Commit message (Collapse) | Author | Files | Lines | ||
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2012-06-08 | *UNTESTED* fix PRIM_LINK_TARGET. Make it work on avatars, set any pending ↵ | UbitUmarov | 1 | -7/+37 | |
position change on others; don't assume m_host is in same grp that part (possible always is)... | |||||
2012-06-08 | *UNTESTED* let SetPrimParams for avatars parse even unsupported parameters ↵ | UbitUmarov | 1 | -2/+84 | |
so that if a supported one is in the middle of then it still works. | |||||
2012-06-08 | *UNTESTED* added PRIM_POS_LOCAL and PRIM_ROT_LOCAL in SetPrimParams for ↵ | UbitUmarov | 1 | -6/+46 | |
avatars. Stopped setting position twice in normal SetPrimParams | |||||
2012-06-08 | Cut off collision sounds with avatar at 3.2. This makes most walkig collisions | Melanie | 1 | -1/+1 | |
with walls and stairs silent. Falls from greater height and running into things will still be heard. a CollisionSound defined for the object will override this so one can still script a soccer ball with sounds. | |||||
2012-06-07 | Further limit the amount of avatar collisions that will actually trigger | Melanie | 1 | -2/+4 | |
sounds. They are distracting. | |||||
2012-06-07 | Typo fix | Melanie | 1 | -3/+5 | |
2012-06-07 | Add the ability to query the MYSQL databse for a list of the stored prim UUIDs | Melanie | 8 | -0/+63 | |
2012-06-07 | Implement playing of the real collision sounds, change scaling for avatar | Melanie | 1 | -133/+57 | |
collisions to make them really soft because otherwise climbing stairs makes an unbearable amount of noise. | |||||
2012-06-07 | Fix not sending TransferInfo when an asset is not found. This clogs | Melanie | 1 | -4/+29 | |
up the sound pipeline in the viewer. | |||||
2012-06-07 | Make not_at_target stop when the target is reached even if the script | Melanie | 1 | -1/+2 | |
is not listening to at_target | |||||
2012-06-07 | Typo correction | Melanie | 1 | -1/+1 | |
2012-06-07 | Disable default collision sounds until they can be uploaded, but enable ↵ | Melanie | 1 | -55/+56 | |
custom ones | |||||
2012-06-07 | Set collision sound type so custom sound types are recognized | Melanie | 1 | -0/+2 | |
2012-06-07 | Make the "delay restart" button delay restart for 1 hour rather than aborting | Melanie | 3 | -31/+61 | |
it altogether. Allow a maximum of three uses before the restart goes through. | |||||
2012-06-07 | Make timed bans / timed passes work as expected. Prevent transmission of media | Melanie | 2 | -2/+34 | |
URLs to banned clients. | |||||
2012-06-07 | Prevent a null ref when getting the velocity of an avatar during login or | Melanie | 1 | -2/+3 | |
logout. | |||||
2012-06-05 | fix the real cause of double velocity | UbitUmarov | 1 | -1/+0 | |
2012-06-05 | revert last bad commit but fix recoil direction | UbitUmarov | 1 | -4/+4 | |
2012-06-05 | Stop llRezAtRoot() from applying velocity setting impulse in ↵ | UbitUmarov | 1 | -2/+3 | |
World.RezObject, doing it only in itself, so its applyed after resuming scripts etc. It was giving twice the requested velocity. | |||||
2012-06-05 | Fix land collisions to work like SL. | Melanie | 1 | -6/+16 | |
2012-06-04 | Actually trigger land collisions in the root even when a child collides | Melanie | 1 | -1/+1 | |
2012-06-04 | fix addforce/impulse. | UbitUmarov | 1 | -3/+3 | |
2012-06-04 | Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach ↵ | Melanie | 5 | -9/+27 | |
positions. | |||||
2012-06-03 | When regions are set to shut down the instance, always send notifications to | Melanie | 1 | -6/+30 | |
all affected regions and disregard the region id parameter. | |||||
2012-06-01 | Fix LSL animation state reporting and animation state transitions on crossing | Melanie | 2 | -8/+34 | |
2012-06-01 | Fix impersonation, it got broken in a merge | Melanie | 1 | -7/+10 | |
2012-06-01 | Remove the kill record. Core has removed it long ago and it really does more ↵ | Melanie | 1 | -19/+19 | |
harm than good these days | |||||
2012-05-30 | ubitode prim: if makebody() is called already having a body, do a full ↵ | UbitUmarov | 1 | -3/+4 | |
destrution so there are no 'leaks'. | |||||
2012-05-30 | Guard setting the building flag | Melanie | 1 | -0/+4 | |
2012-05-30 | Whitespace fix | Melanie | 1 | -1/+1 | |
2012-05-30 | Prevent multiple requests to go physical from reaching the physics plugin | Melanie | 1 | -0/+4 | |
2012-05-30 | Fix the log standing attach-from-world bug. | Melanie | 2 | -42/+59 | |
2012-05-29 | fix physics not reporting collisions only with terrain | UbitUmarov | 1 | -0/+1 | |
2012-05-29 | Add advanced collision processing into ScenePresence | Melanie | 1 | -162/+162 | |
2012-05-29 | Fix collision filtering | Melanie | 1 | -10/+10 | |
2012-05-28 | fix avatars collisions on sim crossings and other few cases where ↵ | UbitUmarov | 1 | -2/+1 | |
freemove() is called | |||||
2012-05-28 | a bit cleaner code (?) on sculpts/meshs meshing checking | UbitUmarov | 1 | -7/+6 | |
2012-05-28 | let meshs work indenpendently of mesh_sculpted_prim config option | UbitUmarov | 1 | -29/+25 | |
2012-05-28 | disable collision sounds for now | UbitUmarov | 1 | -2/+8 | |
2012-05-28 | revert making sculpts phanton if sculpt meshing option is off | UbitUmarov | 1 | -2/+0 | |
2012-05-28 | Place the return back into collision sounds. | Melanie | 1 | -0/+4 | |
2012-05-28 | If a region is not found on a simulator, make the health query return | Melanie | 1 | -4/+13 | |
0 to indicate it's still starting rather than an error. There are other methods that can discover the presence of a region and slow starting regions may cause the watchdog to kill them while they start, | |||||
2012-05-28 | Modify SceneManeger to use a DoubleDictionary and work without locks. | Melanie | 1 | -176/+90 | |
Changes to the scenes dictionary are exceedingly rare and using atomic operations makes the chance of collisions nearly nil in any case. | |||||
2012-05-27 | Let OOB information usable outside ubitode | UbitUmarov | 3 | -29/+33 | |
2012-05-21 | also don't collide sculps or meshs if meshing is OFF | UbitUmarov | 1 | -0/+2 | |
2012-05-21 | try to let avas climb higher steps. Will only work in some cases, may have ↵ | UbitUmarov | 2 | -9/+75 | |
bad effects, so needs some more testing | |||||
2012-05-20 | missing update script events call | UbitUmarov | 1 | -1/+12 | |
2012-05-20 | minor changes | UbitUmarov | 3 | -32/+24 | |
2012-05-19 | fix m_sitAvatarHeight to be half size.z, reduced default to a more ↵ | UbitUmarov | 1 | -1/+1 | |
resonable value ( 1m); | |||||
2012-05-19 | reduce useless waste of cpu. Make character collision events be done ↵ | UbitUmarov | 4 | -126/+148 | |
similiar to parts. Let same thread do it all ( like in parts ) ( to change this some structs copies must be added) |