Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2011-10-25 | Fix ground sit autopilot | Melanie | 2 | -9/+19 | |
2011-10-24 | Fake an AgentCircuitData if none is available rather than crashing out | Melanie | 1 | -2/+24 | |
2011-10-21 | Allow updating the movement animation while flying. This fixes falling, | Melanie | 1 | -20/+6 | |
splatting and ground sit. Walking to a ground sit still doesn't work. | |||||
2011-10-20 | Fix up the animator and ScenePresence to like each other again | Melanie | 2 | -7/+24 | |
2011-10-14 | refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it ↵ | Justin Clark-Casey (justincc) | 7 | -8/+15 | |
sends entity updates (including presence ones), not just prims. | |||||
2011-10-14 | Extract NullPhysicsScene from PhysicsScene to improve code readability | Justin Clark-Casey (justincc) | 2 | -88/+125 | |
2011-10-14 | Don't execute rest of code in XEngine.RemoveRegion() and Close() if the ↵ | Justin Clark-Casey (justincc) | 1 | -0/+6 | |
module is disabled. | |||||
2011-10-13 | Expose minimum frame time and update periods for experimentation. | Justin Clark-Casey (justincc) | 1 | -19/+33 | |
Settings are at bottom of [Startup] in OpenSimDefaults.ini, override in OpenSim.ini to change Defaults are the same as previously. More information to come on opensim-dev shortly. Feel free to tweak but if you do please don't expect any support unless feedback on certain tweaks is explicitly requested. | |||||
2011-10-13 | refactor: Put the frame update period when temporary objects are cleaned up ↵ | Justin Clark-Casey (justincc) | 1 | -4/+4 | |
in a field, like all the other update periods | |||||
2011-10-13 | refactor: chain the two scene constructors together to eliminate more copypasta | Justin Clark-Casey (justincc) | 1 | -29/+1 | |
2011-10-13 | Tie reported FPS correction factor into the minimum frame time rather than ↵ | Justin Clark-Casey (justincc) | 2 | -6/+13 | |
setting separately. This makes reported FPS scale as required if min frame time changes | |||||
2011-10-13 | Move fps stat adjustment factor into field rather than hard-coded. | Justin Clark-Casey (justincc) | 1 | -1/+12 | |
2011-10-13 | More method doc and formatting changes. Makes DestroyOdeStructures() private | Justin Clark-Casey (justincc) | 3 | -8/+39 | |
2011-10-13 | refactor: move 3x copy/pasted ode structure removal code in ODECharacter ↵ | Justin Clark-Casey (justincc) | 2 | -91/+79 | |
into a DestroyOdeStructures() method also adds some method doc | |||||
2011-10-12 | remove some mono compiler warnings | Justin Clark-Casey (justincc) | 3 | -44/+1 | |
2011-10-12 | Get rid of some traces of the old pre-ROBUST grid architecture config | Justin Clark-Casey (justincc) | 5 | -54/+6 | |
2011-10-12 | Bring LindenUDP.Tests back from the dead. No tests are running. | Justin Clark-Casey (justincc) | 5 | -343/+282 | |
Code drift means that most of this stuff doesn't compile but the structure is still useful. | |||||
2011-10-12 | When shutting down XEngine, log how many scripts are being shutdown so the ↵ | Justin Clark-Casey (justincc) | 2 | -2/+5 | |
user knows why they are waiting. | |||||
2011-10-12 | minor: insert some commented out log lines which are a blunt but useful ↵ | Justin Clark-Casey (justincc) | 3 | -3/+12 | |
instrument to see packet expiry and received acks | |||||
2011-10-12 | Improve some method doc for LLUDPClient, LLUDPServer and UnackedPacketCollection | Justin Clark-Casey (justincc) | 3 | -17/+39 | |
2011-10-12 | Make it possible to disable the HG linker. On non-HG systems it spits yellow | Melanie | 1 | -0/+7 | |
spam, so it should not load unless HG is desired. | |||||
2011-10-12 | Change default groups messaging module in hardcode to the empty string. | Melanie | 1 | -1/+1 | |
Modules should not assume thet they are the one and only, but only be enabled when explicitly configured. | |||||
2011-10-12 | Make WALK animation state work again. TURNLEFT and TURNRIGHT are now rebroken | Melanie | 1 | -12/+6 | |
2011-10-12 | Adjust CM version tag | Melanie | 1 | -1/+1 | |
2011-10-12 | HACK: Remove advanced property resending until it is fixed properly in core. | Melanie | 1 | -10/+14 | |
2011-10-12 | Fix tree populator | Melanie | 1 | -10/+0 | |
2011-10-12 | Fix rezzing coalesced object broken by core merge | Melanie | 1 | -54/+36 | |
2011-10-11 | Start recording object updates per second statistic (analogue of agent ↵ | Justin Clark-Casey (justincc) | 3 | -1/+43 | |
updates per secod) and expose via monitoring module as ObjectUpdatePerSecondMonitor A useful diagnostic to find out how object updates are burdening a scene | |||||
2011-10-11 | meaningless change to goose panda | Justin Clark-Casey (justincc) | 1 | -0/+1 | |
2011-10-11 | osSetParcelDetails - PARCEL_DETAILS_CLAIMDATE | Pixel Tomsen | 2 | -21/+32 | |
this new flag set parcels claim date value 0 for this flag set current unixstamp http://opensimulator.org/mantis/view.php?id=5725 | |||||
2011-10-10 | Allow monitoring of stats by region name | Justin Clark-Casey (justincc) | 1 | -0/+3 | |
2011-10-10 | Add other region stats (total frame time, physics fps, etc.) currently ↵ | Justin Clark-Casey (justincc) | 16 | -21/+326 | |
missing from MonitorModule Unlike the other 3 stats mechanisms, monitor data can be queried per individual region, which makes this useful. This doesn't affect an of the existing monitored stats. | |||||
2011-10-10 | Convert getLastReportedSimFPS() and getLastReportedSimStats() into more ↵ | Justin Clark-Casey (justincc) | 3 | -15/+15 | |
idiomatic LastReportedSimFPS and LastReportedSimStats on SimStatsReporter | |||||
2011-10-10 | Provide a way to turn the MonitorModule on and off | Justin Clark-Casey (justincc) | 1 | -15/+35 | |
Default is currently on since this is the historical setting | |||||
2011-10-10 | refactor: have lsl and ossl interrogate scene.StatsReporter directly rather ↵ | Justin Clark-Casey (justincc) | 3 | -15/+2 | |
than going through scene I know this goes against the law of demeter but I don't think it's that useful here and I'd rather get rid of nasty little wrapper methods | |||||
2011-10-10 | remove unused LastAssetID from DynamicTextureUpdaer | Justin Clark-Casey (justincc) | 1 | -6/+4 | |
2011-10-08 | Tweak to language of last commit in rejecting UUID.Zero in ↵ | Justin Clark-Casey (justincc) | 1 | -2/+4 | |
GridService.RegisterRegion() Allowing regions with UUID.Zero causes problems elsewhere according to http://opensimulator.org/mantis/view.php?id=3426 It's probably a bad idea to allow these in any case. | |||||
2011-10-08 | GridService - Region UUID can not be NULL | Pixel Tomsen | 1 | -0/+2 | |
http://opensimulator.org/mantis/view.php?id=3426 | |||||
2011-10-08 | Remove the inconsistently applied now pointless FailIfRemoteAdminDisabled() ↵ | Justin Clark-Casey (justincc) | 1 | -39/+1 | |
check on XMLRPC RemoteAdmin handlers. If admin is disabled then the XMLRPC handlers are never registered, which means that they cannot be called anyway. | |||||
2011-10-08 | replace List used by m_accessIP in RemoteAdminPlugin with the more efficient ↵ | Justin Clark-Casey (justincc) | 1 | -5/+4 | |
HashSet | |||||
2011-10-08 | Add option to allow only explicitly listed IPs to access RemoteAdmin facilities. | Justin Clark-Casey (justincc) | 1 | -124/+116 | |
Also adds password check to some functions where this was missing and fixes some parameter checking. This is a patch from http://opensimulator.org/mantis/view.php?id=5715 with a few small unrelated spacing tweaks from me. Thanks Michelle Argus. | |||||
2011-10-08 | Go back to lying that sim fps is 55 when it's actually locked at a maximum ↵ | Justin Clark-Casey (justincc) | 1 | -2/+6 | |
of 11. We're been lying since 2008 so I'm sure another few years can't hurt. To know the real fps, either divide sim fps by 5 and/or look at the frame time. | |||||
2011-10-07 | flip master version up to 0.7.3 | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2011-10-07 | Add note to docs | BlueWall | 1 | -0/+17 | |
This method is used by externasl/3rd party management tools to create users and they depend on us to generate the UUID. | |||||
2011-10-07 | Comment out [SCENE PRESENCE] SendAppearanceToAllOtherAgents: log message | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
As per earlier discussions with dslake | |||||
2011-10-06 | Fixed line endings from previous commit | Dan Lake | 3 | -51/+51 | |
2011-10-06 | Refactored "known child region" in ScenePresence. There were 4 different | Dan Lake | 5 | -89/+79 | |
ways to access the list/dictionary of child regions and locking was inconsistent. There are now public properties which enforce locks. Callers are no longer required to create new copies of lists. | |||||
2011-10-07 | remove the pointless slashes on the end of the (5!) different server stat ↵ | Justin Clark-Casey (justincc) | 3 | -13/+6 | |
retrieval mechanisms. Original request URLs that end with / will still work, but this will allow one to type /simstatus as well as /simstatus/ Can't do this with webstats yet since it does insane things to the path. | |||||
2011-10-06 | WebStats - Home Link Fix | Pixel Tomsen | 1 | -2/+3 | |
http://opensimulator.org/mantis/view.php?id=4536 | |||||
2011-10-06 | Simplified IsInTransit property on ScenePresence and removed InTransit() ↵ | Dan Lake | 2 | -17/+16 | |
which called IsInTransit=true which called m_inTransit=true. Also removed NotInTransit(). |