| Commit message (Collapse) | Author | Files | Lines |
|
|
|
at any time and to drop requests for avatars n longer in the scene
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
NewAgentInventoryRequest know about mesh (does nothing with it still)
|
|
probably never worked past the mesh beta.
|
|
|
|
which is the name actually used in viewer code.
|
|
|
|
It's actually used.
This reverts commit 94a8e5572b1529190a174f29f866b65e7b2ccc0e.
|
|
|
|
|
|
leverage the Poll Service without blocking it's workers.
|
|
|
|
|
|
|
|
|
|
to UUID.Zero because it ties up XMLRPC handlers needlessly.
|
|
RegionHandleRequests. (code assumes packet handle is called async as it is not)
|
|
to 50. This doesn't work on stock mono but it works in Avination and also
under Windoze.
|
|
|
|
|
|
since this is already on own thread and its at the end of it.
|
|
|
|
|
|
This reverts commit b9d026666dbabb210cc013d29eb79fe214594dd9.
|
|
Windoze barfs on them.
|
|
This reverts commit 041fcd6a72e1822656d58f87a398e3a0f065a486.
|
|
|
|
block the heartbeat thread if the sim being contacted is unresponsive
|
|
|
|
flight. FS 4.2.2 does not.
|
|
regions )
|
|
|
|
it's own sub-method
|
|
not yet initialized
|
|
|
|
newgroup information avaiable.
|
|
fromdata(seralize). for now its called with null group since sop.copy()
hasn't usable new group information, so for copied keyframes be fully operational UpdateSceneObject(newgroup) needs to be called on them.
|
|
movement lag.
|
|
|
|
Also fix semaphore excetion caused by enqueueing while dequque is taking place.
|