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2011-10-25Fix ground sit autopilotMelanie2-9/+19
2011-10-24Fake an AgentCircuitData if none is available rather than crashing outMelanie1-2/+24
2011-10-21Allow updating the movement animation while flying. This fixes falling,Melanie1-20/+6
splatting and ground sit. Walking to a ground sit still doesn't work.
2011-10-20Fix up the animator and ScenePresence to like each other againMelanie2-7/+24
2011-10-14refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it ↵Justin Clark-Casey (justincc)7-8/+15
sends entity updates (including presence ones), not just prims.
2011-10-14Extract NullPhysicsScene from PhysicsScene to improve code readabilityJustin Clark-Casey (justincc)2-88/+125
2011-10-14Don't execute rest of code in XEngine.RemoveRegion() and Close() if the ↵Justin Clark-Casey (justincc)1-0/+6
module is disabled.
2011-10-13Expose minimum frame time and update periods for experimentation.Justin Clark-Casey (justincc)1-19/+33
Settings are at bottom of [Startup] in OpenSimDefaults.ini, override in OpenSim.ini to change Defaults are the same as previously. More information to come on opensim-dev shortly. Feel free to tweak but if you do please don't expect any support unless feedback on certain tweaks is explicitly requested.
2011-10-13refactor: Put the frame update period when temporary objects are cleaned up ↵Justin Clark-Casey (justincc)1-4/+4
in a field, like all the other update periods
2011-10-13refactor: chain the two scene constructors together to eliminate more copypastaJustin Clark-Casey (justincc)1-29/+1
2011-10-13Tie reported FPS correction factor into the minimum frame time rather than ↵Justin Clark-Casey (justincc)2-6/+13
setting separately. This makes reported FPS scale as required if min frame time changes
2011-10-13Move fps stat adjustment factor into field rather than hard-coded.Justin Clark-Casey (justincc)1-1/+12
2011-10-13More method doc and formatting changes. Makes DestroyOdeStructures() privateJustin Clark-Casey (justincc)3-8/+39
2011-10-13refactor: move 3x copy/pasted ode structure removal code in ODECharacter ↵Justin Clark-Casey (justincc)2-91/+79
into a DestroyOdeStructures() method also adds some method doc
2011-10-12remove some mono compiler warningsJustin Clark-Casey (justincc)3-44/+1
2011-10-12Get rid of some traces of the old pre-ROBUST grid architecture configJustin Clark-Casey (justincc)5-54/+6
2011-10-12Bring LindenUDP.Tests back from the dead. No tests are running.Justin Clark-Casey (justincc)5-343/+282
Code drift means that most of this stuff doesn't compile but the structure is still useful.
2011-10-12When shutting down XEngine, log how many scripts are being shutdown so the ↵Justin Clark-Casey (justincc)2-2/+5
user knows why they are waiting.
2011-10-12minor: insert some commented out log lines which are a blunt but useful ↵Justin Clark-Casey (justincc)3-3/+12
instrument to see packet expiry and received acks
2011-10-12Improve some method doc for LLUDPClient, LLUDPServer and UnackedPacketCollectionJustin Clark-Casey (justincc)3-17/+39
2011-10-12Make it possible to disable the HG linker. On non-HG systems it spits yellowMelanie1-0/+7
spam, so it should not load unless HG is desired.
2011-10-12Change default groups messaging module in hardcode to the empty string.Melanie1-1/+1
Modules should not assume thet they are the one and only, but only be enabled when explicitly configured.
2011-10-12Make WALK animation state work again. TURNLEFT and TURNRIGHT are now rebrokenMelanie1-12/+6
2011-10-12Adjust CM version tagMelanie1-1/+1
2011-10-12HACK: Remove advanced property resending until it is fixed properly in core.Melanie1-10/+14
2011-10-12Fix tree populatorMelanie1-10/+0
2011-10-12Fix rezzing coalesced object broken by core mergeMelanie1-54/+36
2011-10-11Start recording object updates per second statistic (analogue of agent ↵Justin Clark-Casey (justincc)3-1/+43
updates per secod) and expose via monitoring module as ObjectUpdatePerSecondMonitor A useful diagnostic to find out how object updates are burdening a scene
2011-10-11meaningless change to goose pandaJustin Clark-Casey (justincc)1-0/+1
2011-10-11osSetParcelDetails - PARCEL_DETAILS_CLAIMDATEPixel Tomsen2-21/+32
this new flag set parcels claim date value 0 for this flag set current unixstamp http://opensimulator.org/mantis/view.php?id=5725
2011-10-10Allow monitoring of stats by region nameJustin Clark-Casey (justincc)1-0/+3
2011-10-10Add other region stats (total frame time, physics fps, etc.) currently ↵Justin Clark-Casey (justincc)16-21/+326
missing from MonitorModule Unlike the other 3 stats mechanisms, monitor data can be queried per individual region, which makes this useful. This doesn't affect an of the existing monitored stats.
2011-10-10Convert getLastReportedSimFPS() and getLastReportedSimStats() into more ↵Justin Clark-Casey (justincc)3-15/+15
idiomatic LastReportedSimFPS and LastReportedSimStats on SimStatsReporter
2011-10-10Provide a way to turn the MonitorModule on and offJustin Clark-Casey (justincc)1-15/+35
Default is currently on since this is the historical setting
2011-10-10refactor: have lsl and ossl interrogate scene.StatsReporter directly rather ↵Justin Clark-Casey (justincc)3-15/+2
than going through scene I know this goes against the law of demeter but I don't think it's that useful here and I'd rather get rid of nasty little wrapper methods
2011-10-10remove unused LastAssetID from DynamicTextureUpdaerJustin Clark-Casey (justincc)1-6/+4
2011-10-08Tweak to language of last commit in rejecting UUID.Zero in ↵Justin Clark-Casey (justincc)1-2/+4
GridService.RegisterRegion() Allowing regions with UUID.Zero causes problems elsewhere according to http://opensimulator.org/mantis/view.php?id=3426 It's probably a bad idea to allow these in any case.
2011-10-08GridService - Region UUID can not be NULLPixel Tomsen1-0/+2
http://opensimulator.org/mantis/view.php?id=3426
2011-10-08Remove the inconsistently applied now pointless FailIfRemoteAdminDisabled() ↵Justin Clark-Casey (justincc)1-39/+1
check on XMLRPC RemoteAdmin handlers. If admin is disabled then the XMLRPC handlers are never registered, which means that they cannot be called anyway.
2011-10-08replace List used by m_accessIP in RemoteAdminPlugin with the more efficient ↵Justin Clark-Casey (justincc)1-5/+4
HashSet
2011-10-08Add option to allow only explicitly listed IPs to access RemoteAdmin facilities.Justin Clark-Casey (justincc)1-124/+116
Also adds password check to some functions where this was missing and fixes some parameter checking. This is a patch from http://opensimulator.org/mantis/view.php?id=5715 with a few small unrelated spacing tweaks from me. Thanks Michelle Argus.
2011-10-08Go back to lying that sim fps is 55 when it's actually locked at a maximum ↵Justin Clark-Casey (justincc)1-2/+6
of 11. We're been lying since 2008 so I'm sure another few years can't hurt. To know the real fps, either divide sim fps by 5 and/or look at the frame time.
2011-10-07flip master version up to 0.7.3Justin Clark-Casey (justincc)1-1/+1
2011-10-07Add note to docsBlueWall1-0/+17
This method is used by externasl/3rd party management tools to create users and they depend on us to generate the UUID.
2011-10-07Comment out [SCENE PRESENCE] SendAppearanceToAllOtherAgents: log messageJustin Clark-Casey (justincc)1-1/+1
As per earlier discussions with dslake
2011-10-06Fixed line endings from previous commitDan Lake3-51/+51
2011-10-06Refactored "known child region" in ScenePresence. There were 4 differentDan Lake5-89/+79
ways to access the list/dictionary of child regions and locking was inconsistent. There are now public properties which enforce locks. Callers are no longer required to create new copies of lists.
2011-10-07remove the pointless slashes on the end of the (5!) different server stat ↵Justin Clark-Casey (justincc)3-13/+6
retrieval mechanisms. Original request URLs that end with / will still work, but this will allow one to type /simstatus as well as /simstatus/ Can't do this with webstats yet since it does insane things to the path.
2011-10-06WebStats - Home Link FixPixel Tomsen1-2/+3
http://opensimulator.org/mantis/view.php?id=4536
2011-10-06Simplified IsInTransit property on ScenePresence and removed InTransit() ↵Dan Lake2-17/+16
which called IsInTransit=true which called m_inTransit=true. Also removed NotInTransit().