14
* Lowered instant-send regions, regions are now only automatically sent within a 10x10 area (was 100x100), this limits the maximum number of regions sent when opening the map from 10,000 to 100.
2007-05-30* Switched from ASCII encoding to llRetardedEncoding.Adam Frisby1-1/+1
2007-05-30* World map! Yay!Adam Frisby1-1/+3
* Using ASCII encoding for text not UTF8 encoding (causes the client to burp) * Cannot send uints via Nwc.XmlRpc - it asplodes and returns zero.
2007-05-30* Bugfixes. Still not appearing correctly however.Adam Frisby1-3/+3
2007-05-30* May have fixed issues with the world map.Adam Frisby2-23/+37
2007-05-30Rebuilt the build filesgareth26-2268/+2268
Added some more prompts and stuff to ServiceManager
2007-05-29attempt twoMW1-1/+2
2007-05-29Hopefully fixed Culture decimal problemMW1-1/+2
2007-05-29* Rebuilt PrebuildAdam Frisby13-654/+654
* Enabled fastmode by default on world map requests (ordinary mode is just too slow) * Reset some params involving agent appearance * Tweaked simProfileBlock requests to return values which have been sighted on the wire before.
2007-05-27FIXED THE TRUNK!gareth13-654/+654
2007-05-27* Fixed dumb mistake with terrain default loading.Adam Frisby1-0/+8
2007-05-27* Inserting "SYSTEMIP" into a simconfig.xml's IPAddress="" section will use ↵Adam Frisby1-1/+19
the first resolved IP of the system. This is to assist with Adam's lazy-deploy system but may be useful to others.
2007-05-27* Region Terrain textures are now loaded from the RegionInfo class rather ↵Adam Frisby3-33/+39
than being hard coded in the handshake packets. * Supports: Base0-3 textures, Detail0-3 textures, Start00-11 values, Range00-11 values. * Added notes on how terrain texturing works to their definition in regionInfoBase.
2007-05-27* Added ability to set default terrain to a file in region config. If unable ↵Adam Frisby3-3/+61
to open, terrain will be procedurally generated instead. (also needs testing.). Default file must be in R32 format. Use "terrain save f32 default.r32" on the region console to make a default file you can use.
2007-05-27* Terrain now resends when it's been tainted. This means you should be able ↵Adam Frisby1-1/+8
to load terrains and see the results without relogging. (Just wait for the next Backup call -- once every two minutes). Needs testing.
2007-05-26* Added support for 13 Channel .RAW files. Untested but should work fine ↵Adam Frisby1-1/+31
(fairly simple).
2007-05-26* Semibug fix: Terrain should not save to database every time a packet is ↵Adam Frisby1-5/+1
recieved. Terrain is always updated every Backup() call anyway.
2007-05-26* Fixed world map image generator. Has to be run manually right now, but ↵Adam Frisby1-2/+2
automatic generation is on the cards.